Player Matchup

Jing Wei
Jing Wei
Gold III
FRAMMdeASTORA
Jing Wei
Gold III
Level 159
God Stats
0W - 1L
1,421 SR
Queue Stats
69W - 72L
1,586 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
Zhanoo-
Baron Samedi
Bronze IV
Level 119
God Stats
3W - 1L
1,899 SR
Queue Stats
9W - 7L
1,452 MMR
Party 1
Guan Yu
Guan Yu
Bronze V
biggbudz
Guan Yu
Bronze V
Level 145
God Stats
0W - 1L
1,391 SR
Queue Stats
7W - 5L
1,455 MMR
Party 1
Set
Set
Bronze III
iTkB LYKOS
Set
Bronze III
Level 65
God Stats
1W - 1L
1,400 SR
Queue Stats
8W - 19L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
menacing-cupola
Bacchus
Silver I
Level 106
God Stats
3W - 2L
1,610 SR
Queue Stats
39W - 44L
1,407 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,544 SR
1,480 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,470 SR
1,483 MMR
Olorun
Olorun
Gold V
Bamaboy267
Olorun
Gold V
Level 84
God Stats
4W - 2L
1,375 SR
Queue Stats
129W - 130L
1,384 MMR
Solo
Ravana
Ravana
Gold III
Ramenosophy
Ravana
Gold III
Level 129
God Stats
16W - 21L
1,468 SR
Queue Stats
125W - 126L
1,490 MMR
Solo
Ares
Ares
Gold III
ShadowVoid52
Ares
Gold III
Level 127
God Stats
5W - 3L
1,540 SR
Queue Stats
121W - 126L
1,485 MMR
Solo
Shiva
Shiva
Gold III
itsCoolCat
Shiva
Gold III
Level 106
God Stats
26W - 17L
1,638 SR
Queue Stats
202W - 198L
1,488 MMR
Solo
Janus
Janus
Gold II
pach3xm1x
Janus
Gold II
Level 103
God Stats
4W - 3L
1,328 SR
Queue Stats
105W - 92L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FRAMMdeASTORA
Jing Wei
17
0 / 6 / 6
10,953
456
10,152
24,894
10,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Zhanoo-
Baron Samedi
17
5 / 7 / 3
11,363
473
14,402
20,688
12,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
biggbudz
Guan Yu
15
3 / 2 / 3
10,650
444
11,076
23,004
27,642
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 8 / 4
11,158
465
10,278
26,241
13,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 6 / 5
10,275
428
9,680
24,868
32,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
IzanamiMulanGebArachne

VS

Bans
DanzaburouAthenaCu ChulainnZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bamaboy267
Olorun
19
8 / 2 / 8
13,015
542
15,824
16,823
9,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
20
5 / 1 / 14
13,256
552
18,389
9,116
5,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 2 / 12
12,633
526
12,027
21,752
27,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shiva
20
5 / 2 / 8
13,581
566
16,915
26,213
24,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
pach3xm1x
Janus
17
5 / 5 / 16
12,472
520
22,628
18,989
8,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
12
Kills
29
29
Deaths
12
21
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bamaboy267
Olorun
8
2
8
6
L
Jing Wei
FRAMMdeASTORA
Jing Wei
0
6
6
0.5
W
Ravana
5
1
14
12
W
6
2
12
6
L
Baron Samedi
Zhanoo-
Baron Samedi
5
7
3
0.93
L
Guan Yu
biggbudz
Guan Yu
3
2
3
2.25
L
3
8
4
0.63
W
Shiva
5
2
8
4.5
L
1
6
5
0.58
W
Janus
pach3xm1x
Janus
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,588
Damage
85,783
119,695
Taken
92,893
97,202
Mitigated
76,090
26,115
Healing
31,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bamaboy267
Olorun
15,824
9,931
1,218
8,989
16,823
9,466
6,760
5,590
11,233
116,688
0
L
Jing Wei
FRAMMdeASTORA
Jing Wei
10,152
8,247
0
7,923
24,894
10,441
662
13,725
11,169
0
105,264
W
Ravana
18,389
5,598
0
3,674
9,116
5,898
1,943
2,583
6,533
0
128,466
W
12,027
247
0
3,907
21,752
27,844
675
6,157
14,271
36,050
0
L
Baron Samedi
Zhanoo-
Baron Samedi
14,402
758
1,972
4,335
20,688
12,706
76
9,321
11,367
94,604
0
L
Guan Yu
biggbudz
Guan Yu
11,076
1,632
468
6,717
23,004
27,642
34
6,039
16,965
0
72,909
L
10,278
4,926
0
3,044
26,241
13,892
0
10,620
15,621
0
63,026
W
Shiva
16,915
2,903
154
10,378
26,213
24,475
3,008
2,682
22,110
0
114,429
L
9,680
1,344
0
1,656
24,868
32,521
0
11,978
12,890
39,511
0
W
Janus
pach3xm1x
Janus
22,628
1,347
209
3,075
18,989
8,407
2,831
8,082
10,907
94,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,399
Gold Earned
64,957
532
Minions Killed
680
0
Camps Cleared
0
2,181,529
Distance Traveled
2,442,965
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,015
542
173
7
0
428,642
1
L
Jing Wei
10,953
456
147
6
0
442,891
5
W
Ravana
13,256
552
156
7
0
530,767
6
W
Ares
12,633
526
32
1
0
500,851
13
L
Baron Samedi
11,363
473
123
5
0
395,213
6
L
Guan Yu
10,650
444
126
5
0
457,874
2
L
Set
11,158
465
103
4
0
443,113
0
W
Shiva
13,581
566
176
7
0
489,438
2
L
Bacchus
10,275
428
33
1
0
442,438
1
W
Janus
12,472
520
143
6
0
493,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role