Player Matchup

Olorun
Olorun
AFKGecko
Olorun
Level 50
God Stats
3W - 2L
1,671 SR
Queue Stats
35W - 20L
1,514 Elo+
Party 1
Jormungandr
Jormungandr
AxelRoiter
Jormungandr
Level 86
God Stats
11W - 13L
1,518 SR
Queue Stats
380W - 401L
1,440 Elo+
Solo
Danzaburou
Danzaburou
HoiXSenteX
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,297 Elo+
Party 1
Atlas
Atlas
ZombieMO
Atlas
Level 65
God Stats
1W - 0L
1,384 SR
Queue Stats
13W - 11L
1,397 Elo+
Party 1
Awilix
Awilix
mrhallo
Awilix
Level 64
God Stats
11W - 7L
1,648 SR
Queue Stats
36W - 23L
1,480 Elo+
Party 1
Team Averages
Level 56
1,544 SR
1,425 Elo+

VS

Team Averages
Level 61
1,548 SR
1,417 Elo+
Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Baconkeps
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,319 Elo+
Party 2
Aphrodite
Aphrodite
SirChairface
Aphrodite
Level 89
God Stats
2W - 4L
1,419 SR
Queue Stats
455W - 495L
1,464 Elo+
Party 3
Janus
Janus
Vapen
Janus
Level 43
God Stats
1W - 2L
1,499 SR
Queue Stats
26W - 34L
1,382 Elo+
Party 2
Thanatos
Thanatos
ramos42069
Thanatos
Level 118
God Stats
2W - 2L
1,820 SR
Queue Stats
196W - 218L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AFKGecko
Olorun
18
13 / 1 / 10
13,498
643
20,191
17,360
9,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
AxelRoiter
Jormungandr
18
2 / 1 / 6
12,141
578
14,124
14,494
16,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
HoiXSenteX
Danzaburou
16
9 / 3 / 9
11,449
545
11,634
15,082
7,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
ZombieMO
Atlas
14
1 / 1 / 16
10,921
520
8,134
21,033
26,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
mrhallo
Awilix
17
4 / 3 / 12
12,067
575
12,389
18,531
8,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 5 / 1
9,034
430
9,755
13,810
5,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
Baconkeps
Chaac
14
0 / 4 / 1
8,974
427
10,818
26,318
21,942
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
SirChairface
Aphrodite
13
1 / 5 / 3
8,869
422
2,716
15,251
11,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Vapen
Janus
14
3 / 8 / 1
9,685
461
14,687
15,207
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
ramos42069
Thanatos
15
4 / 7 / 4
9,592
457
12,784
20,678
10,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
19
29
Kills
9
9
Deaths
29
53
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
1
0.3
W
Olorun
AFKGecko
Olorun
13
1
10
18
W
Jormungandr
AxelRoiter
Jormungandr
2
1
6
5
L
Chaac
Baconkeps
Chaac
0
4
1
0.13
W
Danzaburou
HoiXSenteX
Danzaburou
9
3
9
4.5
L
Aphrodite
SirChairface
Aphrodite
1
5
3
0.5
L
Janus
Vapen
Janus
3
8
1
0.44
W
Atlas
ZombieMO
Atlas
1
1
16
9
W
Awilix
mrhallo
Awilix
4
3
12
3.33
L
Thanatos
ramos42069
Thanatos
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,472
Damage
50,760
86,500
Taken
91,264
68,307
Mitigated
54,295
21,782
Healing
34,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,755
5,798
0
3,112
13,810
5,328
1,831
6,249
7,561
0
67,338
W
Olorun
AFKGecko
Olorun
20,191
11,959
2,017
8,928
17,360
9,302
8,364
6,952
10,408
100,695
0
W
Jormungandr
AxelRoiter
Jormungandr
14,124
6,151
0
1,440
14,494
16,369
1,738
324
14,170
101,326
0
L
Chaac
Baconkeps
Chaac
10,818
2,201
0
4,318
26,318
21,942
969
16,207
10,067
0
67,108
W
Danzaburou
HoiXSenteX
Danzaburou
11,634
7,409
0
4,352
15,082
7,248
5,426
2,468
12,614
0
63,466
L
Aphrodite
SirChairface
Aphrodite
2,716
716
2,620
5,976
15,251
11,421
189
5,153
10,098
28,716
0
L
Janus
Vapen
Janus
14,687
476
0
2,295
15,207
5,309
688
6,204
8,513
74,006
0
W
Atlas
ZombieMO
Atlas
8,134
3,355
831
3,461
21,033
26,685
521
4,516
16,517
28,238
0
W
Awilix
mrhallo
Awilix
12,389
4,532
0
753
18,531
8,703
716
3,416
15,115
0
106,633
L
Thanatos
ramos42069
Thanatos
12,784
2,672
0
15,778
20,678
10,295
0
8,636
11,952
0
79,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,076
Gold Earned
46,154
571
Minions Killed
486
0
Camps Cleared
0
1,902,005
Distance Traveled
1,767,261
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,034
430
115
5
0
353,781
2
W
Olorun
13,498
643
135
6
0
365,877
2
W
Jormungandr
12,141
578
152
7
0
356,316
3
L
Chaac
8,974
427
112
5
0
380,658
0
W
Danzaburou
11,449
545
103
5
0
356,512
1
L
Aphrodite
8,869
422
52
2
0
332,476
5
L
Janus
9,685
461
107
5
0
341,582
2
W
Atlas
10,921
520
31
1
0
389,619
6
W
Awilix
12,067
575
150
7
0
433,681
1
L
Thanatos
9,592
457
100
5
0
358,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role