Player Matchup

Cupid
Cupid
Chosen--xD
Cupid
Level 89
God Stats
2W - 3L
1,631 SR
Queue Stats
60W - 52L
1,660 Elo+
Party 1
Cerberus
Cerberus
ChrisKyle420
Cerberus
Level 125
God Stats
3W - 3L
1,572 SR
Queue Stats
93W - 103L
1,482 Elo+
Solo
Poseidon
Poseidon
Thanks4TheTP--
Poseidon
Level 156
God Stats
19W - 7L
1,765 SR
Queue Stats
93W - 62L
1,639 Elo+
Party 1
Camazotz
Camazotz
ZanMan666
Camazotz
Level 128
God Stats
0W - 2L
1,286 SR
Queue Stats
50W - 65L
1,467 Elo+
Solo
Da Ji
Da Ji
Zeanu
Da Ji
Level 116
God Stats
8W - 6L
1,575 SR
Queue Stats
309W - 298L
1,494 Elo+
Solo
Team Averages
Level 123
1,566 SR
1,548 Elo+

VS

Team Averages
Level 117
1,495 SR
1,496 Elo+
Cupid
Cupid
Illuminus25
Cupid
Level 89
God Stats
4W - 1L
1,569 SR
Queue Stats
7W - 5L
1,480 Elo+
Solo
Kukulkan
Kukulkan
ItzStitchez
Kukulkan
Level 111
God Stats
2W - 4L
1,562 SR
Queue Stats
345W - 347L
1,537 Elo+
Solo
Pele
Pele
MeanPiggy
Pele
Level 153
God Stats
15W - 6L
1,261 SR
Queue Stats
238W - 252L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
XxMadmanjulesXx
Baron Samedi
Level 136
God Stats
4W - 12L
1,500 SR
Queue Stats
160W - 161L
1,533 Elo+
Solo
Khepri
Khepri
jordananderson3
Khepri
Level 97
God Stats
14W - 10L
1,581 SR
Queue Stats
45W - 47L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
3 / 1 / 2
8,872
467
10,808
10,555
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
ChrisKyle420
Cerberus
11
0 / 4 / 6
7,765
409
6,171
20,883
18,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
17
3 / 2 / 2
10,239
539
10,519
10,219
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
ZanMan666
Camazotz
11
0 / 5 / 0
7,487
394
5,126
13,303
6,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Zeanu
Da Ji
11
1 / 5 / 1
7,613
401
10,070
16,845
7,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,870
414
10,206
13,800
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
ItzStitchez
Kukulkan
17
3 / 0 / 4
10,505
553
7,505
7,640
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
17
5 / 2 / 5
10,259
540
11,794
20,409
9,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
XxMadmanjulesXx
Baron Samedi
16
7 / 0 / 1
9,991
526
9,550
12,554
11,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 1 / 3
8,173
430
5,300
12,247
14,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
7
Kills
17
17
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
3
1
2
4
L
Cerberus
ChrisKyle420
Cerberus
0
4
6
0.75
W
2
4
1
0.63
W
Kukulkan
ItzStitchez
Kukulkan
3
0
4
5
W
Pele
5
2
5
3.75
L
Poseidon
3
2
2
2
W
Baron Samedi
XxMadmanjulesXx
Baron Samedi
7
0
1
7.5
L
Camazotz
ZanMan666
Camazotz
0
5
0
0
L
Da Ji
Zeanu
Da Ji
1
5
1
0.3
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,694
Damage
44,355
71,805
Taken
66,650
40,848
Mitigated
44,185
16,708
Healing
26,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
10,808
5,709
728
4,970
10,555
4,523
897
1,673
8,882
0
68,558
L
Cerberus
ChrisKyle420
Cerberus
6,171
716
0
4,386
20,883
18,186
0
5,266
15,574
22,120
0
W
10,206
5,709
1,160
5,834
13,800
5,788
0
5,682
8,118
0
45,276
W
Kukulkan
ItzStitchez
Kukulkan
7,505
1,123
0
1,797
7,640
3,604
336
3,005
4,383
101,095
0
W
Pele
11,794
3,465
0
9,840
20,409
9,099
0
5,047
15,362
0
98,101
L
Poseidon
10,519
1,775
72
2,675
10,219
4,199
0
2,887
7,332
107,771
0
W
Baron Samedi
XxMadmanjulesXx
Baron Samedi
9,550
877
227
5,744
12,554
11,451
1,214
0
12,554
65,658
0
L
Camazotz
ZanMan666
Camazotz
5,126
979
0
3,366
13,303
6,724
507
7,383
5,166
0
37,192
L
Da Ji
Zeanu
Da Ji
10,070
2,623
0
511
16,845
7,216
0
5,697
11,066
0
53,654
W
5,300
661
0
2,153
12,247
14,243
266
2,956
9,291
29,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,976
Gold Earned
46,798
476
Minions Killed
519
0
Camps Cleared
0
1,603,635
Distance Traveled
1,853,163
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,872
467
111
6
0
325,659
6
L
Cerberus
7,765
409
53
3
0
363,475
11
W
Cupid
7,870
414
68
4
0
339,751
3
W
Kukulkan
10,505
553
181
10
0
370,981
3
W
Pele
10,259
540
132
7
0
408,997
6
L
Poseidon
10,239
539
180
9
0
347,127
3
W
Baron Samedi
9,991
526
104
5
0
354,725
2
L
Camazotz
7,487
394
53
3
0
227,782
1
L
Da Ji
7,613
401
79
4
0
339,592
4
W
Khepri
8,173
430
34
2
0
378,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role