Player Matchup

Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
useless_villain
Heimdallr
Level 127
God Stats
18W - 13L
1,558 SR
Queue Stats
138W - 159L
1,473 Elo+
Party 1
Team Averages
Level 124
1,519 SR
1,491 Elo+

VS

Team Averages
Level 68
1,386 SR
1,370 Elo+
Bellona
Bellona
 
Bellona
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
AudaciousGay
Heimdallr
Level 93
God Stats
4W - 6L
1,429 SR
Queue Stats
133W - 137L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kadez01
Morgan Le Fay
Level 13
God Stats
2W - 14L
1,228 SR
Queue Stats
5W - 20L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
6 / 1 / 1
9,641
803
9,056
7,448
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
 
Cthulhu
8
0 / 1 / 2
7,004
584
1,288
2,534
2,249
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
useless_villain
Heimdallr
14
1 / 3 / 6
8,796
733
13,021
12,071
5,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 2 / 0
8,679
723
4,791
13,651
12,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
AudaciousGay
Heimdallr
13
1 / 3 / 2
8,023
669
7,372
10,850
4,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
kadez01
Morgan Le Fay
11
0 / 2 / 4
7,380
615
4,483
5,892
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
7
Kills
5
5
Deaths
7
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
1
1
6.5
W
Cthulhu
 
Cthulhu
0
1
2
1
L
Bellona
 
Bellona
4
2
0
2
L
Heimdallr
AudaciousGay
Heimdallr
1
3
2
0.67
L
Morgan Le Fay
kadez01
Morgan Le Fay
0
2
4
1
W
Heimdallr
useless_villain
Heimdallr
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,365
Damage
16,646
22,053
Taken
30,393
10,978
Mitigated
19,457
3,915
Healing
1,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,056
677
0
750
7,448
3,028
303
1,665
5,463
35,408
0
W
Cthulhu
 
Cthulhu
1,288
19
608
0
2,534
2,249
0
278
2,178
4,296
0
L
Bellona
 
Bellona
4,791
927
0
500
13,651
12,508
0
4,365
9,286
0
25,624
L
Heimdallr
AudaciousGay
Heimdallr
7,372
2,516
523
307
10,850
4,559
106
4,014
6,836
0
30,581
L
Morgan Le Fay
kadez01
Morgan Le Fay
4,483
1,067
0
121
5,892
2,390
313
2,487
3,405
11,613
0
W
Heimdallr
useless_villain
Heimdallr
13,021
7,943
0
2,557
12,071
5,701
1,251
2,387
9,128
0
38,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,441
Gold Earned
24,082
133
Minions Killed
117
7
Camps Cleared
5
520,586
Distance Traveled
670,565
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,641
803
67
6
2
220,149
5
W
Cthulhu
7,004
584
6
1
0
90,920
0
L
Bellona
8,679
723
36
3
3
252,967
1
L
Heimdallr
8,023
669
62
5
1
260,295
2
L
Morgan Le Fay
7,380
615
19
2
1
157,303
0
W
Heimdallr
8,796
733
60
5
5
209,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role