Player Matchup

Serqet
Serqet
Mokachiii
Serqet
Level 140
God Stats
4W - 5L
1,663 SR
Queue Stats
193W - 157L
1,513 Elo+
Party 1
Amaterasu
Amaterasu
Mystraall
Amaterasu
Level 82
God Stats
3W - 1L
1,878 SR
Queue Stats
14W - 16L
1,514 Elo+
Solo
Nu Wa
Nu Wa
Sananaaa
Nu Wa
Level 127
God Stats
29W - 26L
1,632 SR
Queue Stats
225W - 203L
1,531 Elo+
Party 1
Artemis
Artemis
Sayauka
Artemis
Level 47
God Stats
15W - 2L
1,788 SR
Queue Stats
38W - 12L
1,720 Elo+
Party 1
Aphrodite
Aphrodite
TheMoonFairy
Aphrodite
Level 125
God Stats
27W - 30L
1,514 SR
Queue Stats
509W - 576L
1,469 Elo+
Solo
Team Averages
Level 104
1,695 SR
1,549 Elo+

VS

Team Averages
Level 125
1,535 SR
1,499 Elo+
Ah Puch
Ah Puch
Ra is a bad god
Ah Puch
Level 147
God Stats
2W - 0L
1,637 SR
Queue Stats
33W - 39L
1,456 Elo+
Solo
Da Ji
Da Ji
WardedGenie581
Da Ji
Level 126
God Stats
20W - 5L
1,828 SR
Queue Stats
254W - 263L
1,493 Elo+
Solo
Danzaburou
Danzaburou
freckled_gap
Danzaburou
Level 67
God Stats
1W - 1L
1,116 SR
Queue Stats
91W - 88L
1,489 Elo+
Solo
Mulan
Mulan
lLaStl lHeRo
Mulan
Level 129
God Stats
1W - 0L
1,694 SR
Queue Stats
19W - 17L
1,579 Elo+
Solo
Xing Tian
Xing Tian
soryp
Xing Tian
Level 156
God Stats
2W - 3L
1,401 SR
Queue Stats
197W - 232L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Mokachiii
Serqet
17
5 / 5 / 8
12,514
1,138
12,058
16,806
9,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Mystraall
Amaterasu
17
1 / 4 / 10
11,936
1,085
8,785
23,611
17,714
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Sananaaa
Nu Wa
17
2 / 5 / 10
12,096
1,100
23,449
20,584
8,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Sayauka
Artemis
17
4 / 8 / 4
11,447
1,041
13,116
17,033
7,821
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
TheMoonFairy
Aphrodite
17
2 / 3 / 6
12,314
1,119
6,957
12,635
11,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

97

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 18
12,718
1,156
25,653
9,321
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 3 / 12
12,216
1,111
13,724
11,329
5,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Danzaburou
freckled_gap
Danzaburou
18
5 / 2 / 7
12,344
1,122
9,599
12,283
4,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
11 / 4 / 10
14,702
1,337
28,005
23,101
28,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
soryp
Xing Tian
18
2 / 2 / 14
11,939
1,085
8,812
14,817
20,262
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
86
14
Kills
25
25
Deaths
14
38
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Serqet
Mokachiii
Serqet
5
5
8
1.8
L
Amaterasu
Mystraall
Amaterasu
1
4
10
1.5
W
3
3
18
4
L
Nu Wa
Sananaaa
Nu Wa
2
5
10
1.4
L
Artemis
Sayauka
Artemis
4
8
4
0.75
L
Aphrodite
TheMoonFairy
Aphrodite
2
3
6
1.67
W
4
3
12
3.33
W
Danzaburou
freckled_gap
Danzaburou
5
2
7
4.25
W
11
4
10
4
W
Xing Tian
soryp
Xing Tian
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,365
Damage
85,793
90,669
Taken
70,851
55,366
Mitigated
63,113
11,482
Healing
15,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Mokachiii
Serqet
12,058
3,224
0
0
16,806
9,895
0
5,087
11,247
0
19,088
L
Amaterasu
Mystraall
Amaterasu
8,785
3,985
427
1,546
23,611
17,714
0
12,993
10,062
0
27,599
W
25,653
788
0
1,771
9,321
4,335
0
3,267
5,789
46,876
0
L
Nu Wa
Sananaaa
Nu Wa
23,449
4,679
0
0
20,584
8,683
0
5,326
14,724
54,343
0
L
Artemis
Sayauka
Artemis
13,116
7,873
0
991
17,033
7,821
0
4,849
11,696
0
21,120
L
Aphrodite
TheMoonFairy
Aphrodite
6,957
382
5,141
3,377
12,635
11,253
0
4,870
7,432
22,194
0
W
13,724
2,750
0
191
11,329
5,052
0
4,529
5,624
0
24,165
W
Danzaburou
freckled_gap
Danzaburou
9,599
4,386
0
1,702
12,283
4,651
0
6,698
5,056
0
33,468
W
28,005
4,712
0
12,248
23,101
28,813
0
8,322
14,380
0
67,089
W
Xing Tian
soryp
Xing Tian
8,812
808
0
0
14,817
20,262
0
6,344
8,247
25,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,307
Gold Earned
63,919
203
Minions Killed
252
6
Camps Cleared
12
1,018,935
Distance Traveled
1,076,344
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,514
1,138
23
2
1
193,164
3
L
Amaterasu
11,936
1,085
44
4
0
244,890
0
W
Ah Puch
12,718
1,156
61
6
1
207,042
0
L
Nu Wa
12,096
1,100
73
7
2
195,047
0
L
Artemis
11,447
1,041
19
2
1
167,913
1
L
Aphrodite
12,314
1,119
44
4
2
217,921
3
W
Da Ji
12,216
1,111
20
2
3
222,707
0
W
Danzaburou
12,344
1,122
59
5
2
230,509
0
W
Mulan
14,702
1,337
84
8
6
206,518
0
W
Xing Tian
11,939
1,085
28
3
0
209,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role