Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DonChimp
Ullr
Level 115
God Stats
8W - 9L
1,489 SR
Queue Stats
42W - 23L
1,516 Elo+
Party 2
He Bo
He Bo
GrandeQueso
He Bo
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,605 Elo+
Party 2
Cabrakan
Cabrakan
KRAZYiFuSiOnZ
Cabrakan
Level 99
God Stats
3W - 5L
1,783 SR
Queue Stats
13W - 9L
1,550 Elo+
Party 2
Nike
Nike
Simplehotdog
Nike
Level 125
God Stats
1W - 0L
1,266 SR
Queue Stats
36W - 43L
1,485 Elo+
Solo
Team Averages
Level 101
1,508 SR
1,531 Elo+

VS

Team Averages
Level 129
1,503 SR
1,490 Elo+
Skadi
Skadi
Clifford221
Skadi
Level 98
God Stats
5W - 1L
2,018 SR
Queue Stats
64W - 50L
1,498 Elo+
Solo
King Arthur
King Arthur
F3VeR Xx Gaming
King Arthur
Level 106
God Stats
0W - 8L
1,233 SR
Queue Stats
97W - 109L
1,400 Elo+
Solo
Hades
Hades
Ironhunter111
Hades
Level 160
God Stats
9W - 13L
1,606 SR
Queue Stats
188W - 215L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Kusaanagi__
Cthulhu
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,552 Elo+
Party 1
Kali
Kali
almightyqueazy
Kali
Level 128
God Stats
1W - 2L
1,160 SR
Queue Stats
312W - 302L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
0 / 0 / 3
7,821
521
4,418
5,888
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
13
3 / 3 / 4
7,363
491
3,643
9,669
4,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 0 / 6
8,379
559
14,050
8,572
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
KRAZYiFuSiOnZ
Cabrakan
12
2 / 1 / 4
7,642
509
4,226
10,413
11,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 1 / 2
8,245
550
7,856
12,015
10,434
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 0
7,353
490
8,539
10,131
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
F3VeR Xx Gaming
King Arthur
14
0 / 2 / 1
8,034
536
8,241
14,281
11,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 0
7,964
531
3,241
9,536
4,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Kusaanagi__
Cthulhu
11
0 / 2 / 4
6,340
423
5,380
5,774
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 2 / 0
6,856
457
1,813
12,024
5,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
5
5
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
3
1.5
L
4
3
0
1.33
W
Ullr
3
3
4
1.67
L
King Arthur
F3VeR Xx Gaming
King Arthur
0
2
1
0.25
W
5
0
6
8
L
1
2
0
0.5
W
Cabrakan
KRAZYiFuSiOnZ
Cabrakan
2
1
4
4
L
Cthulhu
Kusaanagi__
Cthulhu
0
2
4
1
W
1
1
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,193
Damage
27,214
46,557
Taken
51,746
32,971
Mitigated
29,713
11,305
Healing
13,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,418
352
0
1,564
5,888
3,074
0
1,350
4,538
64,449
0
L
8,539
4,498
0
1,419
10,131
3,903
764
5,128
4,923
0
49,599
W
Ullr
3,643
1,347
0
1,048
9,669
4,605
849
1,909
7,760
0
54,688
L
King Arthur
F3VeR Xx Gaming
King Arthur
8,241
767
0
2,955
14,281
11,762
0
3,368
10,913
0
70,151
W
14,050
1,368
0
2,537
8,572
3,216
594
1,553
7,019
67,553
0
L
3,241
294
218
4,817
9,536
4,568
0
6,033
3,309
57,222
0
W
Cabrakan
KRAZYiFuSiOnZ
Cabrakan
4,226
733
0
3,056
10,413
11,642
294
3,248
7,165
14,588
0
L
Cthulhu
Kusaanagi__
Cthulhu
5,380
510
244
840
5,774
4,412
0
3,604
2,106
28,517
0
W
7,856
1,658
0
3,100
12,015
10,434
0
561
11,454
0
60,720
L
1,813
551
0
2,967
12,024
5,068
0
4,145
7,801
0
62,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,450
Gold Earned
36,547
464
Minions Killed
491
0
Camps Cleared
0
1,387,289
Distance Traveled
1,488,766
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,821
521
125
8
0
286,361
6
L
Skadi
7,353
490
97
6
0
278,377
1
W
Ullr
7,363
491
89
6
0
248,954
2
L
King Arthur
8,034
536
130
9
0
294,252
2
W
He Bo
8,379
559
100
7
0
316,621
4
L
Hades
7,964
531
129
9
0
274,442
6
W
Cabrakan
7,642
509
31
2
0
263,121
2
L
Cthulhu
6,340
423
32
2
0
291,332
5
W
Nike
8,245
550
119
8
0
272,232
1
L
Kali
6,856
457
103
7
0
350,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role