Player Matchup

Bellona
Bellona
Phill mcball
Bellona
Level 106
God Stats
1W - 6L
1,148 SR
Queue Stats
371W - 354L
1,548 Elo+
Party 1
He Bo
He Bo
StormV
He Bo
Level 160
God Stats
0W - 3L
1,566 SR
Queue Stats
353W - 366L
1,547 Elo+
Solo
Pele
Pele
TTV Cleoo
Pele
Level 85
God Stats
2W - 7L
1,500 SR
Queue Stats
79W - 86L
1,477 Elo+
Party 1
Janus
Janus
WanMaster00
Janus
Level 125
God Stats
1W - 2L
1,385 SR
Queue Stats
86W - 100L
1,474 Elo+
Solo
Apollo
Apollo
Zizyip
Apollo
Level 127
God Stats
11W - 14L
1,485 SR
Queue Stats
363W - 393L
1,517 Elo+
Solo
Team Averages
Level 121
1,417 SR
1,512 Elo+

VS

Team Averages
Level 92
1,372 SR
1,465 Elo+
Nu Wa
Nu Wa
Don_Brandao
Nu Wa
Level 143
God Stats
7W - 8L
1,337 SR
Queue Stats
1,156W - 1,131L
1,491 Elo+
Solo
Cliodhna
Cliodhna
XSpiitFiire813
Cliodhna
Level 76
God Stats
10W - 13L
1,482 SR
Queue Stats
205W - 177L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
lmaginar
Cthulhu
Level 87
God Stats
28W - 31L
1,271 SR
Queue Stats
351W - 330L
1,450 Elo+
Solo
Heimdallr
Heimdallr
oiBubbyy
Heimdallr
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 145L
1,484 Elo+
Party 2
Sobek
Sobek
vTrashcan
Sobek
Level 68
God Stats
4W - 8L
1,272 SR
Queue Stats
93W - 80L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Phill mcball
Bellona
14
0 / 0 / 0
8,133
542
6,348
13,395
11,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
StormV
He Bo
12
2 / 1 / 2
7,204
480
8,069
9,639
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
11
2 / 3 / 4
7,339
489
6,408
12,646
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 5 / 1
8,020
535
4,689
9,126
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Zizyip
Apollo
13
1 / 3 / 2
7,407
494
6,421
12,177
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,582
505
8,969
7,221
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
14
2 / 4 / 9
8,318
555
9,274
15,005
6,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
lmaginar
Cthulhu
13
1 / 0 / 0
7,600
507
7,508
9,352
9,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heimdallr
oiBubbyy
Heimdallr
14
5 / 2 / 3
8,140
543
9,676
8,769
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
vTrashcan
Sobek
13
2 / 1 / 5
7,767
518
2,861
12,622
10,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
9
Kills
12
12
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Bellona
Phill mcball
Bellona
0
0
0
0
L
He Bo
StormV
He Bo
2
1
2
3
L
Pele
2
3
4
1.33
L
4
5
1
0.9
W
Cliodhna
2
4
9
1.63
L
Apollo
Zizyip
Apollo
1
3
2
0.67
W
Cthulhu
lmaginar
Cthulhu
1
0
0
1
W
Heimdallr
oiBubbyy
Heimdallr
5
2
3
3.25
W
Sobek
vTrashcan
Sobek
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,935
Damage
38,288
56,983
Taken
52,969
27,970
Mitigated
33,918
17,214
Healing
14,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,969
2,773
0
1,123
7,221
2,811
162
2,526
4,603
58,020
0
L
Bellona
Phill mcball
Bellona
6,348
1,608
0
7,157
13,395
11,357
0
7,120
5,649
0
64,768
L
He Bo
StormV
He Bo
8,069
70
0
1,620
9,639
3,250
0
2,220
7,218
54,511
0
L
Pele
6,408
1,320
0
3,549
12,646
4,946
0
3,521
9,057
0
45,234
L
4,689
377
0
330
9,126
3,266
0
3,634
5,492
57,579
0
W
Cliodhna
9,274
1,599
0
3,493
15,005
6,244
0
3,536
11,333
0
72,757
L
Apollo
Zizyip
Apollo
6,421
2,908
0
4,558
12,177
5,151
1,110
2,131
10,046
0
56,135
W
Cthulhu
lmaginar
Cthulhu
7,508
466
0
1,404
9,352
9,979
0
303
9,043
51,819
0
W
Heimdallr
oiBubbyy
Heimdallr
9,676
3,142
0
3,239
8,769
4,070
2,038
3,117
5,468
0
60,500
W
Sobek
vTrashcan
Sobek
2,861
374
0
5,257
12,622
10,814
292
2,868
9,508
23,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,103
Gold Earned
39,407
470
Minions Killed
445
0
Camps Cleared
0
1,541,523
Distance Traveled
1,501,890
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,582
505
88
6
0
258,889
3
L
Bellona
8,133
542
137
9
0
329,222
2
L
He Bo
7,204
480
67
4
0
283,833
3
L
Pele
7,339
489
72
5
0
346,347
1
L
Janus
8,020
535
114
8
0
280,811
1
W
Cliodhna
8,318
555
113
8
0
345,085
5
L
Apollo
7,407
494
80
5
0
301,310
0
W
Cthulhu
7,600
507
98
7
0
292,623
4
W
Heimdallr
8,140
543
107
7
0
280,758
1
W
Sobek
7,767
518
39
3
0
324,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role