Player Matchup

Bastet
Bastet
BingChillinggg
Bastet
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
KidKnapper5773
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,534 Elo+
Party 1
Charybdis
Charybdis
gosafule
Charybdis
Level 123
God Stats
10W - 12L
1,560 SR
Queue Stats
56W - 62L
1,490 Elo+
Solo
Team Averages
Level 64
1,520 SR
1,508 Elo+

VS

Team Averages
Level 72
1,473 SR
1,410 Elo+
Loki
Loki
DjSaulTNuts
Loki
Level 106
God Stats
6W - 8L
1,360 SR
Queue Stats
248W - 390L
1,362 Elo+
Solo
Thoth
Thoth
Nollige
Thoth
Level 87
God Stats
63W - 51L
1,530 SR
Queue Stats
117W - 99L
1,549 Elo+
Party 2
Ares
Ares
TekSuitPVP
Ares
Level 23
God Stats
7W - 3L
1,528 SR
Queue Stats
12W - 24L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 1
5,792
579
2,925
10,900
4,208
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
1 / 5 / 0
6,376
638
7,312
9,103
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
gosafule
Charybdis
10
0 / 4 / 2
6,187
619
3,260
8,749
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 8
7,854
785
5,198
6,809
2,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Nollige
Thoth
14
9 / 0 / 9
8,680
868
14,613
6,001
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
4 / 0 / 13
8,850
885
4,586
11,257
12,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
1
Kills
18
18
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
5
2
8
4.5
L
1
5
0
0.2
W
Thoth
Nollige
Thoth
9
0
9
13.5
W
4
0
13
10.5
L
Charybdis
gosafule
Charybdis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,497
Damage
24,397
28,752
Taken
24,067
11,507
Mitigated
19,045
1,264
Healing
5,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,925
1,245
0
242
10,900
4,208
0
6,581
4,051
0
7,030
W
5,198
542
0
500
6,809
2,864
766
1,917
4,726
0
16,837
L
7,312
347
0
330
9,103
3,715
29
5,724
3,130
21,455
0
W
Thoth
Nollige
Thoth
14,613
294
150
1,781
6,001
3,270
573
2,525
3,302
40,846
0
W
4,586
358
0
3,332
11,257
12,911
461
2,560
8,467
9,480
0
L
Charybdis
gosafule
Charybdis
3,260
1,692
0
692
8,749
3,584
0
6,559
1,940
0
20,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,355
Gold Earned
25,384
96
Minions Killed
109
3
Camps Cleared
6
489,550
Distance Traveled
545,563
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,792
579
11
1
0
152,367
0
W
Loki
7,854
785
34
3
1
189,059
2
L
Janus
6,376
638
43
4
1
173,533
0
W
Thoth
8,680
868
59
6
4
176,742
1
W
Ares
8,850
885
16
2
1
179,762
0
L
Charybdis
6,187
619
42
4
2
163,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role