Player Matchup

Horus
Horus
BROKENGeorge576
Horus
Level 87
God Stats
27W - 17L
1,690 SR
Queue Stats
193W - 241L
1,441 Elo+
Solo
Fenrir
Fenrir
KYIAL04
Fenrir
Level 53
God Stats
0W - 2L
1,305 SR
Queue Stats
79W - 67L
1,465 Elo+
Party 2
Arachne
Arachne
SimplyNamed
Arachne
Level 36
God Stats
4W - 9L
1,265 SR
Queue Stats
49W - 44L
1,323 Elo+
Solo
Persephone
Persephone
Skullzxzzz
Persephone
Level 80
God Stats
2W - 1L
1,788 SR
Queue Stats
19W - 19L
1,402 Elo+
Solo
Hachiman
Hachiman
WyMeRz
Hachiman
Level 64
God Stats
72W - 67L
1,549 SR
Queue Stats
92W - 94L
1,467 Elo+
Party 2
Team Averages
Level 64
1,520 SR
1,420 Elo+

VS

Team Averages
Level 87
1,329 SR
1,344 Elo+
Lancelot
Lancelot
Drizzzzit
Lancelot
Level 74
God Stats
12W - 15L
1,415 SR
Queue Stats
191W - 183L
1,405 Elo+
Solo
Heimdallr
Heimdallr
Idlemask
Heimdallr
Level 57
God Stats
2W - 5L
1,092 SR
Queue Stats
221W - 221L
1,385 Elo+
Solo
Poseidon
Poseidon
LordCarinn
Poseidon
Level 69
God Stats
5W - 8L
1,331 SR
Queue Stats
226W - 249L
1,361 Elo+
Solo
Arachne
Arachne
MASSIOTA_
Arachne
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 29L
1,159 Elo+
Party 1
Atlas
Atlas
papairex
Atlas
Level 86
God Stats
3W - 0L
1,307 SR
Queue Stats
74W - 79L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 5
13,463
449
17,645
26,427
35,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
KYIAL04
Fenrir
16
1 / 11 / 4
11,210
374
6,185
29,988
37,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
SimplyNamed
Arachne
19
7 / 10 / 2
13,348
445
28,145
36,419
23,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Skullzxzzz
Persephone
18
0 / 6 / 2
12,470
416
17,164
24,294
12,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
WyMeRz
Hachiman
20
4 / 3 / 3
13,587
453
26,301
24,278
12,787
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Drizzzzit
Lancelot
20
8 / 3 / 6
17,011
567
25,243
31,741
43,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Idlemask
Heimdallr
20
5 / 5 / 8
14,345
478
15,789
23,357
14,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
LordCarinn
Poseidon
20
10 / 1 / 7
16,708
557
25,980
23,620
11,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MASSIOTA_
Arachne
20
7 / 3 / 12
14,153
472
19,798
36,372
19,970
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
papairex
Atlas
20
4 / 3 / 19
14,699
490
18,382
38,526
60,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
15
Kills
34
33
Deaths
15
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
W
Lancelot
Drizzzzit
Lancelot
8
3
6
3.67
W
Heimdallr
Idlemask
Heimdallr
5
5
8
1.8
L
Fenrir
KYIAL04
Fenrir
1
11
4
0.27
W
Poseidon
LordCarinn
Poseidon
10
1
7
13.5
W
Arachne
MASSIOTA_
Arachne
7
3
12
4.33
L
Arachne
SimplyNamed
Arachne
7
10
2
0.8
L
Persephone
Skullzxzzz
Persephone
0
6
2
0.17
L
Hachiman
WyMeRz
Hachiman
4
3
3
1.83
W
Atlas
papairex
Atlas
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,440
Damage
105,192
141,406
Taken
153,616
121,226
Mitigated
150,240
36,734
Healing
34,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,645
6,920
2,372
10,225
26,427
35,251
293
3,447
22,980
0
98,989
W
Lancelot
Drizzzzit
Lancelot
25,243
4,347
0
4,960
31,741
43,866
1,061
545
29,852
0
162,688
W
Heimdallr
Idlemask
Heimdallr
15,789
6,821
192
5,050
23,357
14,744
734
526
22,736
0
110,960
L
Fenrir
KYIAL04
Fenrir
6,185
1,847
0
2,979
29,988
37,110
424
13,842
16,146
0
34,098
W
Poseidon
LordCarinn
Poseidon
25,980
2,847
0
9,640
23,620
11,651
504
8,846
14,679
165,674
0
W
Arachne
MASSIOTA_
Arachne
19,798
14,823
0
12,037
36,372
19,970
2,058
4,660
31,568
0
134,014
L
Arachne
SimplyNamed
Arachne
28,145
18,523
0
9,244
36,419
23,743
333
9,139
27,280
0
115,654
L
Persephone
Skullzxzzz
Persephone
17,164
868
75
6,274
24,294
12,335
108
11,641
12,647
101,413
0
L
Hachiman
WyMeRz
Hachiman
26,301
15,627
648
4,917
24,278
12,787
1,320
6,290
17,988
0
150,782
W
Atlas
papairex
Atlas
18,382
5,983
0
2,881
38,526
60,009
626
4,281
34,059
80,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,078
Gold Earned
76,916
679
Minions Killed
894
0
Camps Cleared
0
2,843,274
Distance Traveled
2,911,580
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,463
449
177
6
0
640,154
4
W
Lancelot
17,011
567
242
8
0
604,996
6
W
Heimdallr
14,345
478
174
6
0
510,700
0
L
Fenrir
11,210
374
38
1
0
559,060
9
W
Poseidon
16,708
557
255
9
0
612,604
7
W
Arachne
14,153
472
127
4
0
605,402
10
L
Arachne
13,348
445
114
4
0
599,962
0
L
Persephone
12,470
416
153
5
0
480,393
0
L
Hachiman
13,587
453
197
7
0
563,705
0
W
Atlas
14,699
490
96
3
0
577,878
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role