Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Kessler_na
Chaac
Level 158
God Stats
24W - 20L
1,485 SR
Queue Stats
142W - 122L
1,540 Elo+
Party 2
Mulan
Mulan
Samul_17_
Mulan
Level 117
God Stats
3W - 0L
1,776 SR
Queue Stats
214W - 236L
1,433 Elo+
Solo
Yu Huang
Yu Huang
g2_lar
Yu Huang
Level 123
God Stats
5W - 2L
1,463 SR
Queue Stats
200W - 207L
1,513 Elo+
Party 2
Anubis
Anubis
l-Nekone-l
Anubis
Level 160
God Stats
4W - 0L
1,666 SR
Queue Stats
113W - 111L
1,506 Elo+
Party 2
Team Averages
Level 144
1,578 SR
1,498 Elo+

VS

Team Averages
Level 72
1,517 SR
1,433 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Besckar
Ares
Level 68
God Stats
2W - 2L
1,612 SR
Queue Stats
19W - 26L
1,337 Elo+
Party 3
Bakasura
Bakasura
Fratio60
Bakasura
Level 58
God Stats
14W - 10L
1,540 SR
Queue Stats
129W - 152L
1,455 Elo+
Party 1
Izanami
Izanami
Vv_Lala_67
Izanami
Level 66
God Stats
31W - 21L
1,453 SR
Queue Stats
47W - 40L
1,443 Elo+
Party 3
Nu Wa
Nu Wa
deadmau-fivee
Nu Wa
Level 58
God Stats
44W - 50L
1,479 SR
Queue Stats
186W - 218L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
3 / 2 / 0
6,618
662
3,694
9,465
3,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
10
4 / 1 / 3
5,840
584
9,137
8,647
3,836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
Samul_17_
Mulan
11
1 / 1 / 0
6,384
638
4,358
7,324
3,380
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
g2_lar
Yu Huang
10
2 / 0 / 1
5,956
596
3,760
2,253
777
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anubis
l-Nekone-l
Anubis
10
3 / 1 / 6
5,814
581
5,834
6,834
2,908

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 1 / 1
5,892
589
3,425
5,511
3,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Besckar
Ares
7
0 / 3 / 2
4,678
468
2,656
9,668
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Fratio60
Bakasura
10
4 / 3 / 0
5,933
593
4,156
8,352
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Vv_Lala_67
Izanami
8
0 / 4 / 1
4,433
443
3,486
7,573
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 2 / 3
4,713
471
1,566
3,860
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
13
Kills
5
5
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
2
0
1.5
L
Baron Samedi
 
Baron Samedi
1
1
1
1.5
L
Ares
Besckar
Ares
0
3
2
0.33
L
Bakasura
Fratio60
Bakasura
4
3
0
1.33
W
Chaac
4
1
3
5.5
W
Mulan
Samul_17_
Mulan
1
1
0
1
L
Izanami
Vv_Lala_67
Izanami
0
4
1
0.13
L
0
2
3
0.75
W
Yu Huang
g2_lar
Yu Huang
2
0
1
2.5
W
Anubis
l-Nekone-l
Anubis
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,783
Damage
15,289
34,523
Taken
34,964
14,725
Mitigated
14,107
14,096
Healing
8,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,694
2,755
0
2,312
9,465
3,824
0
631
8,443
0
49,913
L
Baron Samedi
 
Baron Samedi
3,425
1,123
43
1,638
5,511
3,653
0
0
5,371
29,121
0
L
Ares
Besckar
Ares
2,656
239
0
2,516
9,668
4,128
0
3,281
6,332
11,823
0
L
Bakasura
Fratio60
Bakasura
4,156
2,776
0
1,928
8,352
2,989
0
2,383
5,729
0
27,916
W
Chaac
9,137
1,407
0
4,029
8,647
3,836
80
1,254
7,118
0
35,120
W
Mulan
Samul_17_
Mulan
4,358
1,202
0
3,023
7,324
3,380
0
3,230
4,022
0
39,251
L
Izanami
Vv_Lala_67
Izanami
3,486
2,289
0
2,082
7,573
2,190
0
1,900
5,673
0
30,299
L
1,566
362
0
700
3,860
1,147
0
2,030
1,671
18,857
0
W
Yu Huang
g2_lar
Yu Huang
3,760
250
0
604
2,253
777
387
1,002
1,030
34,245
0
W
Anubis
l-Nekone-l
Anubis
5,834
393
156
3,972
6,834
2,908
316
1,298
5,426
26,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,612
Gold Earned
25,649
340
Minions Killed
226
0
Camps Cleared
0
1,045,022
Distance Traveled
846,547
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,618
662
111
11
0
241,509
2
L
Baron Samedi
5,892
589
51
5
0
160,416
1
L
Ares
4,678
468
17
2
0
177,698
0
L
Bakasura
5,933
593
74
7
0
225,284
1
W
Chaac
5,840
584
47
5
0
205,503
1
W
Mulan
6,384
638
74
7
0
205,901
4
L
Izanami
4,433
443
44
4
0
154,272
3
L
Nu Wa
4,713
471
40
4
0
128,877
1
W
Yu Huang
5,956
596
70
7
0
214,390
1
W
Anubis
5,814
581
38
4
0
177,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role