Player Matchup

Guan Yu
Guan Yu
Silver III
DepthDefying
Guan Yu
Silver III
Level 129
God Stats
5W - 3L
1,603 SR
Queue Stats
7W - 5L
1,448 MMR
Solo
Cabrakan
Cabrakan
Gold I
Dr3adfullttv
Cabrakan
Gold I
Level 86
God Stats
5W - 3L
1,615 SR
Queue Stats
331W - 321L
1,512 MMR
Party 1
Charybdis
Charybdis
Gold V
KingKronosDC84
Charybdis
Gold V
Level 160
God Stats
31W - 42L
1,545 SR
Queue Stats
359W - 376L
1,292 MMR
Party 1
Kali
Kali
Gold III
Reckl3ssGring0
Kali
Gold III
Level 148
God Stats
7W - 3L
1,534 SR
Queue Stats
158W - 158L
1,412 MMR
Solo
Hera
Hera
Silver I
iCxnquer x
Hera
Silver I
Level 109
God Stats
7W - 3L
1,848 SR
Queue Stats
92W - 80L
1,414 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,629 SR
1,416 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,536 SR
1,416 MMR
Cu Chulainn
Cu Chulainn
Silver V
CJWillyMac
Cu Chulainn
Silver V
Level 66
God Stats
3W - 5L
1,331 SR
Queue Stats
135W - 147L
1,398 MMR
Solo
Nemesis
Nemesis
Silver II
KidFrench
Nemesis
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,417 MMR
Solo
Heimdallr
Heimdallr
Silver IV
RodsRAB-NITRA
Heimdallr
Silver IV
Level 87
God Stats
0W - 1L
1,461 SR
Queue Stats
8W - 12L
1,411 MMR
Solo
Cerberus
Cerberus
Gold III
StelarDude
Cerberus
Gold III
Level 88
God Stats
21W - 20L
1,621 SR
Queue Stats
55W - 60L
1,425 MMR
Solo
Chang'e
Chang'e
Gold III
raikudosennin
Chang'e
Gold III
Level 120
God Stats
1W - 1L
1,768 SR
Queue Stats
91W - 93L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DepthDefying
Guan Yu
18
3 / 2 / 4
11,234
535
13,442
19,023
23,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cabrakan
Dr3adfullttv
Cabrakan
15
4 / 0 / 10
10,776
513
9,261
17,726
23,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
KingKronosDC84
Charybdis
17
2 / 1 / 3
10,693
509
9,275
14,051
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 10
10,608
505
9,244
19,046
9,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 0 / 4
11,323
539
22,359
6,435
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Baron SamediArachneLokiMulanShiva

VS

Bans
FreyaXbalanqueLancelotDa JiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CJWillyMac
Cu Chulainn
16
2 / 3 / 0
10,244
488
10,263
19,208
20,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
KidFrench
Nemesis
17
1 / 3 / 0
9,947
474
6,101
16,713
7,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
RodsRAB-NITRA
Heimdallr
14
1 / 6 / 0
8,865
422
8,859
20,197
9,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Cerberus
StelarDude
Cerberus
14
0 / 2 / 1
9,145
435
6,145
18,751
20,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
14
0 / 5 / 0
8,408
400
6,389
16,609
7,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
4
4
Deaths
19
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CJWillyMac
Cu Chulainn
2
3
0
0.67
W
Guan Yu
DepthDefying
Guan Yu
3
2
4
2.5
W
Cabrakan
Dr3adfullttv
Cabrakan
4
0
10
9
L
Nemesis
KidFrench
Nemesis
1
3
0
0.33
W
Charybdis
KingKronosDC84
Charybdis
2
1
3
3.5
W
2
1
10
7
L
Heimdallr
RodsRAB-NITRA
Heimdallr
1
6
0
0.17
L
Cerberus
StelarDude
Cerberus
0
2
1
0.25
W
7
0
4
9
L
Chang'e
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,581
Damage
37,757
76,281
Taken
91,478
65,132
Mitigated
65,440
30,502
Healing
18,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CJWillyMac
Cu Chulainn
10,263
2,544
0
2,421
19,208
20,058
722
2,318
16,890
0
75,437
W
Guan Yu
DepthDefying
Guan Yu
13,442
3,974
1,264
8,285
19,023
23,491
138
288
18,735
0
84,409
W
Cabrakan
Dr3adfullttv
Cabrakan
9,261
1,701
3,231
3,068
17,726
23,620
236
4,890
12,836
26,782
0
L
Nemesis
KidFrench
Nemesis
6,101
2,274
0
813
16,713
7,805
268
3,803
12,910
0
108,031
W
Charybdis
KingKronosDC84
Charybdis
9,275
4,761
0
8,325
14,051
5,470
3,094
1,252
12,799
0
103,779
W
9,244
5,442
0
4,631
19,046
9,450
1,057
4,505
14,541
0
104,235
L
Heimdallr
RodsRAB-NITRA
Heimdallr
8,859
3,699
0
5,386
20,197
9,285
0
6,490
13,707
0
69,151
L
Cerberus
StelarDude
Cerberus
6,145
387
0
3,637
18,751
20,378
0
7,806
10,945
42,584
0
W
22,359
5,638
0
1,698
6,435
3,101
839
2,019
4,416
112,132
0
L
Chang'e
6,389
121
1,597
4,468
16,609
7,914
0
11,203
5,406
75,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,634
Gold Earned
46,609
625
Minions Killed
614
0
Camps Cleared
0
2,206,954
Distance Traveled
1,892,811
41
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,244
488
131
6
0
337,923
1
W
Guan Yu
11,234
535
147
7
0
448,615
6
W
Cabrakan
10,776
513
33
2
0
447,820
9
L
Nemesis
9,947
474
164
8
0
435,083
3
W
Charybdis
10,693
509
150
7
0
418,912
12
W
Kali
10,608
505
131
6
0
463,651
10
L
Heimdallr
8,865
422
106
5
0
327,467
1
L
Cerberus
9,145
435
71
3
0
396,950
5
W
Hera
11,323
539
164
8
0
427,956
4
L
Chang'e
8,408
400
142
7
0
395,388
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role