Player Matchup

Ymir
Ymir
Eteks
Ymir
Level 124
God Stats
0W - 2L
1,510 SR
Queue Stats
35W - 51L
1,438 Elo+
Party 2
Vamana
Vamana
Mrmastertaa
Vamana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,464 Elo+
Solo
Lancelot
Lancelot
ZoKnes MasKy
Lancelot
Level 76
God Stats
0W - 2L
1,203 SR
Queue Stats
219W - 215L
1,438 Elo+
Party 2
Hercules
Hercules
ZoKnes kamui
Hercules
Level 119
God Stats
2W - 2L
1,425 SR
Queue Stats
42W - 35L
1,480 Elo+
Party 2
Ravana
Ravana
romport
Ravana
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 223L
1,519 Elo+
Solo
Team Averages
Level 99
1,428 SR
1,468 Elo+

VS

Team Averages
Level 132
1,461 SR
1,472 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Chubby_Bunny_xD
Sobek
Level 83
God Stats
1W - 1L
1,307 SR
Queue Stats
50W - 68L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eteks
Ymir
13
1 / 4 / 11
7,623
693
7,464
16,775
19,198
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
14
3 / 4 / 8
8,194
745
9,274
24,747
20,096
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
ZoKnes MasKy
Lancelot
15
3 / 3 / 10
8,502
773
13,624
19,411
11,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
ZoKnes kamui
Hercules
15
4 / 4 / 10
8,487
772
14,592
17,807
17,031
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
romport
Ravana
17
6 / 3 / 6
8,969
815
14,227
15,129
10,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
6 / 6 / 8
9,538
867
15,176
15,270
19,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
 
Apollo
16
2 / 2 / 12
8,855
805
15,347
10,096
6,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rama
 
Rama
16
4 / 1 / 10
8,759
796
16,176
9,030
4,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
 
Osiris
14
2 / 6 / 9
7,968
724
12,328
16,221
12,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 2 / 10
9,408
855
10,709
16,631
23,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
67
17
Kills
18
18
Deaths
17
45
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
6
6
8
1.67
W
Apollo
 
Apollo
2
2
12
4
W
Rama
 
Rama
4
1
10
9
W
Osiris
 
Osiris
2
6
9
1.08
W
4
2
10
4.5
L
Ymir
Eteks
Ymir
1
4
11
1.63
L
Vamana
3
4
8
1.75
L
Lancelot
ZoKnes MasKy
Lancelot
3
3
10
2.67
L
Hercules
ZoKnes kamui
Hercules
4
4
10
2.25
L
Ravana
romport
Ravana
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,181
Damage
69,736
93,869
Taken
67,248
77,820
Mitigated
66,230
35,810
Healing
19,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
15,176
4,031
1,108
1,330
15,270
19,058
0
2,260
13,010
19,640
0
W
Apollo
 
Apollo
15,347
9,262
1,605
2,851
10,096
6,395
602
2,031
8,065
0
34,603
W
Rama
 
Rama
16,176
14,159
1,708
2,726
9,030
4,948
2,381
859
8,171
0
26,226
W
Osiris
 
Osiris
12,328
3,455
434
3,416
16,221
12,470
0
3,448
12,773
148
17,612
W
10,709
312
274
4,245
16,631
23,359
0
2,928
13,703
16,543
0
L
Ymir
Eteks
Ymir
7,464
720
1,863
1,497
16,775
19,198
27
4,538
12,237
12,589
0
L
Vamana
9,274
3,013
1,523
9,941
24,747
20,096
0
6,193
18,554
0
18,520
L
Lancelot
ZoKnes MasKy
Lancelot
13,624
2,551
3,353
6,726
19,411
11,326
0
7,025
12,386
0
31,265
L
Hercules
ZoKnes kamui
Hercules
14,592
2,587
788
4,686
17,807
17,031
0
4,782
13,025
7,746
15,702
L
Ravana
romport
Ravana
14,227
2,764
742
4,691
15,129
10,169
83
3,486
11,643
0
21,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,775
Gold Earned
44,528
119
Minions Killed
96
0
Camps Cleared
0
1,065,869
Distance Traveled
964,811
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,538
867
9
1
0
225,761
0
W
Apollo
8,855
805
37
3
0
144,911
2
W
Rama
8,759
796
32
3
0
185,131
0
W
Osiris
7,968
724
7
1
0
207,368
0
W
Sobek
9,408
855
11
1
0
201,640
1
L
Ymir
7,623
693
11
1
0
200,383
1
L
Vamana
8,194
745
20
2
0
203,902
3
L
Lancelot
8,502
773
41
4
0
236,027
0
L
Hercules
8,487
772
23
2
0
202,113
0
L
Ravana
8,969
815
24
2
0
223,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role