Player Matchup

Medusa
Medusa
Darkdawn02
Medusa
Level 109
God Stats
7W - 9L
1,472 SR
Queue Stats
85W - 71L
1,582 Elo+
Party 1
Mulan
Mulan
Rulylemming144
Mulan
Level 142
God Stats
1W - 0L
1,490 SR
Queue Stats
87W - 69L
1,591 Elo+
Party 1
Freya
Freya
temp-358324
Freya
Level 59
God Stats
15W - 24L
1,426 SR
Queue Stats
57W - 91L
1,336 Elo+
Solo
Team Averages
Level 103
1,463 SR
1,503 Elo+

VS

Team Averages
Level 106
1,411 SR
1,341 Elo+
Sol
Sol
HonorInOmerta
Sol
Level 149
God Stats
35W - 52L
1,444 SR
Queue Stats
544W - 652L
1,490 Elo+
Solo
Jormungandr
Jormungandr
ISAIAH---69
Jormungandr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,218 Elo+
Party 2
Ullr
Ullr
TheJustJester
Ullr
Level 102
God Stats
2W - 4L
1,289 SR
Queue Stats
28W - 46L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Darkdawn02
Medusa
14
7 / 1 / 6
9,229
839
11,884
8,604
3,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 2 / 10
8,849
804
10,132
9,345
7,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 12
8,512
774
8,458
8,491
3,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,880
716
9,169
8,772
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
ISAIAH---69
Jormungandr
10
1 / 5 / 3
7,358
669
5,120
12,393
11,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 7 / 1
6,642
604
4,851
12,577
5,679
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
17
Kills
4
4
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Darkdawn02
Medusa
7
1
6
10
L
2
5
2
0.6
L
Jormungandr
ISAIAH---69
Jormungandr
1
5
3
0.5
W
6
2
10
5.5
L
1
7
1
0.21
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,474
Damage
19,140
26,440
Taken
33,742
14,860
Mitigated
21,322
9,564
Healing
3,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Darkdawn02
Medusa
11,884
7,111
0
2,589
8,604
3,603
1,356
4,825
3,779
0
31,541
L
9,169
2,936
0
2,594
8,772
3,811
0
2,156
6,393
21,521
2,641
L
Jormungandr
ISAIAH---69
Jormungandr
5,120
1,859
10
631
12,393
11,832
0
3,742
8,525
13,332
0
W
10,132
1,299
0
3,222
9,345
7,516
255
5,107
4,238
0
26,111
L
4,851
1,244
0
310
12,577
5,679
0
2,769
9,506
0
18,388
W
8,458
3,650
0
3,753
8,491
3,741
159
4,153
4,338
28,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,590
Gold Earned
21,880
129
Minions Killed
89
5
Camps Cleared
3
576,207
Distance Traveled
468,749
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,229
839
51
5
1
201,602
2
L
Sol
7,880
716
39
4
3
150,605
6
L
Jormungandr
7,358
669
22
2
0
152,504
0
W
Mulan
8,849
804
32
3
4
175,480
1
L
Ullr
6,642
604
28
3
0
165,640
1
W
Freya
8,512
774
46
4
0
199,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role