Player Matchup

Cliodhna
Cliodhna
Gold III
 
Cliodhna
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
 
Ares
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
Ayala1998
Charybdis
Bronze III
Level 47
God Stats
1W - 2L
1,550 SR
Queue Stats
4W - 9L
1,449 MMR
Party 2
Raijin
Raijin
Silver III
Bòtz
Raijin
Silver III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,384 MMR
Solo
Nemesis
Nemesis
Bronze III
bautiigarcia1234
Nemesis
Bronze III
Level 119
God Stats
0W - 1L
1,745 SR
Queue Stats
7W - 14L
1,420 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,559 SR
1,451 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,401 SR
1,291 MMR
Medusa
Medusa
Bronze V
 
Medusa
Bronze V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
 
Athena
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Pichuu2
Zhong Kui
Silver I
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 63L
1,529 MMR
Solo
Ne Zha
Ne Zha
Silver II
jorge_giozzi
Ne Zha
Silver II
Level 119
God Stats
2W - 7L
1,124 SR
Queue Stats
40W - 53L
1,010 MMR
Party 1
Thor
Thor
Silver III
tumama234
Thor
Silver III
Level 65
God Stats
7W - 8L
1,381 SR
Queue Stats
56W - 76L
917 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
0 / 2 / 0
4,919
492
4,174
5,184
1,503
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ares
 
Ares
8
0 / 2 / 0
4,822
482
1,948
7,073
3,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Ayala1998
Charybdis
10
0 / 1 / 0
5,370
537
4,080
4,910
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Bòtz
Raijin
9
0 / 1 / 0
4,745
475
2,704
3,606
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 0 / 0
4,697
470
2,110
6,253
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
GaneshaScyllaApolloAtlas

VS

Bans
LancelotGebChronosBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 0 / 2
5,594
559
4,723
4,951
1,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
 
Athena
7
0 / 0 / 3
5,103
510
2,016
6,941
3,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Pichuu2
Zhong Kui
10
1 / 0 / 0
5,674
567
3,292
3,763
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
10
3 / 0 / 0
5,650
565
2,436
8,531
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
12
2 / 0 / 0
6,988
699
2,898
6,305
2,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
2
0
0
L
Ares
 
Ares
0
2
0
0
W
Medusa
 
Medusa
0
0
2
1
W
Athena
 
Athena
0
0
3
1.5
L
Charybdis
Ayala1998
Charybdis
0
1
0
0
L
Raijin
Bòtz
Raijin
0
1
0
0
W
Zhong Kui
Pichuu2
Zhong Kui
1
0
0
1
L
0
0
0
0
W
Ne Zha
3
0
0
3
W
Thor
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,016
Damage
15,365
27,026
Taken
30,491
10,607
Mitigated
13,059
5,981
Healing
12,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,174
879
0
1,121
5,184
1,503
0
0
5,184
0
27,836
L
Ares
 
Ares
1,948
232
0
1,284
7,073
3,769
0
1,457
5,536
17,204
0
W
Medusa
 
Medusa
4,723
1,936
0
1,000
4,951
1,503
0
642
4,309
0
42,096
W
Athena
 
Athena
2,016
574
0
2,954
6,941
3,392
0
1,394
5,547
17,606
0
L
Charybdis
Ayala1998
Charybdis
4,080
2,849
0
2,150
4,910
1,779
0
109
4,801
0
46,036
L
Raijin
Bòtz
Raijin
2,704
368
0
500
3,606
1,267
0
1,725
1,751
34,670
0
W
Zhong Kui
Pichuu2
Zhong Kui
3,292
386
0
1,580
3,763
2,734
396
1,639
2,124
33,829
0
L
2,110
651
0
926
6,253
2,289
0
1,727
4,446
0
29,229
W
Ne Zha
2,436
753
0
4,249
8,531
2,848
0
920
7,611
0
31,689
W
Thor
2,898
1,213
0
2,783
6,305
2,582
517
57
6,248
0
48,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,553
Gold Earned
29,009
281
Minions Killed
362
0
Camps Cleared
0
903,017
Distance Traveled
1,004,788
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,919
492
57
6
0
154,064
2
L
Ares
4,822
482
24
2
0
179,722
2
W
Medusa
5,594
559
74
7
0
186,740
2
W
Athena
5,103
510
30
3
0
213,679
2
L
Charybdis
5,370
537
84
8
0
169,497
1
L
Raijin
4,745
475
60
6
0
176,558
5
W
Zhong Kui
5,674
567
92
9
0
184,079
4
L
Nemesis
4,697
470
56
6
0
223,176
3
W
Ne Zha
5,650
565
62
6
0
230,310
3
W
Thor
6,988
699
104
10
0
189,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role