Player Matchup

Merlin
Merlin
Alicorne
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,522 Elo+
Party 1
Hercules
Hercules
Chamina28
Hercules
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,587 Elo+
Party 1
Artemis
Artemis
FeelsSmokeMan
Artemis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,777 Elo+
Party 1
Tiamat
Tiamat
LaGrossePêche
Tiamat
Level 69
God Stats
2W - 1L
1,083 SR
Queue Stats
128W - 106L
1,559 Elo+
Party 1
Mercury
Mercury
Ravens7900
Mercury
Level 160
God Stats
1W - 1L
1,652 SR
Queue Stats
100W - 85L
1,534 Elo+
Party 1
Team Averages
Level 100
1,447 SR
1,596 Elo+

VS

Team Averages
Level 85
1,628 SR
1,532 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BPGOfficial
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,521 Elo+
Party 2
Izanami
Izanami
Sam0Kramer
Izanami
Level 95
God Stats
2W - 3L
1,928 SR
Queue Stats
36W - 35L
1,569 Elo+
Party 2
Persephone
Persephone
wietepiet
Persephone
Level 99
God Stats
2W - 1L
1,713 SR
Queue Stats
37W - 34L
1,520 Elo+
Party 2
Freya
Freya
xNicolette7
Freya
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alicorne
Merlin
13
1 / 5 / 13
8,575
715
3,569
9,881
4,491
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Chamina28
Hercules
16
3 / 3 / 18
9,865
822
7,893
18,651
24,335
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
19
10 / 3 / 13
11,037
920
23,675
14,023
8,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 3 / 18
10,975
915
15,342
14,531
12,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Ravens7900
Mercury
17
9 / 4 / 14
10,468
872
13,131
15,736
8,521
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
3 / 7 / 9
9,604
800
17,592
15,498
8,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
BPGOfficial
Cthulhu
16
0 / 7 / 7
8,762
730
5,810
19,505
19,205
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Sam0Kramer
Izanami
17
7 / 5 / 6
10,414
868
16,737
12,551
7,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Persephone
wietepiet
Persephone
16
3 / 6 / 8
10,472
873
13,284
12,764
5,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 8
8,902
742
5,312
12,361
7,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
53
31
Kills
15
18
Deaths
31
76
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
7
9
1.07
W
Merlin
Alicorne
Merlin
1
5
13
1.5
L
Cthulhu
BPGOfficial
Cthulhu
0
7
7
0.5
W
Hercules
Chamina28
Hercules
3
3
18
4
W
Artemis
10
3
13
5.5
W
8
3
18
5.67
W
Mercury
Ravens7900
Mercury
9
4
14
4
L
Izanami
Sam0Kramer
Izanami
7
5
6
2
L
Persephone
wietepiet
Persephone
3
6
8
1.17
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,610
Damage
58,735
72,822
Taken
72,679
58,155
Mitigated
47,996
31,267
Healing
16,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
17,592
6,150
2,393
3,413
15,498
8,408
2,931
4,868
10,630
0
29,947
W
Merlin
Alicorne
Merlin
3,569
598
286
1,347
9,881
4,491
1,041
5,132
4,749
9,151
0
L
Cthulhu
BPGOfficial
Cthulhu
5,810
469
142
899
19,505
19,205
634
4,055
15,450
17,416
0
W
Hercules
Chamina28
Hercules
7,893
1,018
2,515
5,965
18,651
24,335
726
7,178
11,473
0
16,316
W
Artemis
23,675
15,168
1,137
4,968
14,023
8,293
3,889
4,323
9,700
0
39,536
W
15,342
838
2,517
4,375
14,531
12,515
995
2,573
11,958
31,659
0
W
Mercury
Ravens7900
Mercury
13,131
2,929
3,249
4,908
15,736
8,521
2,252
5,200
10,536
0
29,740
L
Izanami
Sam0Kramer
Izanami
16,737
7,635
1,707
2,287
12,551
7,045
286
4,198
8,353
0
28,100
L
Persephone
wietepiet
Persephone
13,284
574
1,000
1,860
12,764
5,742
684
2,104
10,654
27,480
0
L
5,312
2,116
1,551
1,364
12,361
7,596
1,339
3,686
8,675
10,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,920
Gold Earned
48,154
129
Minions Killed
116
0
Camps Cleared
0
1,190,775
Distance Traveled
1,094,105
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,604
800
45
4
0
238,259
0
W
Merlin
8,575
715
11
1
0
219,599
0
L
Cthulhu
8,762
730
15
1
0
205,155
0
W
Hercules
9,865
822
13
1
0
226,050
0
W
Artemis
11,037
920
42
4
0
212,290
1
W
Tiamat
10,975
915
28
2
0
248,904
1
W
Mercury
10,468
872
35
3
0
283,932
1
L
Izanami
10,414
868
22
2
0
227,945
0
L
Persephone
10,472
873
26
2
0
230,222
1
L
Freya
8,902
742
8
1
0
192,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role