Player Matchup

Zhong Kui
Zhong Kui
BigTony849
Zhong Kui
Level 85
God Stats
32W - 31L
1,616 SR
Queue Stats
254W - 316L
1,437 Elo+
Party 1
The Morrigan
The Morrigan
DeputyDoubleDs
The Morrigan
Level 8
God Stats
4W - 0L
1,878 SR
Queue Stats
27W - 10L
1,767 Elo+
Party 1
Zeus
Zeus
The4skinKnight
Zeus
Level 147
God Stats
22W - 9L
1,713 SR
Queue Stats
314W - 266L
1,604 Elo+
Party 1
Team Averages
Level 80
1,736 SR
1,603 Elo+

VS

Team Averages
Level 57
1,500 SR
1,549 Elo+
King Arthur
King Arthur
Aomonster
King Arthur
Level 34
God Stats
0W - 7L
1,500 SR
Queue Stats
18W - 33L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
LadyCoom
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,672 Elo+
Solo
Hercules
Hercules
MeekMan
Hercules
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 34L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigTony849
Zhong Kui
16
7 / 0 / 12
11,406
760
15,394
15,067
11,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
DeputyDoubleDs
The Morrigan
17
5 / 1 / 12
11,032
735
14,134
8,099
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

17
7 / 2 / 7
10,902
727
19,427
8,517
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aomonster
King Arthur
12
1 / 6 / 2
8,736
582
7,331
19,448
14,919
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
LadyCoom
Kukulkan
13
1 / 6 / 1
8,874
592
7,902
13,242
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
MeekMan
Hercules
11
1 / 7 / 2
8,954
597
6,364
22,310
20,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
19
Kills
3
3
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aomonster
King Arthur
1
6
2
0.33
W
Zhong Kui
BigTony849
Zhong Kui
7
0
12
13
W
The Morrigan
DeputyDoubleDs
The Morrigan
5
1
12
11
L
Kukulkan
LadyCoom
Kukulkan
1
6
1
0.25
L
Hercules
MeekMan
Hercules
1
7
2
0.29
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,955
Damage
21,597
31,683
Taken
55,000
19,201
Mitigated
41,300
7,990
Healing
4,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aomonster
King Arthur
7,331
889
0
1,434
19,448
14,919
0
15,996
2,873
0
26,971
W
Zhong Kui
BigTony849
Zhong Kui
15,394
929
0
5,547
15,067
11,672
534
4,516
10,551
46,254
0
W
The Morrigan
DeputyDoubleDs
The Morrigan
14,134
1,568
0
960
8,099
3,773
1,061
1,282
6,817
40,190
0
L
Kukulkan
LadyCoom
Kukulkan
7,902
390
0
250
13,242
5,764
0
11,602
1,100
40,262
0
L
Hercules
MeekMan
Hercules
6,364
1,676
255
2,273
22,310
20,617
0
19,463
2,072
0
17,047
W
19,427
2,682
0
1,483
8,517
3,756
618
2,611
5,906
40,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
26,564
198
Minions Killed
127
12
Camps Cleared
2
836,112
Distance Traveled
756,736
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,736
582
29
2
1
255,799
2
W
Zhong Kui
11,406
760
82
5
7
286,868
2
W
The Morrigan
11,032
735
75
5
2
278,434
5
L
Kukulkan
8,874
592
84
6
1
256,202
1
L
Hercules
8,954
597
14
1
0
244,735
3
W
Zeus
10,902
727
41
3
3
270,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role