Player Matchup

The Morrigan
The Morrigan
ADONIYS
The Morrigan
Level 94
God Stats
0W - 1L
1,257 SR
Queue Stats
333W - 382L
1,478 Elo+
Solo
Anubis
Anubis
Azikeenmay
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hachiman
Hachiman
Mikumak
Hachiman
Level 125
God Stats
4W - 2L
1,651 SR
Queue Stats
41W - 27L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
PapaMeatMan
Cthulhu
Level 12
God Stats
1W - 1L
1,823 SR
Queue Stats
4W - 3L
1,499 Elo+
Party 1
Thanatos
Thanatos
veter342
Thanatos
Level 41
God Stats
8W - 8L
1,708 SR
Queue Stats
57W - 57L
1,542 Elo+
Solo
Team Averages
Level 55
1,588 SR
1,487 Elo+

VS

Team Averages
Level 74
1,684 SR
1,532 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
EdoDreitausend
Bastet
Level 17
God Stats
3W - 2L
1,503 SR
Queue Stats
31W - 40L
1,350 Elo+
Solo
Chernobog
Chernobog
LemurSteve
Chernobog
Level 123
God Stats
5W - 0L
1,693 SR
Queue Stats
65W - 45L
1,593 Elo+
Party 2
Yemoja
Yemoja
Syfth
Yemoja
Level 17
God Stats
4W - 1L
1,757 SR
Queue Stats
85W - 45L
1,728 Elo+
Party 2
Persephone
Persephone
ħãčħìķð
Persephone
Level 151
God Stats
8W - 6L
1,964 SR
Queue Stats
189W - 203L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ADONIYS
The Morrigan
13
1 / 0 / 0
7,220
722
1,720
1,836
670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Azikeenmay
Anubis
12
0 / 8 / 2
6,674
667
5,701
12,931
7,018
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Mikumak
Hachiman
13
2 / 2 / 1
7,344
734
5,879
10,831
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
PapaMeatMan
Cthulhu
13
2 / 0 / 1
7,074
707
9,822
11,972
11,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
veter342
Thanatos
15
1 / 2 / 2
7,762
776
8,622
10,097
5,331
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
4 / 4 / 4
7,639
764
6,097
11,492
7,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 4
7,044
704
7,713
9,851
3,376
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chernobog
LemurSteve
Chernobog
14
5 / 0 / 5
7,780
778
9,881
4,892
2,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Syfth
Yemoja
14
2 / 0 / 8
7,921
792
8,694
12,347
6,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
ħãčħìķð
Persephone
14
0 / 0 / 4
7,770
777
5,814
3,939
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
12
12
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
4
4
1.5
L
The Morrigan
ADONIYS
The Morrigan
1
0
0
1
L
Anubis
Azikeenmay
Anubis
0
8
2
0.13
W
1
2
4
1.5
W
Chernobog
LemurSteve
Chernobog
5
0
5
7.5
L
Hachiman
Mikumak
Hachiman
2
2
1
1.25
L
Cthulhu
PapaMeatMan
Cthulhu
2
0
1
2.5
W
Yemoja
Syfth
Yemoja
2
0
8
6
L
Thanatos
veter342
Thanatos
1
2
2
1
W
Persephone
ħãčħìķð
Persephone
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,744
Damage
38,199
47,667
Taken
42,521
29,643
Mitigated
21,552
11,717
Healing
13,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,097
2,721
0
2,039
11,492
7,826
0
4,643
6,729
0
17,317
L
The Morrigan
ADONIYS
The Morrigan
1,720
247
0
335
1,836
670
0
437
1,399
23,597
0
L
Anubis
Azikeenmay
Anubis
5,701
750
0
1,057
12,931
7,018
0
4,199
8,732
15,770
0
W
7,713
875
0
1,415
9,851
3,376
0
1,465
8,270
0
24,981
W
Chernobog
LemurSteve
Chernobog
9,881
5,384
0
1,354
4,892
2,082
202
2,339
2,451
0
25,321
L
Hachiman
Mikumak
Hachiman
5,879
3,696
0
2,157
10,831
4,829
0
3,928
6,903
0
23,954
L
Cthulhu
PapaMeatMan
Cthulhu
9,822
887
146
546
11,972
11,795
0
3,321
8,651
17,406
0
W
Yemoja
Syfth
Yemoja
8,694
2,636
2,461
4,626
12,347
6,763
0
6,370
5,694
20,035
0
L
Thanatos
veter342
Thanatos
8,622
1,703
0
7,476
10,097
5,331
0
2,623
7,474
0
29,019
W
Persephone
ħãčħìķð
Persephone
5,814
352
0
1,559
3,939
1,505
0
1,694
2,134
35,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,074
Gold Earned
38,154
209
Minions Killed
209
0
Camps Cleared
0
934,738
Distance Traveled
1,033,139
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,639
764
29
3
0
220,887
0
L
The Morrigan
7,220
722
54
5
0
156,781
1
L
Anubis
6,674
667
31
3
0
137,825
1
W
Bastet
7,044
704
27
3
0
228,363
4
W
Chernobog
7,780
778
63
6
0
189,686
0
L
Hachiman
7,344
734
46
5
0
186,045
1
L
Cthulhu
7,074
707
18
2
0
217,254
1
W
Yemoja
7,921
792
22
2
0
187,217
0
L
Thanatos
7,762
776
60
6
0
236,833
1
W
Persephone
7,770
777
68
7
0
206,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role