Player Matchup

Sol
Sol
Iron_Del
Sol
Level 27
God Stats
4W - 4L
1,372 SR
Queue Stats
76W - 63L
1,512 Elo+
Party 1
Anubis
Anubis
ModernSekhmeT
Anubis
Level 59
God Stats
3W - 2L
1,627 SR
Queue Stats
134W - 146L
1,426 Elo+
Party 2
Medusa
Medusa
SarousL
Medusa
Level 42
God Stats
1W - 2L
1,256 SR
Queue Stats
105W - 128L
1,436 Elo+
Party 2
Bacchus
Bacchus
Sylfaen-
Bacchus
Level 93
God Stats
1W - 1L
1,299 SR
Queue Stats
142W - 123L
1,472 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zebuth-L2R2
Kumbhakarna
Level 105
God Stats
2W - 0L
1,735 SR
Queue Stats
130W - 97L
1,552 Elo+
Party 1
Team Averages
Level 65
1,458 SR
1,479 Elo+

VS

Team Averages
Level 74
1,469 SR
1,450 Elo+
Heimdallr
Heimdallr
CoreyBer
Heimdallr
Level 96
God Stats
3W - 4L
1,468 SR
Queue Stats
91W - 102L
1,436 Elo+
Solo
Ymir
Ymir
FluxSpirit
Ymir
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 49L
1,467 Elo+
Solo
Thanatos
Thanatos
Grind2019
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Innamon
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,338 Elo+
Solo
Xbalanque
Xbalanque
SalpheT
Xbalanque
Level 127
God Stats
1W - 2L
1,375 SR
Queue Stats
156W - 158L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 27
11,310
943
19,600
13,812
7,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
8 / 4 / 22
10,478
873
15,376
10,841
7,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
SarousL
Medusa
18
12 / 2 / 21
11,272
939
20,188
13,239
8,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Sylfaen-
Bacchus
16
6 / 3 / 27
10,235
853
9,381
19,575
30,179
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Zebuth-L2R2
Kumbhakarna
16
3 / 3 / 25
10,175
848
8,871
24,606
32,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CoreyBer
Heimdallr
13
0 / 10 / 8
7,635
636
12,424
17,574
8,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 6 / 7
9,412
784
12,309
22,930
22,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Grind2019
Thanatos
13
0 / 9 / 4
7,399
617
4,891
11,689
5,263
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Innamon
Achilles
17
8 / 8 / 2
10,365
864
9,688
16,416
10,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Xbalanque
SalpheT
Xbalanque
17
4 / 6 / 3
9,443
787
21,161
14,239
7,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
38
39
Kills
14
14
Deaths
39
122
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CoreyBer
Heimdallr
0
10
8
0.4
L
2
6
7
0.92
L
Thanatos
Grind2019
Thanatos
0
9
4
0.22
L
Achilles
Innamon
Achilles
8
8
2
1.13
W
10
2
27
11.75
W
8
4
22
4.75
L
Xbalanque
SalpheT
Xbalanque
4
6
3
0.92
W
Medusa
SarousL
Medusa
12
2
21
11.25
W
Bacchus
Sylfaen-
Bacchus
6
3
27
6.5
W
Kumbhakarna
Zebuth-L2R2
Kumbhakarna
3
3
25
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,416
Damage
60,473
82,073
Taken
82,848
86,182
Mitigated
54,342
30,486
Healing
18,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CoreyBer
Heimdallr
12,424
5,733
731
1,937
17,574
8,793
0
11,317
6,257
0
19,847
L
12,309
734
349
5,594
22,930
22,291
0
15,164
7,766
22,062
0
L
Thanatos
Grind2019
Thanatos
4,891
562
0
2,380
11,689
5,263
0
7,603
4,086
0
9,229
L
Achilles
Innamon
Achilles
9,688
1,482
323
2,887
16,416
10,237
0
9,586
6,830
0
13,713
W
19,600
9,286
1,642
5,108
13,812
7,667
4,387
2,228
11,584
38,199
0
W
15,376
484
1,308
1,443
10,841
7,219
1,661
1,394
9,447
29,088
0
L
Xbalanque
SalpheT
Xbalanque
21,161
7,809
1,058
2,822
14,239
7,758
0
9,558
4,681
0
43,182
W
Medusa
SarousL
Medusa
20,188
10,709
2,785
3,850
13,239
8,851
1,996
2,252
10,987
0
41,405
W
Bacchus
Sylfaen-
Bacchus
9,381
1,766
1,544
4,496
19,575
30,179
854
2,222
17,353
15,660
0
W
Kumbhakarna
Zebuth-L2R2
Kumbhakarna
8,871
424
1,217
7,093
24,606
32,266
501
4,213
20,393
12,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,470
Gold Earned
44,254
116
Minions Killed
80
0
Camps Cleared
0
1,221,999
Distance Traveled
916,193
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,635
636
13
1
0
180,002
0
L
Ymir
9,412
784
17
1
0
178,295
0
L
Thanatos
7,399
617
8
1
0
176,251
2
L
Achilles
10,365
864
8
1
0
202,027
0
W
Sol
11,310
943
36
3
0
221,484
0
W
Anubis
10,478
873
23
2
0
235,145
0
L
Xbalanque
9,443
787
34
3
0
179,618
0
W
Medusa
11,272
939
49
4
0
222,315
1
W
Bacchus
10,235
853
5
0
0
272,690
0
W
Kumbhakarna
10,175
848
3
0
0
270,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role