Player Matchup

Loki
Loki
Arganodus
Loki
Level 159
God Stats
3W - 3L
1,546 SR
Queue Stats
193W - 126L
1,663 Elo+
Party 1
Ares
Ares
Daveross
Ares
Level 51
God Stats
2W - 2L
1,512 SR
Queue Stats
22W - 30L
1,434 Elo+
Solo
Medusa
Medusa
RiotStarter26
Medusa
Level 28
God Stats
8W - 5L
1,732 SR
Queue Stats
86W - 52L
1,645 Elo+
Party 1
Team Averages
Level 79
1,597 SR
1,581 Elo+

VS

Team Averages
Level 112
1,607 SR
1,510 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ScorchMuffing
Hercules
Level 147
God Stats
5W - 5L
1,515 SR
Queue Stats
34W - 27L
1,573 Elo+
Party 2
Anubis
Anubis
TheCobra4511
Anubis
Level 64
God Stats
4W - 1L
1,807 SR
Queue Stats
12W - 8L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
3 / 4 / 1
7,903
659
11,057
9,536
4,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
12
0 / 5 / 3
7,744
645
5,192
17,617
16,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 6 / 2
7,338
612
11,568
10,939
4,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 0 / 10
8,970
748
5,413
8,359
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
ScorchMuffing
Hercules
13
3 / 1 / 12
9,395
783
13,578
14,371
15,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
15
8 / 3 / 7
9,625
802
12,048
11,242
5,402
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
15
15
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
10
9
L
Loki
3
4
1
0.88
L
Ares
0
5
3
0.3
L
1
6
2
0.33
W
Hercules
ScorchMuffing
Hercules
3
1
12
9
W
Anubis
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,817
Damage
31,039
38,092
Taken
33,972
25,012
Mitigated
25,634
5,854
Healing
14,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,413
594
1,673
2,031
8,359
4,372
444
1,475
6,884
36,220
0
L
Loki
11,057
1,277
0
2,248
9,536
4,058
0
4,648
4,888
0
30,964
L
Ares
5,192
481
299
2,356
17,617
16,743
0
7,484
10,133
15,335
0
L
11,568
3,823
206
745
10,939
4,211
0
6,087
4,852
0
28,352
W
Hercules
ScorchMuffing
Hercules
13,578
5,559
860
4,985
14,371
15,860
0
3,619
10,752
768
16,391
W
Anubis
12,048
851
0
4,954
11,242
5,402
472
578
10,664
34,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,985
Gold Earned
27,990
109
Minions Killed
132
4
Camps Cleared
6
581,625
Distance Traveled
664,551
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,970
748
53
4
6
218,323
1
L
Loki
7,903
659
41
3
2
187,550
4
L
Ares
7,744
645
27
2
0
200,573
0
L
Medusa
7,338
612
41
3
2
193,502
4
W
Hercules
9,395
783
16
1
0
246,849
2
W
Anubis
9,625
802
63
5
0
199,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role