Player Matchup

Vamana
Vamana
Noaj Hay
Vamana
Level 86
God Stats
7W - 4L
1,308 SR
Queue Stats
83W - 50L
1,575 Elo+
Party 1
Baron Samedi
Baron Samedi
Papa Dopp
Baron Samedi
Level 85
God Stats
8W - 7L
1,500 SR
Queue Stats
44W - 34L
1,532 Elo+
Party 1
Ratatoskr
Ratatoskr
Quyf
Ratatoskr
Level 142
God Stats
8W - 3L
1,500 SR
Queue Stats
90W - 52L
1,594 Elo+
Party 1
Izanami
Izanami
S0CIAL ICE
Izanami
Level 8
God Stats
7W - 4L
1,614 SR
Queue Stats
11W - 7L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
superdomer
Cthulhu
Level 24
God Stats
1W - 0L
1,720 SR
Queue Stats
13W - 12L
1,512 Elo+
Party 1
Team Averages
Level 69
1,528 SR
1,547 Elo+

VS

Team Averages
Level 66
1,498 SR
1,378 Elo+
Thanatos
Thanatos
CrossDaTruth
Thanatos
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,391 Elo+
Party 2
Janus
Janus
Extra Hot Wax
Janus
Level 70
God Stats
5W - 8L
1,500 SR
Queue Stats
40W - 39L
1,521 Elo+
Solo
Yu Huang
Yu Huang
Its Still POLO
Yu Huang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,247 Elo+
Party 2
Achilles
Achilles
Lord Cursed2941
Achilles
Level 46
God Stats
1W - 3L
1,408 SR
Queue Stats
79W - 87L
1,362 Elo+
Solo
Geb
Geb
briancuban
Geb
Level 87
God Stats
8W - 8L
1,584 SR
Queue Stats
56W - 93L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Noaj Hay
Vamana
18
10 / 1 / 16
13,443
1,344
19,593
15,185
13,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Papa Dopp
Baron Samedi
17
0 / 3 / 14
10,237
1,024
9,917
10,535
4,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Quyf
Ratatoskr
19
20 / 1 / 8
13,773
1,377
31,977
13,859
6,717
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
S0CIAL ICE
Izanami
17
2 / 2 / 15
10,311
1,031
5,532
7,994
4,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
superdomer
Cthulhu
18
0 / 1 / 23
10,678
1,068
8,415
12,293
13,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

282

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrossDaTruth
Thanatos
15
2 / 13 / 3
10,069
1,007
13,023
27,601
13,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 5 / 5
10,485
1,049
10,786
8,297
3,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yu Huang
15
0 / 11 / 4
9,647
965
10,043
19,480
9,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
16
3 / 3 / 4
10,505
1,051
12,268
19,825
27,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 0 / 1
9,194
919
4,121
4,666
3,078
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
25
32
Kills
8
8
Deaths
32
76
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CrossDaTruth
Thanatos
2
13
3
0.27
L
2
5
5
0.9
L
Yu Huang
0
11
4
0.18
L
Achilles
3
3
4
1.67
W
Vamana
Noaj Hay
Vamana
10
1
16
18
W
Baron Samedi
Papa Dopp
Baron Samedi
0
3
14
2.33
W
Ratatoskr
Quyf
Ratatoskr
20
1
8
24
W
Izanami
S0CIAL ICE
Izanami
2
2
15
4.75
L
1
0
1
1.5
W
Cthulhu
superdomer
Cthulhu
0
1
23
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,434
Damage
50,241
59,866
Taken
79,869
43,202
Mitigated
56,673
20,851
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CrossDaTruth
Thanatos
13,023
5,295
209
7,555
27,601
13,206
0
5,591
21,719
0
22,960
L
10,786
391
0
150
8,297
3,138
0
990
7,266
30,252
0
L
Yu Huang
10,043
839
47
138
19,480
9,865
0
3,268
15,952
31,185
0
L
Achilles
12,268
1,723
0
1,391
19,825
27,386
0
5,616
13,811
304
23,022
W
Vamana
Noaj Hay
Vamana
19,593
10,940
2,261
4,812
15,185
13,642
0
5,586
9,208
0
31,038
W
Baron Samedi
Papa Dopp
Baron Samedi
9,917
976
5,165
2,651
10,535
4,945
0
5,516
4,931
35,247
0
W
Ratatoskr
Quyf
Ratatoskr
31,977
17,555
0
4,981
13,859
6,717
0
4,710
9,037
0
48,700
W
Izanami
S0CIAL ICE
Izanami
5,532
4,789
0
20
7,994
4,412
0
3,812
4,117
0
15,476
L
4,121
34
84
686
4,666
3,078
0
1,756
2,789
10,233
0
W
Cthulhu
superdomer
Cthulhu
8,415
1,227
0
961
12,293
13,486
0
5,630
6,489
17,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,442
Gold Earned
49,900
178
Minions Killed
160
8
Camps Cleared
5
970,709
Distance Traveled
768,522
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,069
1,007
33
3
0
173,443
0
L
Janus
10,485
1,049
43
4
3
138,159
0
L
Yu Huang
9,647
965
43
4
0
142,508
0
L
Achilles
10,505
1,051
31
3
2
201,763
0
W
Vamana
13,443
1,344
32
3
0
199,503
0
W
Baron Samedi
10,237
1,024
54
5
1
185,038
2
W
Ratatoskr
13,773
1,377
35
4
5
207,344
3
W
Izanami
10,311
1,031
31
3
0
174,221
0
L
Geb
9,194
919
10
1
0
112,649
2
W
Cthulhu
10,678
1,068
26
3
2
204,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role