Player Matchup

Rama
Rama
Fanta090
Rama
Level 111
God Stats
0W - 4L
1,524 SR
Queue Stats
112W - 88L
1,525 Elo+
Party 2
Fenrir
Fenrir
TokaisNICE
Fenrir
Level 81
God Stats
0W - 3L
1,289 SR
Queue Stats
98W - 127L
1,373 Elo+
Party 2
Vulcan
Vulcan
vITrashleyIv
Vulcan
Level 68
God Stats
8W - 4L
1,788 SR
Queue Stats
87W - 112L
1,394 Elo+
Solo
Team Averages
Level 87
1,534 SR
1,430 Elo+

VS

Team Averages
Level 107
1,413 SR
1,530 Elo+
Atlas
Atlas
FulgoreKI1
Atlas
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,469 Elo+
Solo
Chiron
Chiron
R4PIDxKILLA
Chiron
Level 112
God Stats
11W - 6L
1,520 SR
Queue Stats
241W - 173L
1,599 Elo+
Party 1
Set
Set
XxASTONxVILLAxX
Set
Level 105
God Stats
1W - 0L
1,219 SR
Queue Stats
410W - 317L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 3 / 1
8,743
583
8,752
14,834
6,912
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
TokaisNICE
Fenrir
13
0 / 2 / 1
9,492
633
6,287
16,386
18,921
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
14
1 / 0 / 0
9,074
605
16,937
10,796
5,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
2 / 1 / 3
10,512
701
9,302
17,600
18,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
15
2 / 0 / 3
9,528
635
19,213
12,801
5,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 0 / 4
9,607
640
6,199
9,782
9,490
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
5
5
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
0
3
1
0.17
W
Atlas
2
1
3
3.5
W
Chiron
2
0
3
3.5
L
Fenrir
TokaisNICE
Fenrir
0
2
1
0.25
W
1
0
4
3
L
Vulcan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,976
Damage
34,714
42,016
Taken
40,183
30,977
Mitigated
33,397
7,494
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
8,752
7,700
0
3,615
14,834
6,912
207
3,455
11,379
0
42,118
W
Atlas
9,302
2,875
468
2,290
17,600
18,122
0
9,122
8,478
27,104
0
W
Chiron
19,213
3,705
1,662
3,847
12,801
5,785
1,658
5,409
7,392
0
69,097
L
Fenrir
TokaisNICE
Fenrir
6,287
621
0
3,629
16,386
18,921
0
3,675
12,711
0
17,247
W
6,199
2,386
675
1,764
9,782
9,490
0
3,270
6,512
0
18,468
L
Vulcan
16,937
6,160
0
250
10,796
5,144
534
2,473
8,323
42,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,309
Gold Earned
29,647
156
Minions Killed
181
6
Camps Cleared
7
885,782
Distance Traveled
878,840
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,743
583
79
5
5
267,899
5
W
Atlas
10,512
701
37
2
1
291,069
0
W
Chiron
9,528
635
112
7
6
293,654
2
L
Fenrir
9,492
633
22
1
1
295,172
1
W
Set
9,607
640
32
2
0
294,117
0
L
Vulcan
9,074
605
55
4
0
322,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role