Player Matchup

Sobek
Sobek
CptPoopyMcDoody
Sobek
Level 127
God Stats
15W - 15L
1,478 SR
Queue Stats
71W - 50L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
DMA_9300
Baron Samedi
Level 136
God Stats
1W - 0L
1,658 SR
Queue Stats
14W - 16L
1,423 Elo+
Solo
Fenrir
Fenrir
jp6393
Fenrir
Level 126
God Stats
1W - 1L
1,556 SR
Queue Stats
74W - 87L
1,528 Elo+
Solo
Team Averages
Level 130
1,564 SR
1,504 Elo+

VS

Team Averages
Level 102
1,472 SR
1,395 Elo+
Janus
Janus
 
Janus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
fbgvbgyy541qw
Neith
Level 66
God Stats
116W - 154L
1,459 SR
Queue Stats
335W - 522L
1,262 Elo+
Solo
Cthulhu
Cthulhu
th3nitekilla
Cthulhu
Level 89
God Stats
1W - 4L
1,456 SR
Queue Stats
37W - 56L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
7,714
771
3,270
8,659
9,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
DMA_9300
Baron Samedi
11
2 / 0 / 4
6,895
690
8,990
4,849
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
jp6393
Fenrir
12
4 / 0 / 3
7,225
723
5,647
7,601
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 2 / 0
6,189
619
4,160
5,313
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 0
5,519
552
2,403
4,833
1,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
th3nitekilla
Cthulhu
10
0 / 2 / 0
6,387
639
4,910
11,404
9,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
W
1
0
6
4
W
Baron Samedi
DMA_9300
Baron Samedi
2
0
4
4
L
0
3
0
0
W
Fenrir
jp6393
Fenrir
4
0
3
5.5
L
Cthulhu
th3nitekilla
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,907
Damage
11,473
21,109
Taken
21,550
15,821
Mitigated
12,827
12,498
Healing
3,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,160
325
0
794
5,313
2,046
0
4,093
1,220
24,169
0
W
3,270
216
565
3,943
8,659
9,800
0
3,319
5,340
11,803
0
W
Baron Samedi
DMA_9300
Baron Samedi
8,990
1,161
2,020
2,379
4,849
2,388
120
1,692
3,157
28,616
0
L
2,403
477
0
502
4,833
1,772
0
2,633
2,200
0
8,210
W
Fenrir
jp6393
Fenrir
5,647
1,148
0
3,591
7,601
3,633
761
4,268
3,333
0
21,994
L
Cthulhu
th3nitekilla
Cthulhu
4,910
304
184
2,054
11,404
9,009
0
6,049
5,355
12,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,834
Gold Earned
18,095
92
Minions Killed
81
5
Camps Cleared
4
550,392
Distance Traveled
396,618
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,189
619
50
5
4
149,910
2
W
Sobek
7,714
771
17
2
0
175,254
1
W
Baron Samedi
6,895
690
41
4
1
174,069
3
L
Neith
5,519
552
11
1
0
79,639
0
W
Fenrir
7,225
723
34
3
4
201,069
4
L
Cthulhu
6,387
639
20
2
0
167,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role