Player Matchup

Ullr
Ullr
ISuckAtVijaGames
Ullr
Level 128
God Stats
13W - 3L
1,905 SR
Queue Stats
115W - 61L
1,783 Elo+
Party 1
Zeus
Zeus
Skoinker
Zeus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,701 Elo+
Party 1
Lancelot
Lancelot
Voidwake87
Lancelot
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 44L
1,764 Elo+
Party 1
Team Averages
Level 97
1,635 SR
1,749 Elo+

VS

Team Averages
Level 106
1,596 SR
1,554 Elo+
Chiron
Chiron
Bhujerbaa
Chiron
Level 101
God Stats
1W - 4L
1,349 SR
Queue Stats
13W - 20L
1,539 Elo+
Solo
Kukulkan
Kukulkan
DYNAMICDOMINO0
Kukulkan
Level 56
God Stats
11W - 8L
1,649 SR
Queue Stats
246W - 277L
1,469 Elo+
Solo
King Arthur
King Arthur
DrewGetsMoney
King Arthur
Level 160
God Stats
13W - 8L
1,791 SR
Queue Stats
725W - 782L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 4
16,192
771
31,071
22,698
10,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
19
3 / 4 / 8
13,713
653
16,584
8,723
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Voidwake87
Lancelot
15
1 / 9 / 8
12,193
581
13,279
26,029
19,649
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bhujerbaa
Chiron
18
7 / 4 / 6
14,164
674
21,950
23,959
10,948
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
18
2 / 2 / 8
13,329
635
9,625
12,760
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
DrewGetsMoney
King Arthur
17
4 / 6 / 8
12,983
618
19,738
32,218
42,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
12
Kills
13
13
Deaths
12
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chiron
Bhujerbaa
Chiron
7
4
6
2.5
L
Kukulkan
2
2
8
3
L
King Arthur
DrewGetsMoney
King Arthur
4
6
8
1.33
W
8
0
4
10
W
Zeus
3
4
8
1.75
W
Lancelot
Voidwake87
Lancelot
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,934
Damage
51,313
57,450
Taken
68,937
33,095
Mitigated
59,440
10,244
Healing
15,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Bhujerbaa
Chiron
21,950
8,178
1,307
8,557
23,959
10,948
1,047
4,387
19,547
0
59,380
L
Kukulkan
9,625
319
0
553
12,760
6,113
166
3,843
8,917
64,825
0
L
King Arthur
DrewGetsMoney
King Arthur
19,738
2,059
809
4,769
32,218
42,379
46
9,185
23,033
0
31,004
W
31,071
18,685
0
7,362
22,698
10,359
2,328
3,161
18,830
0
123,536
W
Zeus
16,584
2,850
0
1,077
8,723
3,087
240
1,692
6,918
45,774
0
W
Lancelot
Voidwake87
Lancelot
13,279
2,526
0
1,805
26,029
19,649
364
5,064
20,431
0
24,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,098
Gold Earned
40,476
241
Minions Killed
237
13
Camps Cleared
7
1,178,326
Distance Traveled
1,210,248
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
14,164
674
96
5
2
423,629
4
L
Kukulkan
13,329
635
112
5
5
425,941
2
L
King Arthur
12,983
618
29
1
0
360,678
5
W
Ullr
16,192
771
158
8
10
440,359
3
W
Zeus
13,713
653
63
3
3
364,383
5
W
Lancelot
12,193
581
20
1
0
373,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role