Player Matchup

Charybdis
Charybdis
CatnipAddict691
Charybdis
Level 113
God Stats
16W - 9L
1,530 SR
Queue Stats
140W - 97L
1,621 Elo+
Party 2
Nu Wa
Nu Wa
XxYoungStarx23X
Nu Wa
Level 123
God Stats
1W - 1L
1,254 SR
Queue Stats
154W - 161L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
Yhari4015
Gilgamesh
Level 117
God Stats
13W - 5L
1,532 SR
Queue Stats
230W - 157L
1,625 Elo+
Party 2
Team Averages
Level 118
1,439 SR
1,591 Elo+

VS

Team Averages
Level 65
1,500 SR
1,441 Elo+
Chaac
Chaac
BaselessChunk60
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,447 Elo+
Party 1
Medusa
Medusa
EnrapturedFOX60
Medusa
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,580 Elo+
Party 1
Kuzenbo
Kuzenbo
Hierophant8654
Kuzenbo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CatnipAddict691
Charybdis
17
8 / 4 / 4
12,298
769
22,461
16,723
9,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 1 / 10
10,584
662
17,711
10,900
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Yhari4015
Gilgamesh
17
3 / 0 / 10
12,069
754
17,615
17,977
19,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
9,504
594
12,789
24,752
27,449
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 6 / 2
9,837
615
13,993
17,430
7,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 1 / 5
10,147
634
11,453
21,784
32,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
13
Kills
5
5
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Charybdis
CatnipAddict691
Charybdis
8
4
4
2.5
L
3
6
2
0.67
L
0
1
5
2.5
W
2
1
10
7
W
Gilgamesh
Yhari4015
Gilgamesh
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,787
Damage
38,235
45,600
Taken
63,966
34,325
Mitigated
67,180
8,645
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,789
1,225
696
3,931
24,752
27,449
0
7,517
17,235
0
43,314
W
Charybdis
CatnipAddict691
Charybdis
22,461
10,518
0
1,610
16,723
9,639
1,317
2,963
13,760
0
61,141
L
13,993
4,687
0
1,314
17,430
7,311
0
4,044
13,386
0
51,279
L
11,453
2,865
901
2,512
21,784
32,420
0
6,699
15,085
33,910
0
W
17,711
6,881
0
1,015
10,900
5,348
620
3,433
7,467
52,070
0
W
Gilgamesh
Yhari4015
Gilgamesh
17,615
6,185
2,202
3,818
17,977
19,338
837
5,252
12,725
0
44,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,951
Gold Earned
29,488
217
Minions Killed
189
8
Camps Cleared
4
866,812
Distance Traveled
841,526
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,504
594
69
4
3
280,864
2
W
Charybdis
12,298
769
97
6
1
273,833
2
L
Medusa
9,837
615
85
5
0
255,199
3
L
Kuzenbo
10,147
634
35
2
1
305,463
2
W
Nu Wa
10,584
662
50
3
2
264,357
2
W
Gilgamesh
12,069
754
70
4
5
328,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role