Player Matchup

Bellona
Bellona
J0kaire
Bellona
Level 29
God Stats
2W - 0L
1,767 SR
Queue Stats
23W - 4L
1,793 Elo+
Party 1
Baron Samedi
Baron Samedi
Jaydun
Baron Samedi
Level 28
God Stats
6W - 0L
1,950 SR
Queue Stats
28W - 1L
2,009 Elo+
Party 1
Achilles
Achilles
OleLou
Achilles
Level 136
God Stats
2W - 0L
1,669 SR
Queue Stats
59W - 24L
1,660 Elo+
Party 1
Hun Batz
Hun Batz
PAPAOFSEALS
Hun Batz
Level 88
God Stats
2W - 1L
1,781 SR
Queue Stats
27W - 32L
1,495 Elo+
Party 1
Neith
Neith
SealOfNoon
Neith
Level 95
God Stats
2W - 0L
1,522 SR
Queue Stats
35W - 37L
1,545 Elo+
Party 1
Team Averages
Level 75
1,738 SR
1,701 Elo+

VS

Team Averages
Level 107
1,549 SR
1,484 Elo+
Bellona
Bellona
Littlesupe
Bellona
Level 128
God Stats
0W - 1L
1,655 SR
Queue Stats
59W - 68L
1,438 Elo+
Party 2
Nox
Nox
Tøkie
Nox
Level 107
God Stats
1W - 1L
1,825 SR
Queue Stats
123W - 116L
1,477 Elo+
Party 2
Ravana
Ravana
Zakkwolf
Ravana
Level 105
God Stats
0W - 2L
1,372 SR
Queue Stats
129W - 123L
1,506 Elo+
Solo
Heimdallr
Heimdallr
oorieel
Heimdallr
Level 52
God Stats
1W - 4L
1,405 SR
Queue Stats
79W - 91L
1,482 Elo+
Party 2
The Morrigan
The Morrigan
veltormanta
The Morrigan
Level 145
God Stats
3W - 4L
1,488 SR
Queue Stats
166W - 189L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
J0kaire
Bellona
18
4 / 2 / 14
11,137
742
11,562
19,326
25,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Jaydun
Baron Samedi
20
10 / 1 / 11
12,898
860
19,120
14,624
10,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
OleLou
Achilles
18
9 / 1 / 9
11,533
769
12,355
19,797
23,259
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
PAPAOFSEALS
Hun Batz
18
3 / 8 / 14
11,147
743
10,629
18,920
10,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
19
3 / 1 / 15
11,833
789
14,973
7,462
3,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Littlesupe
Bellona
15
0 / 5 / 8
9,004
600
9,009
20,946
21,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nox
Tøkie
Nox
17
3 / 4 / 8
10,578
705
13,202
13,692
12,603
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Zakkwolf
Ravana
17
4 / 7 / 6
10,472
698
14,966
15,424
10,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
oorieel
Heimdallr
16
1 / 5 / 4
9,637
642
8,619
15,456
7,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
veltormanta
The Morrigan
16
4 / 9 / 4
10,199
680
7,638
12,082
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
42
29
Kills
12
13
Deaths
30
63
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
J0kaire
Bellona
4
2
14
5.5
W
Baron Samedi
Jaydun
Baron Samedi
10
1
11
15.5
L
Bellona
Littlesupe
Bellona
0
5
8
0.8
W
Achilles
OleLou
Achilles
9
1
9
13.5
W
Hun Batz
PAPAOFSEALS
Hun Batz
3
8
14
1.25
W
Neith
3
1
15
10.5
L
Nox
Tøkie
Nox
3
4
8
1.75
L
Ravana
Zakkwolf
Ravana
4
7
6
1
L
Heimdallr
oorieel
Heimdallr
1
5
4
0.6
L
The Morrigan
veltormanta
The Morrigan
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,639
Damage
53,434
80,129
Taken
77,600
73,226
Mitigated
56,824
21,400
Healing
6,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
J0kaire
Bellona
11,562
3,678
0
4,045
19,326
25,030
527
5,143
14,036
199
34,268
W
Baron Samedi
Jaydun
Baron Samedi
19,120
2,921
4,415
5,550
14,624
10,561
1,811
2,251
12,152
64,109
0
L
Bellona
Littlesupe
Bellona
9,009
1,872
0
1,253
20,946
21,071
0
5,507
15,052
0
20,498
W
Achilles
OleLou
Achilles
12,355
2,815
0
2,585
19,797
23,259
447
5,896
13,718
0
34,345
W
Hun Batz
PAPAOFSEALS
Hun Batz
10,629
1,931
942
1,685
18,920
10,397
1,076
4,930
13,728
0
46,021
W
Neith
14,973
6,674
0
2,178
7,462
3,979
3,270
2,201
5,075
0
57,198
L
Nox
Tøkie
Nox
13,202
1,986
0
1,823
13,692
12,603
0
3,760
9,752
35,369
0
L
Ravana
Zakkwolf
Ravana
14,966
4,364
0
1,197
15,424
10,077
0
3,150
12,114
0
31,406
L
Heimdallr
oorieel
Heimdallr
8,619
3,343
0
1,737
15,456
7,409
0
4,399
10,937
0
33,990
L
The Morrigan
veltormanta
The Morrigan
7,638
1,047
186
30
12,082
5,664
0
1,980
10,101
23,986
912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,548
Gold Earned
49,890
322
Minions Killed
218
0
Camps Cleared
0
1,652,780
Distance Traveled
1,322,987
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,137
742
50
3
0
372,054
1
W
Baron Samedi
12,898
860
90
6
0
331,486
1
L
Bellona
9,004
600
26
2
0
296,141
0
W
Achilles
11,533
769
39
3
0
283,202
1
W
Hun Batz
11,147
743
54
4
0
327,865
2
W
Neith
11,833
789
89
6
0
338,173
2
L
Nox
10,578
705
47
3
0
281,992
0
L
Ravana
10,472
698
57
4
0
299,572
3
L
Heimdallr
9,637
642
61
4
0
253,018
0
L
The Morrigan
10,199
680
27
2
0
192,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role