Player Matchup

Charybdis
Charybdis
Bacek11
Charybdis
Level 19
God Stats
1W - 2L
1,380 SR
Queue Stats
18W - 18L
1,489 Elo+
Party 1
Yemoja
Yemoja
BigYoshi
Yemoja
Level 80
God Stats
0W - 1L
1,295 SR
Queue Stats
52W - 45L
1,514 Elo+
Party 1
Anubis
Anubis
LittleRockz
Anubis
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 46
1,392 SR
1,501 Elo+

VS

Team Averages
Level 37
1,605 SR
1,417 Elo+
Danzaburou
Danzaburou
Loloxui
Danzaburou
Level 59
God Stats
8W - 1L
1,707 SR
Queue Stats
97W - 105L
1,344 Elo+
Party 2
Janus
Janus
Siatama27
Janus
Level 35
God Stats
4W - 4L
1,609 SR
Queue Stats
19W - 13L
1,536 Elo+
Solo
Xing Tian
Xing Tian
XVRUNLTD
Xing Tian
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 90L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bacek11
Charybdis
14
3 / 4 / 4
10,687
668
18,611
17,485
7,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
BigYoshi
Yemoja
14
2 / 1 / 6
10,616
664
4,026
15,861
26,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
15
3 / 8 / 4
10,202
638
8,915
17,741
11,711
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Loloxui
Danzaburou
15
3 / 3 / 6
11,410
713
16,273
15,742
6,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Siatama27
Janus
17
8 / 1 / 4
12,153
760
23,588
7,197
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
XVRUNLTD
Xing Tian
15
2 / 4 / 7
11,725
733
6,146
20,864
30,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
8
Kills
13
13
Deaths
8
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bacek11
Charybdis
3
4
4
1.25
L
Yemoja
BigYoshi
Yemoja
2
1
6
5
L
Anubis
3
8
4
0.63
W
Danzaburou
Loloxui
Danzaburou
3
3
6
2
W
Janus
Siatama27
Janus
8
1
4
10
W
Xing Tian
XVRUNLTD
Xing Tian
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,552
Damage
46,007
51,087
Taken
43,803
46,226
Mitigated
40,013
12,694
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bacek11
Charybdis
18,611
9,537
0
1,224
17,485
7,801
0
11,012
6,033
0
30,388
L
Yemoja
BigYoshi
Yemoja
4,026
1,540
3,041
3,131
15,861
26,714
81
7,812
7,606
8,456
0
L
Anubis
8,915
83
567
4,731
17,741
11,711
0
9,946
7,319
50,329
0
W
Danzaburou
Loloxui
Danzaburou
16,273
6,858
0
5,686
15,742
6,901
1,624
4,469
11,273
0
64,117
W
Janus
Siatama27
Janus
23,588
452
0
1,461
7,197
3,019
1,048
2,061
5,136
56,008
0
W
Xing Tian
XVRUNLTD
Xing Tian
6,146
559
0
2,633
20,864
30,093
94
6,741
14,123
17,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,505
Gold Earned
35,288
108
Minions Killed
171
3
Camps Cleared
10
768,174
Distance Traveled
861,191
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,687
668
29
2
1
288,726
4
L
Yemoja
10,616
664
6
0
0
249,680
1
L
Anubis
10,202
638
73
5
2
229,768
1
W
Danzaburou
11,410
713
82
5
7
272,812
4
W
Janus
12,153
760
75
5
2
291,644
1
W
Xing Tian
11,725
733
14
1
1
296,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role