Player Matchup

Kukulkan
Kukulkan
Ammazigh
Kukulkan
Level 41
God Stats
0W - 2L
1,534 SR
Queue Stats
7W - 28L
1,266 Elo+
Party 2
Sol
Sol
Elhad69
Sol
Level 52
God Stats
0W - 5L
1,172 SR
Queue Stats
46W - 73L
1,325 Elo+
Party 2
Cliodhna
Cliodhna
assassins69200
Cliodhna
Level 102
God Stats
84W - 84L
1,495 SR
Queue Stats
197W - 246L
1,428 Elo+
Party 2
Team Averages
Level 65
1,400 SR
1,339 Elo+

VS

Team Averages
Level 44
1,489 SR
1,277 Elo+
Olorun
Olorun
Gamingpro270
Olorun
Level 47
God Stats
4W - 1L
1,420 SR
Queue Stats
16W - 35L
1,299 Elo+
Party 1
Fenrir
Fenrir
Uzziik
Fenrir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,330 Elo+
Solo
Medusa
Medusa
oD4RKVIP3Ro
Medusa
Level 38
God Stats
4W - 2L
1,546 SR
Queue Stats
10W - 32L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ammazigh
Kukulkan
12
1 / 3 / 0
8,023
617
7,397
6,407
3,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sol
10
0 / 1 / 0
7,140
549
4,957
3,927
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
12
0 / 5 / 1
7,711
593
8,956
10,753
4,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 1 / 8
8,582
660
2,065
6,968
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Uzziik
Fenrir
14
3 / 0 / 5
9,703
746
8,266
13,927
13,338
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
15
6 / 0 / 2
9,764
751
9,351
10,162
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
9
9
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ammazigh
Kukulkan
1
3
0
0.33
L
Sol
0
1
0
0
W
Olorun
0
1
8
4
W
Fenrir
Uzziik
Fenrir
3
0
5
5.5
L
Cliodhna
0
5
1
0.1
W
Medusa
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,310
Damage
19,682
21,087
Taken
31,057
9,493
Mitigated
20,619
3,974
Healing
8,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ammazigh
Kukulkan
7,397
78
0
0
6,407
3,211
0
683
5,724
35,457
0
L
Sol
4,957
601
0
356
3,927
1,468
0
652
3,275
13,893
0
W
Olorun
2,065
1,439
372
3,205
6,968
2,942
1,375
2,325
4,503
26,223
0
W
Fenrir
Uzziik
Fenrir
8,266
1,428
0
3,966
13,927
13,338
36
4,719
8,872
0
23,037
L
Cliodhna
8,956
737
0
3,618
10,753
4,814
0
894
9,859
0
18,002
W
Medusa
9,351
3,636
0
1,448
10,162
4,339
880
5,586
4,374
0
39,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,874
Gold Earned
28,049
125
Minions Killed
162
2
Camps Cleared
9
610,033
Distance Traveled
773,503
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,023
617
67
5
1
195,764
2
L
Sol
7,140
549
35
3
1
179,873
2
W
Olorun
8,582
660
52
4
4
244,853
2
W
Fenrir
9,703
746
30
2
3
261,439
5
L
Cliodhna
7,711
593
23
2
0
234,396
3
W
Medusa
9,764
751
80
6
2
267,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role