Player Matchup

Chaac
Chaac
Bloxzombie
Chaac
Level 78
God Stats
18W - 14L
1,617 SR
Queue Stats
142W - 152L
1,420 Elo+
Party 2
Cabrakan
Cabrakan
CraftyKingSloth
Cabrakan
Level 45
God Stats
58W - 36L
1,557 SR
Queue Stats
77W - 71L
1,300 Elo+
Party 2
Hades
Hades
Order_69_
Hades
Level 88
God Stats
57W - 33L
1,681 SR
Queue Stats
976W - 1,031L
1,420 Elo+
Party 2
Team Averages
Level 70
1,618 SR
1,380 Elo+

VS

Team Averages
Level 58
1,332 SR
1,332 Elo+
Ra
Ra
Ori The Wisp
Ra
Level 43
God Stats
2W - 5L
1,332 SR
Queue Stats
5W - 14L
1,294 Elo+
Party 1
Gilgamesh
Gilgamesh
andy5264
Gilgamesh
Level 129
God Stats
0W - 2L
1,491 SR
Queue Stats
212W - 136L
1,605 Elo+
Party 1
Fenrir
Fenrir
nootnoot707
Fenrir
Level 3
God Stats
0W - 2L
1,172 SR
Queue Stats
1W - 2L
1,095 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
6 / 0 / 16
11,080
791
14,857
13,938
9,204
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
16
10 / 1 / 12
12,174
870
11,108
14,173
17,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Order_69_
Hades
17
9 / 1 / 16
11,248
803
20,565
12,322
9,220
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
8,117
580
8,646
14,945
5,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
andy5264
Gilgamesh
14
2 / 6 / 0
9,963
712
11,882
23,092
18,983
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
0 / 10 / 1
7,848
561
4,557
17,027
7,814
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
4
25
Kills
2
2
Deaths
25
44
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
0
16
14
W
Cabrakan
10
1
12
16
W
Hades
Order_69_
Hades
9
1
16
17
L
0
9
1
0.06
L
Gilgamesh
andy5264
Gilgamesh
2
6
0
0.33
L
Fenrir
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,530
Damage
25,085
40,433
Taken
55,064
35,694
Mitigated
32,712
15,419
Healing
3,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
14,857
3,536
0
4,365
13,938
9,204
776
2,703
11,020
0
47,709
W
Cabrakan
11,108
2,185
0
2,130
14,173
17,270
312
2,622
10,232
24,686
0
W
Hades
Order_69_
Hades
20,565
2,047
1,386
7,538
12,322
9,220
1,202
3,022
9,093
57,016
0
L
8,646
1,289
701
639
14,945
5,915
0
10,026
4,919
27,018
0
L
Gilgamesh
andy5264
Gilgamesh
11,882
4,427
321
1,510
23,092
18,983
0
12,002
11,090
0
43,257
L
Fenrir
4,557
1,162
0
272
17,027
7,814
0
10,120
6,907
0
8,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,502
Gold Earned
25,928
166
Minions Killed
115
10
Camps Cleared
2
818,956
Distance Traveled
631,389
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,080
791
67
5
6
311,975
0
W
Cabrakan
12,174
870
23
2
1
242,152
0
W
Hades
11,248
803
76
5
3
264,829
4
L
Ra
8,117
580
44
3
0
190,137
0
L
Gilgamesh
9,963
712
56
4
2
240,918
0
L
Fenrir
7,848
561
15
1
0
200,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role