Player Matchup

Amaterasu
Amaterasu
Grandmaster
MegaWaffleKing
Amaterasu
Grandmaster
Level 156
God Stats
14W - 2L
2,130 SR
Queue Stats
16W - 2L
3,337 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 156
2,130 SR
3,337 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 101
1,721 SR
2,409 MMR
Hou Yi
Hou Yi
Diamond II
oHiironik
Hou Yi
Diamond II
Level 101
God Stats
11W - 5L
1,721 SR
Queue Stats
50W - 22L
2,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MegaWaffleKing
Amaterasu
10
1 / 0 / 0
5,086
1,017
3,763
4,491
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
SolBastetAh Muzen CabOlorunUllr

VS

Bans
BakasuraSetBellonaAnhurGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
oHiironik
Hou Yi
8
0 / 1 / 0
4,216
843
2,374
5,702
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
MegaWaffleKing
Amaterasu
1
0
0
1
L
Hou Yi
oHiironik
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,763
Damage
2,374
4,491
Taken
5,702
2,564
Mitigated
1,885
1,430
Healing
780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
MegaWaffleKing
Amaterasu
3,763
1,552
0
1,430
4,491
2,564
889
113
4,378
0
22,083
L
Hou Yi
oHiironik
Hou Yi
2,374
1,672
0
780
5,702
1,885
0
229
5,473
0
13,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,086
Gold Earned
4,216
45
Minions Killed
25
3
Camps Cleared
1
106,862
Distance Traveled
82,073
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,086
1,017
45
9
3
106,862
1
L
Hou Yi
4,216
843
25
5
1
82,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role