Player Matchup

Arachne
Arachne
Gold IV
LoneXWolfLegend
Arachne
Gold IV
Level 143
God Stats
2W - 3L
1,506 SR
Queue Stats
434W - 445L
1,452 MMR
Solo
Skadi
Skadi
Silver IV
Snipin Fa Dayz
Skadi
Silver IV
Level 152
God Stats
7W - 4L
1,596 SR
Queue Stats
30W - 29L
1,421 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
arigatito26
Baron Samedi
Gold V
Level 126
God Stats
1W - 2L
1,594 SR
Queue Stats
195W - 203L
1,433 MMR
Solo
Atlas
Atlas
Bronze III
ive 1 2 many
Atlas
Bronze III
Level 79
God Stats
0W - 2L
1,636 SR
Queue Stats
0W - 4L
1,462 MMR
Solo
Eset
Eset
Gold IV
renegade14588
Eset
Gold IV
Level 157
God Stats
7W - 10L
1,461 SR
Queue Stats
135W - 136L
1,433 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,559 SR
1,440 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,505 SR
1,490 MMR
Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
Bioskyz
Ah Muzen Cab
Gold V
Level 105
God Stats
3W - 2L
1,581 SR
Queue Stats
95W - 84L
1,370 MMR
Party 2
Jormungandr
Jormungandr
Gold I
Grango_Smithe
Jormungandr
Gold I
Level 114
God Stats
41W - 27L
1,609 SR
Queue Stats
44W - 36L
1,686 MMR
Party 1
Chronos
Chronos
Gold III
Rapha BFR
Chronos
Gold III
Level 160
God Stats
1W - 2L
1,528 SR
Queue Stats
325W - 346L
1,424 MMR
Solo
Horus
Horus
Gold V
codeman0206
Horus
Gold V
Level 118
God Stats
5W - 0L
1,307 SR
Queue Stats
71W - 67L
1,469 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
8,516
448
6,294
16,923
9,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 2 / 2
10,170
535
14,958
14,606
6,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
arigatito26
Baron Samedi
16
0 / 1 / 1
9,123
480
5,654
13,674
9,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 2 / 6
9,238
486
10,343
19,680
23,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 8 / 5
8,355
440
14,764
16,466
7,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AresAthenaKali

VS

Bans
TerraBakasuraLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
3 / 1 / 3
11,382
599
8,994
15,437
7,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Bioskyz
Ah Muzen Cab
16
4 / 4 / 6
10,448
550
22,441
19,652
9,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
Grango_Smithe
Jormungandr
17
4 / 1 / 3
11,518
606
13,361
9,398
8,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
Rapha BFR
Chronos
17
3 / 2 / 4
10,432
549
6,171
15,228
6,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 3 / 7
9,249
487
7,221
21,902
21,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
11
Kills
15
16
Deaths
11
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
3
4.5
W
Ah Muzen Cab
Bioskyz
Ah Muzen Cab
4
4
6
1.75
W
Jormungandr
Grango_Smithe
Jormungandr
4
1
3
5.5
L
3
3
4
1.67
W
Chronos
Rapha BFR
Chronos
3
2
4
2.5
L
4
2
2
2.5
L
Baron Samedi
arigatito26
Baron Samedi
0
1
1
0.5
W
1
3
7
1.5
L
2
2
6
2.5
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,013
Damage
58,188
81,349
Taken
81,617
57,156
Mitigated
53,951
26,156
Healing
31,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,994
4,076
0
1,883
15,437
7,091
0
4,655
10,645
0
124,114
W
Ah Muzen Cab
Bioskyz
Ah Muzen Cab
22,441
9,998
0
8,843
19,652
9,409
546
9,267
10,341
0
117,867
W
Jormungandr
Grango_Smithe
Jormungandr
13,361
3,746
0
750
9,398
8,655
1,128
4,545
4,463
92,906
0
L
6,294
5,143
0
5,349
16,923
9,700
0
3,552
13,371
0
53,065
W
Chronos
Rapha BFR
Chronos
6,171
1,796
0
6,867
15,228
6,943
1,389
3,139
12,089
87,522
0
L
14,958
6,089
0
3,563
14,606
6,416
0
2,479
12,127
0
99,871
L
Baron Samedi
arigatito26
Baron Samedi
5,654
688
143
6,667
13,674
9,303
247
7,169
6,505
60,637
0
W
7,221
3,750
5,645
7,933
21,902
21,853
109
9,089
12,767
0
24,228
L
10,343
3,610
478
4,397
19,680
23,740
0
4,315
15,365
41,707
0
L
14,764
1,062
1,479
4,080
16,466
7,997
0
2,017
14,449
62,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,402
Gold Earned
53,029
529
Minions Killed
693
0
Camps Cleared
0
1,729,849
Distance Traveled
1,992,281
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,382
599
190
10
0
452,709
2
W
Ah Muzen Cab
10,448
550
151
8
0
366,717
6
W
Jormungandr
11,518
606
177
9
0
397,769
3
L
Arachne
8,516
448
99
5
0
337,386
6
W
Chronos
10,432
549
149
8
0
375,473
4
L
Skadi
10,170
535
159
8
0
357,550
5
L
Baron Samedi
9,123
480
117
6
0
355,755
6
W
Horus
9,249
487
26
1
0
399,613
4
L
Atlas
9,238
486
59
3
0
362,499
2
L
Eset
8,355
440
95
5
0
316,659
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role