Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AyshonJosé
Tsukuyomi
Level 117
God Stats
1W - 0L
1,642 SR
Queue Stats
11W - 6L
1,532 Elo+
Solo
Cabrakan
Cabrakan
Smooke3
Cabrakan
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,395 Elo+
Party 1
Sol
Sol
Tomorroworld
Sol
Level 150
God Stats
1W - 0L
1,681 SR
Queue Stats
25W - 21L
1,533 Elo+
Party 1
Gilgamesh
Gilgamesh
VírusNoob
Gilgamesh
Level 144
God Stats
3W - 2L
1,484 SR
Queue Stats
18W - 16L
1,537 Elo+
Solo
Team Averages
Level 126
1,562 SR
1,499 Elo+

VS

Team Averages
Level 114
1,489 SR
1,491 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Francolifa
Janus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 234L
1,507 Elo+
Solo
Bacchus
Bacchus
Marzipa
Bacchus
Level 160
God Stats
9W - 8L
1,423 SR
Queue Stats
55W - 58L
1,486 Elo+
Solo
Neith
Neith
VladyOp1
Neith
Level 112
God Stats
17W - 19L
1,602 SR
Queue Stats
380W - 379L
1,500 Elo+
Solo
Ullr
Ullr
zKinGzDownGT
Ullr
Level 68
God Stats
8W - 16L
1,418 SR
Queue Stats
267W - 274L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
0 / 1 / 4
8,598
537
5,248
10,353
4,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
AyshonJosé
Tsukuyomi
16
1 / 1 / 4
9,489
593
9,182
13,800
10,748
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Smooke3
Cabrakan
13
1 / 1 / 4
8,159
510
3,314
12,601
14,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 0 / 2
10,231
639
7,657
9,816
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
VírusNoob
Gilgamesh
15
5 / 2 / 2
9,396
587
7,562
12,686
6,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 3 / 2
8,033
502
9,649
14,223
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
11
1 / 5 / 1
6,484
405
3,862
13,449
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Marzipa
Bacchus
1
0 / 0 / 0
2,958
185
0
0
0
Neith
VladyOp1
Neith
13
1 / 2 / 1
7,700
481
7,745
9,644
3,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 1 / 0
6,920
433
4,315
7,378
2,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
5
5
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
1
4
2
L
Sol
 
Sol
2
3
2
1
W
Tsukuyomi
AyshonJosé
Tsukuyomi
1
1
4
3
L
Janus
1
5
1
0.3
L
Bacchus
Marzipa
Bacchus
0
0
0
0
W
Cabrakan
Smooke3
Cabrakan
1
1
4
3
W
4
0
2
5
L
Neith
VladyOp1
Neith
1
2
1
0.75
W
Gilgamesh
VírusNoob
Gilgamesh
5
2
2
3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,963
Damage
25,571
59,256
Taken
44,694
40,831
Mitigated
15,880
19,997
Healing
12,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,248
2,409
0
4,536
10,353
4,343
2,850
1,580
8,773
0
60,634
L
Sol
 
Sol
9,649
4,778
0
6,560
14,223
5,339
450
3,665
10,394
65,297
0
W
Tsukuyomi
AyshonJosé
Tsukuyomi
9,182
1,916
0
2,383
13,800
10,748
1,560
3,390
10,410
0
73,380
L
Janus
3,862
0
0
2,172
13,449
4,250
0
4,510
8,715
35,999
0
L
Bacchus
Marzipa
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
Smooke3
Cabrakan
3,314
436
0
1,867
12,601
14,811
28
2,959
9,642
23,004
0
W
7,657
1,833
0
5,793
9,816
4,200
4,339
2,518
7,107
83,678
0
L
Neith
VladyOp1
Neith
7,745
2,235
0
2,338
9,644
3,634
0
2,368
7,236
0
56,649
W
Gilgamesh
VírusNoob
Gilgamesh
7,562
3,153
0
5,418
12,686
6,729
960
3,537
9,149
0
62,682
L
4,315
779
0
1,704
7,378
2,657
0
0
7,378
0
32,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,873
Gold Earned
32,095
503
Minions Killed
330
0
Camps Cleared
0
1,591,117
Distance Traveled
1,027,841
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,598
537
108
7
0
291,523
0
L
Sol
8,033
502
106
7
0
289,976
2
W
Tsukuyomi
9,489
593
109
7
0
337,264
5
L
Janus
6,484
405
61
4
0
306,326
1
L
Bacchus
2,958
185
0
0
0
0
0
W
Cabrakan
8,159
510
25
2
0
318,660
6
W
Sol
10,231
639
151
9
0
315,031
8
L
Neith
7,700
481
104
7
0
249,339
3
W
Gilgamesh
9,396
587
110
7
0
328,639
2
L
Ullr
6,920
433
59
4
0
182,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role