Player Matchup

King Arthur
King Arthur
ActuallyAmRyan
King Arthur
Level 117
God Stats
33W - 26L
1,680 SR
Queue Stats
218W - 198L
1,530 Elo+
Solo
Lancelot
Lancelot
DoomFanf
Lancelot
Level 55
God Stats
3W - 3L
1,500 SR
Queue Stats
188W - 180L
1,380 Elo+
Solo
Discordia
Discordia
Madgenetix
Discordia
Level 156
God Stats
2W - 2L
1,515 SR
Queue Stats
54W - 42L
1,435 Elo+
Party 2
Heimdallr
Heimdallr
PieBoiii
Heimdallr
Level 99
God Stats
1W - 2L
1,035 SR
Queue Stats
24W - 17L
1,474 Elo+
Party 2
Cabrakan
Cabrakan
Xcel623
Cabrakan
Level 61
God Stats
1W - 0L
1,743 SR
Queue Stats
20W - 18L
1,315 Elo+
Party 2
Team Averages
Level 98
1,495 SR
1,427 Elo+

VS

Team Averages
Level 77
1,341 SR
1,484 Elo+
Cu Chulainn
Cu Chulainn
EstrellianKing
Cu Chulainn
Level 110
God Stats
11W - 13L
1,318 SR
Queue Stats
199W - 231L
1,509 Elo+
Party 1
Khepri
Khepri
HIRZBLWS
Khepri
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 19L
1,643 Elo+
Solo
Ra
Ra
Nymphetta
Ra
Level 75
God Stats
1W - 4L
1,123 SR
Queue Stats
195W - 207L
1,458 Elo+
Solo
Ne Zha
Ne Zha
R1oXVp
Ne Zha
Level 29
God Stats
6W - 4L
1,555 SR
Queue Stats
110W - 150L
1,448 Elo+
Party 1
Pele
Pele
enlightendark
Pele
Level 104
God Stats
1W - 5L
1,208 SR
Queue Stats
84W - 90L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ActuallyAmRyan
King Arthur
20
6 / 6 / 12
16,300
1,019
46,934
35,836
57,495
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
DoomFanf
Lancelot
20
1 / 1 / 9
15,201
950
12,404
26,796
34,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Madgenetix
Discordia
20
3 / 0 / 11
16,288
1,018
26,132
7,030
3,478
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
PieBoiii
Heimdallr
20
7 / 2 / 11
17,164
1,073
27,503
20,268
12,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cabrakan
Xcel623
Cabrakan
20
2 / 3 / 14
16,365
1,023
17,872
26,012
46,381
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EstrellianKing
Cu Chulainn
19
0 / 0 / 4
13,500
844
10,011
17,416
34,505
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Khepri
HIRZBLWS
Khepri
20
4 / 5 / 8
17,407
1,088
20,139
38,772
59,057
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 2 / 7
17,621
1,101
39,368
22,011
16,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
R1oXVp
Ne Zha
19
1 / 4 / 7
14,040
878
13,346
22,015
14,888
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 8 / 6
14,738
921
23,596
35,115
22,205
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
44
19
Kills
12
12
Deaths
19
57
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ActuallyAmRyan
King Arthur
6
6
12
2
W
Lancelot
DoomFanf
Lancelot
1
1
9
5.5
L
Cu Chulainn
EstrellianKing
Cu Chulainn
0
0
4
2
L
Khepri
HIRZBLWS
Khepri
4
5
8
1.6
W
Discordia
Madgenetix
Discordia
3
0
11
8.5
L
5
2
7
4.25
W
Heimdallr
PieBoiii
Heimdallr
7
2
11
6.25
L
Ne Zha
R1oXVp
Ne Zha
1
4
7
1.13
W
Cabrakan
Xcel623
Cabrakan
2
3
14
3
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,845
Damage
106,460
115,942
Taken
135,329
154,473
Mitigated
146,716
14,885
Healing
20,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ActuallyAmRyan
King Arthur
46,934
2,424
930
5,335
35,836
57,495
0
16,065
19,771
745
69,180
W
Lancelot
DoomFanf
Lancelot
12,404
1,633
0
75
26,796
34,989
0
15,538
11,258
0
41,191
L
Cu Chulainn
EstrellianKing
Cu Chulainn
10,011
1,545
0
48
17,416
34,505
0
6,488
10,928
3,753
15,165
L
Khepri
HIRZBLWS
Khepri
20,139
516
329
5,421
38,772
59,057
0
14,448
24,324
33,423
0
W
Discordia
Madgenetix
Discordia
26,132
1,256
0
1,673
7,030
3,478
0
4,421
2,609
74,280
0
L
39,368
1,438
6,479
5,829
22,011
16,061
0
7,053
14,958
103,362
0
W
Heimdallr
PieBoiii
Heimdallr
27,503
19,890
0
4,385
20,268
12,130
0
10,580
9,688
0
75,965
L
Ne Zha
R1oXVp
Ne Zha
13,346
1,619
0
1,216
22,015
14,888
0
8,501
13,514
0
21,561
W
Cabrakan
Xcel623
Cabrakan
17,872
1,669
246
2,241
26,012
46,381
0
15,058
10,954
27,294
0
L
23,596
7,454
0
1,219
35,115
22,205
0
7,788
27,319
0
51,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,318
Gold Earned
77,306
363
Minions Killed
292
14
Camps Cleared
4
1,488,561
Distance Traveled
1,495,347
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,300
1,019
40
3
1
278,566
0
W
Lancelot
15,201
950
59
4
5
352,255
0
L
Cu Chulainn
13,500
844
16
1
0
172,688
0
L
Khepri
17,407
1,088
25
2
3
349,744
2
W
Discordia
16,288
1,018
127
8
4
318,397
3
L
Ra
17,621
1,101
177
11
0
339,158
0
W
Heimdallr
17,164
1,073
119
7
4
262,424
0
L
Ne Zha
14,040
878
9
1
0
257,388
2
W
Cabrakan
16,365
1,023
18
1
0
276,919
0
L
Pele
14,738
921
65
4
1
376,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role