Player Matchup

Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nike
Nike
 
Nike
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
ActingYoyo
Ullr
Level 106
God Stats
8W - 11L
1,453 SR
Queue Stats
202W - 166L
1,512 Elo+
Party 1
Janus
Janus
Brocoli1453
Janus
Level 40
God Stats
22W - 16L
1,526 SR
Queue Stats
266W - 256L
1,479 Elo+
Party 4
Aphrodite
Aphrodite
Vexl0
Aphrodite
Level 49
God Stats
1W - 2L
1,341 SR
Queue Stats
60W - 55L
1,467 Elo+
Party 1
Team Averages
Level 61
1,464 SR
1,492 Elo+

VS

Team Averages
Level 52
1,331 SR
1,440 Elo+
Ah Muzen Cab
Ah Muzen Cab
Alexzandor01
Ah Muzen Cab
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,422 Elo+
Party 2
Nu Wa
Nu Wa
Cambodian69
Nu Wa
Level 41
God Stats
6W - 9L
1,326 SR
Queue Stats
325W - 342L
1,418 Elo+
Solo
Bakasura
Bakasura
No-v-aa
Bakasura
Level 108
God Stats
0W - 6L
1,036 SR
Queue Stats
255W - 284L
1,357 Elo+
Party 3
Osiris
Osiris
Tacticsmatt
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 227L
1,422 Elo+
Party 3
Atlas
Atlas
sarkhanvol436
Atlas
Level 78
God Stats
0W - 2L
1,294 SR
Queue Stats
73W - 49L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
12 / 0 / 5
9,736
649
11,975
17,429
7,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
 
Nike
13
7 / 1 / 7
9,162
611
11,885
14,116
10,504
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 4
6,706
447
7,696
11,748
4,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 1 / 9
7,899
527
4,248
5,009
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Vexl0
Aphrodite
10
0 / 3 / 4
6,811
454
2,437
11,194
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alexzandor01
Ah Muzen Cab
12
5 / 2 / 1
7,527
502
13,841
11,014
4,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 3
6,774
452
7,090
8,501
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
No-v-aa
Bakasura
12
1 / 6 / 0
7,125
475
5,612
15,430
5,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
6
0 / 3 / 0
5,382
359
2,770
5,479
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 5
7,429
495
5,991
14,787
14,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
19
Kills
7
7
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
0
5
14.5
W
Nike
 
Nike
7
1
7
10.5
W
0
2
4
1
L
Ah Muzen Cab
Alexzandor01
Ah Muzen Cab
5
2
1
2.75
W
0
1
9
4.5
L
0
6
3
0.25
L
Bakasura
No-v-aa
Bakasura
1
6
0
0.17
L
Osiris
0
3
0
0
W
Aphrodite
Vexl0
Aphrodite
0
3
4
0.67
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,241
Damage
35,304
59,496
Taken
55,211
29,750
Mitigated
30,305
17,624
Healing
13,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,975
7,496
0
7,891
17,429
7,462
793
2,513
14,222
0
76,437
W
Nike
 
Nike
11,885
1,443
0
2,040
14,116
10,504
798
2,391
11,310
0
56,083
W
7,696
3,317
0
540
11,748
4,099
1,071
3,002
8,630
0
49,857
L
Ah Muzen Cab
Alexzandor01
Ah Muzen Cab
13,841
5,944
0
3,889
11,014
4,947
0
964
10,050
0
57,814
W
4,248
904
0
860
5,009
1,631
809
1,182
3,546
65,151
0
L
7,090
1,399
0
140
8,501
3,006
0
2,474
6,027
43,463
0
L
Bakasura
No-v-aa
Bakasura
5,612
3,929
0
3,759
15,430
5,597
829
912
14,518
0
51,104
L
Osiris
2,770
1,187
0
1,670
5,479
2,383
467
39
5,440
0
17,440
W
Aphrodite
Vexl0
Aphrodite
2,437
723
2,215
4,078
11,194
6,054
474
3,087
8,005
19,275
0
L
5,991
1,881
0
3,542
14,787
14,372
0
2,296
12,491
25,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,314
Gold Earned
34,237
482
Minions Killed
329
0
Camps Cleared
0
1,564,923
Distance Traveled
1,230,945
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,736
649
118
8
0
365,796
2
W
Nike
9,162
611
98
7
0
335,732
7
W
Ullr
6,706
447
96
6
0
284,958
3
L
Ah Muzen Cab
7,527
502
91
6
0
268,607
4
W
Janus
7,899
527
131
9
0
305,816
6
L
Nu Wa
6,774
452
79
5
0
256,673
0
L
Bakasura
7,125
475
103
7
0
289,333
1
L
Osiris
5,382
359
24
2
0
121,848
1
W
Aphrodite
6,811
454
39
3
0
272,621
0
L
Atlas
7,429
495
32
2
0
294,484
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role