Player Matchup

Agni
Agni
GetSomeNuts969
Agni
Level 160
God Stats
3W - 1L
1,447 SR
Queue Stats
596W - 617L
1,493 Elo+
Party 1
King Arthur
King Arthur
Ginger_Viking23
King Arthur
Level 125
God Stats
15W - 13L
1,509 SR
Queue Stats
323W - 349L
1,506 Elo+
Party 1
Apollo
Apollo
Velli65
Apollo
Level 103
God Stats
3W - 2L
1,471 SR
Queue Stats
251W - 278L
1,504 Elo+
Solo
Athena
Athena
druida00
Athena
Level 120
God Stats
20W - 12L
1,689 SR
Queue Stats
87W - 79L
1,553 Elo+
Party 2
Nemesis
Nemesis
juancfx
Nemesis
Level 108
God Stats
4W - 1L
1,749 SR
Queue Stats
85W - 78L
1,556 Elo+
Party 2
Team Averages
Level 123
1,573 SR
1,523 Elo+

VS

Team Averages
Level 101
1,524 SR
1,468 Elo+
Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Renshaw1996
Achilles
Level 65
God Stats
15W - 19L
1,537 SR
Queue Stats
94W - 117L
1,438 Elo+
Party 3
Kali
Kali
T0RM3NT0RX
Kali
Level 112
God Stats
13W - 9L
1,523 SR
Queue Stats
270W - 248L
1,494 Elo+
Party 3
Hel
Hel
arcadrix
Hel
Level 148
God Stats
0W - 2L
1,478 SR
Queue Stats
17W - 23L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
tolunira
Sun Wukong
Level 77
God Stats
4W - 4L
1,582 SR
Queue Stats
116W - 113L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
9,923
496
13,192
11,978
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Ginger_Viking23
King Arthur
18
5 / 0 / 5
12,021
601
14,346
13,239
17,489
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Apollo
Velli65
Apollo
14
1 / 3 / 7
9,107
455
8,591
14,358
5,530
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Athena
druida00
Athena
15
5 / 2 / 5
10,974
549
7,859
15,092
14,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
juancfx
Nemesis
16
3 / 3 / 5
10,486
524
9,990
17,151
8,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 6 / 2
9,852
493
13,470
16,992
7,491
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Renshaw1996
Achilles
12
2 / 2 / 1
7,704
385
6,311
11,973
12,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 3 / 0
10,320
516
9,361
20,624
11,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 6
9,936
497
10,293
17,930
7,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
tolunira
Sun Wukong
7
0 / 2 / 0
6,736
337
1,823
5,235
2,364
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
18
Kills
12
12
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
6
2
0.83
W
4
4
3
1.38
W
King Arthur
Ginger_Viking23
King Arthur
5
0
5
7.5
L
Achilles
Renshaw1996
Achilles
2
2
1
1.25
L
3
3
0
1
W
Apollo
Velli65
Apollo
1
3
7
1.5
L
3
5
6
1.2
W
Athena
druida00
Athena
5
2
5
3.75
W
Nemesis
juancfx
Nemesis
3
3
5
1.83
L
Sun Wukong
tolunira
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,978
Damage
41,258
71,818
Taken
72,754
51,430
Mitigated
41,377
12,971
Healing
23,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,470
10,370
0
4,625
16,992
7,491
834
5,345
11,647
0
82,635
W
13,192
1,245
0
2,068
11,978
4,847
1,499
4,221
7,757
68,639
0
W
King Arthur
Ginger_Viking23
King Arthur
14,346
1,003
0
670
13,239
17,489
312
538
12,701
369
89,427
L
Achilles
Renshaw1996
Achilles
6,311
1,571
254
1,121
11,973
12,491
0
3,139
8,834
0
34,126
L
9,361
5,341
0
6,040
20,624
11,189
16
3,919
16,705
0
106,748
W
Apollo
Velli65
Apollo
8,591
5,102
354
5,761
14,358
5,530
1,342
2,455
11,903
0
66,586
L
10,293
504
2,893
7,417
17,930
7,842
0
8,705
9,225
65,128
0
W
Athena
druida00
Athena
7,859
1,807
0
2,082
15,092
14,614
0
1,295
13,797
40,025
0
W
Nemesis
juancfx
Nemesis
9,990
4,381
0
2,036
17,151
8,950
0
2,490
14,661
0
98,898
L
Sun Wukong
tolunira
Sun Wukong
1,823
304
0
1,215
5,235
2,364
0
0
5,235
0
24,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,511
Gold Earned
44,548
554
Minions Killed
512
0
Camps Cleared
0
1,938,483
Distance Traveled
1,567,985
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,852
493
126
6
0
317,293
0
W
Agni
9,923
496
104
5
0
377,077
1
W
King Arthur
12,021
601
175
9
0
378,985
3
L
Achilles
7,704
385
54
3
0
346,217
3
L
Kali
10,320
516
168
8
0
422,113
5
W
Apollo
9,107
455
109
5
0
343,076
2
L
Hel
9,936
497
114
6
0
355,385
1
W
Athena
10,974
549
39
2
0
436,610
2
W
Nemesis
10,486
524
127
6
0
402,735
0
L
Sun Wukong
6,736
337
50
3
0
126,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role