Player Matchup

Artio
Artio
Diamond IV
PedePraNerfaNoob
Artio
Diamond IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 146L
2,124 MMR
Solo
Eset
Eset
Diamond IV
RTqPCR
Eset
Diamond IV
Level 160
God Stats
1W - 4L
1,450 SR
Queue Stats
349W - 364L
2,083 MMR
Solo
Tyr
Tyr
Masters
SeeWolfs
Tyr
Masters
Level 66
God Stats
13W - 10L
1,696 SR
Queue Stats
156W - 157L
2,408 MMR
Solo
Chronos
Chronos
Masters
TheAiiex
Chronos
Masters
Level 160
God Stats
27W - 21L
1,661 SR
Queue Stats
1,150W - 1,138L
2,416 MMR
Solo
Lancelot
Lancelot
Diamond III
XtragedyX
Lancelot
Diamond III
Level 148
God Stats
0W - 3L
1,240 SR
Queue Stats
176W - 168L
2,227 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,509 SR
2,252 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,654 SR
2,115 MMR
Vulcan
Vulcan
Diamond III
 
Vulcan
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Platinum I
DonaDenizeSafada
Ullr
Platinum I
Level 93
God Stats
10W - 10L
1,500 SR
Queue Stats
211W - 212L
2,022 MMR
Solo
Horus
Horus
Diamond III
Muskitin
Horus
Diamond III
Level 84
God Stats
7W - 8L
1,595 SR
Queue Stats
76W - 71L
2,231 MMR
Party 1
Bastet
Bastet
Masters
Octî
Bastet
Masters
Level 160
God Stats
11W - 5L
1,764 SR
Queue Stats
116W - 72L
2,489 MMR
Party 2
Pele
Pele
Diamond II
iPredictionz
Pele
Diamond II
Level 160
God Stats
1W - 0L
1,910 SR
Queue Stats
102W - 75L
2,332 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,641
455
5,434
17,534
19,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
RTqPCR
Eset
15
4 / 6 / 2
9,145
481
11,199
16,324
5,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 3 / 0
9,274
488
7,733
16,118
16,126
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
TheAiiex
Chronos
15
0 / 3 / 1
8,793
463
5,406
14,363
4,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
XtragedyX
Lancelot
14
1 / 8 / 3
8,207
432
7,741
18,913
8,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
BakasuraThothAchilles

VS

Bans
NemesisMercuryKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
4 / 3 / 8
10,970
577
11,575
8,758
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 1 / 7
11,882
625
17,900
14,644
6,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Muskitin
Horus
15
3 / 2 / 14
9,625
507
10,160
15,663
11,961
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
Octî
Bastet
19
0 / 0 / 5
11,885
626
13,502
16,852
8,198
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
12 / 0 / 3
12,526
659
9,976
11,521
7,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
6
Kills
23
23
Deaths
6
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
3
8
2.67
W
4
1
7
7.5
W
Horus
Muskitin
Horus
3
2
14
5
W
Bastet
Octî
Bastet
0
0
5
2.5
L
1
3
4
1
L
Eset
RTqPCR
Eset
4
6
2
0.83
L
0
3
0
0
L
Chronos
TheAiiex
Chronos
0
3
1
0.17
L
Lancelot
XtragedyX
Lancelot
1
8
3
0.31
W
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,513
Damage
63,113
83,252
Taken
67,438
54,907
Mitigated
38,361
22,774
Healing
24,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,575
2,935
0
1,173
8,758
3,862
0
5,028
3,414
96,884
0
W
17,900
9,158
0
4,470
14,644
6,939
1,022
8,078
6,484
0
109,872
W
Horus
Muskitin
Horus
10,160
4,553
2,023
4,588
15,663
11,961
24
6,876
8,641
0
22,870
W
Bastet
Octî
Bastet
13,502
3,838
0
10,731
16,852
8,198
0
1,290
15,530
0
108,679
L
5,434
761
1,730
4,405
17,534
19,829
0
4,891
12,416
33,470
0
L
Eset
RTqPCR
Eset
11,199
912
901
2,278
16,324
5,774
0
5,089
11,000
76,585
0
L
7,733
1,372
0
8,151
16,118
16,126
0
0
16,118
0
86,904
L
Chronos
TheAiiex
Chronos
5,406
2,313
0
4,418
14,363
4,986
0
619
13,744
72,724
0
L
Lancelot
XtragedyX
Lancelot
7,741
2,351
0
891
18,913
8,192
0
1,180
17,697
0
69,276
W
9,976
2,622
0
1,985
11,521
7,401
0
2,394
9,009
0
134,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,060
Gold Earned
56,888
623
Minions Killed
704
0
Camps Cleared
0
1,817,084
Distance Traveled
2,031,082
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,970
577
185
10
0
378,108
6
W
Ullr
11,882
625
169
9
0
363,652
2
W
Horus
9,625
507
19
1
0
406,579
8
W
Bastet
11,885
626
162
9
0
432,205
6
L
Artio
8,641
455
58
3
0
358,489
6
L
Eset
9,145
481
143
8
0
341,944
5
L
Tyr
9,274
488
178
9
0
392,809
3
L
Chronos
8,793
463
133
7
0
341,140
7
L
Lancelot
8,207
432
111
6
0
382,702
5
W
Pele
12,526
659
169
9
0
450,538
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role