Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AnaMaria1998
Nu Wa
Level 46
God Stats
3W - 4L
1,668 SR
Queue Stats
78W - 77L
1,463 Elo+
Solo
Ymir
Ymir
EryynOppa
Ymir
Level 46
God Stats
1W - 1L
1,279 SR
Queue Stats
23W - 21L
1,424 Elo+
Solo
Anubis
Anubis
KingPolman
Anubis
Level 27
God Stats
12W - 3L
1,889 SR
Queue Stats
28W - 35L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
l3lackheart
Heimdallr
Level 44
God Stats
9W - 6L
1,505 SR
Queue Stats
80W - 82L
1,460 Elo+
Solo
Team Averages
Level 49
1,568 SR
1,463 Elo+

VS

Team Averages
Level 42
1,442 SR
1,450 Elo+
Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Panzermayer11
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,388 Elo+
Party 2
Neith
Neith
Primulus
Neith
Level 7
God Stats
5W - 10L
1,400 SR
Queue Stats
7W - 12L
1,467 Elo+
Party 2
Odin
Odin
fadeysan
Odin
Level 62
God Stats
1W - 2L
1,534 SR
Queue Stats
23W - 22L
1,477 Elo+
Solo
Sol
Sol
hypnofartXL
Sol
Level 55
God Stats
0W - 4L
1,279 SR
Queue Stats
49W - 66L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
2 / 0 / 5
9,429
1,048
3,373
5,009
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 1 / 7
9,357
1,040
9,489
5,608
2,492
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
16
0 / 1 / 9
9,213
1,024
6,832
10,905
12,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
KingPolman
Anubis
15
6 / 2 / 4
10,258
1,140
14,275
7,785
4,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
l3lackheart
Heimdallr
15
1 / 2 / 5
9,042
1,005
6,102
5,598
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

288

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 3 / 2
9,945
1,105
9,433
8,808
4,999
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
1 / 0 / 4
9,143
1,016
3,424
7,479
10,436
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Primulus
Neith
14
1 / 2 / 3
8,977
997
5,653
6,732
2,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
14
0 / 5 / 6
8,663
963
9,180
18,260
9,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 0 / 1
8,462
940
3,808
2,057
741
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
10
Kills
6
6
Deaths
10
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
5
4.5
L
Anubis
 
Anubis
3
3
2
1.33
W
1
1
7
4.5
W
Ymir
0
1
9
4.5
W
Anubis
KingPolman
Anubis
6
2
4
4
L
1
0
4
3
L
Neith
Primulus
Neith
1
2
3
1.25
L
Odin
0
5
6
0.6
L
1
0
1
1.5
W
Heimdallr
l3lackheart
Heimdallr
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,071
Damage
31,498
34,905
Taken
43,336
24,653
Mitigated
28,011
5,983
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,373
2,622
0
1,018
5,009
2,910
0
2,500
2,442
0
15,824
L
Anubis
 
Anubis
9,433
548
0
707
8,808
4,999
0
5,488
3,243
43,988
0
W
9,489
2,416
418
1,345
5,608
2,492
0
3,492
2,045
34,538
0
W
Ymir
6,832
985
0
250
10,905
12,317
0
4,486
6,313
14,370
0
W
Anubis
KingPolman
Anubis
14,275
1,423
501
1,885
7,785
4,392
0
2,946
4,594
23,231
0
L
3,424
639
0
12
7,479
10,436
0
4,750
2,729
11,237
0
L
Neith
Primulus
Neith
5,653
3,728
0
625
6,732
2,711
0
5,244
1,425
0
16,850
L
Odin
9,180
1,627
0
1,011
18,260
9,124
0
14,092
4,128
369
17,792
L
3,808
1,440
0
210
2,057
741
0
1,022
1,035
13,174
0
W
Heimdallr
l3lackheart
Heimdallr
6,102
3,529
0
566
5,598
2,542
0
3,531
2,035
0
20,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,299
Gold Earned
45,190
170
Minions Killed
167
11
Camps Cleared
6
888,685
Distance Traveled
755,200
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,429
1,048
36
4
7
231,814
0
L
Anubis
9,945
1,105
76
8
1
148,214
0
W
Nu Wa
9,357
1,040
41
5
1
164,707
0
W
Ymir
9,213
1,024
22
2
1
152,724
0
W
Anubis
10,258
1,140
27
3
1
172,979
0
L
Ymir
9,143
1,016
20
2
0
180,083
1
L
Neith
8,977
997
36
4
1
152,563
2
L
Odin
8,663
963
13
1
2
199,254
1
L
Sol
8,462
940
22
2
2
75,086
0
W
Heimdallr
9,042
1,005
44
5
1
166,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role