Player Matchup

Fenrir
Fenrir
AyeYoApollo
Fenrir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,440 Elo+
Party 3
Agni
Agni
BandoTheBandMan
Agni
Level 66
God Stats
1W - 3L
1,426 SR
Queue Stats
123W - 148L
1,459 Elo+
Party 2
Skadi
Skadi
DiscipleSalty
Skadi
Level 68
God Stats
15W - 10L
1,596 SR
Queue Stats
170W - 203L
1,447 Elo+
Party 2
Heimdallr
Heimdallr
Drayvin09
Heimdallr
Level 98
God Stats
9W - 8L
1,592 SR
Queue Stats
101W - 87L
1,498 Elo+
Party 3
Ymir
Ymir
i_A_BoT213
Ymir
Level 29
God Stats
20W - 18L
1,557 SR
Queue Stats
145W - 155L
1,366 Elo+
Party 2
Team Averages
Level 60
1,534 SR
1,442 Elo+

VS

Team Averages
Level 66
1,587 SR
1,535 Elo+
Athena
Athena
Itzme_antoniooo
Athena
Level 46
God Stats
9W - 4L
1,806 SR
Queue Stats
81W - 72L
1,548 Elo+
Party 1
Lancelot
Lancelot
gambolAP
Lancelot
Level 141
God Stats
6W - 9L
1,473 SR
Queue Stats
76W - 58L
1,581 Elo+
Party 1
Chronos
Chronos
liltwin30
Chronos
Level 45
God Stats
4W - 2L
1,333 SR
Queue Stats
63W - 52L
1,600 Elo+
Party 1
Neith
Neith
tkthesebackshots
Neith
Level 13
God Stats
4W - 1L
1,800 SR
Queue Stats
14W - 7L
1,545 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zombievictim181
Tsukuyomi
Level 83
God Stats
18W - 17L
1,521 SR
Queue Stats
349W - 387L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 7 / 3
7,641
425
7,278
16,722
7,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 4 / 3
9,088
505
12,267
11,423
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 5 / 1
8,744
486
8,366
13,182
5,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Drayvin09
Heimdallr
15
2 / 4 / 1
9,027
502
13,880
14,676
7,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 2 / 6
8,030
446
2,295
13,346
15,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
10,026
557
4,645
17,160
20,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
gambolAP
Lancelot
16
9 / 5 / 8
10,577
588
12,726
16,674
7,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
liltwin30
Chronos
15
1 / 2 / 9
9,909
551
11,548
12,716
5,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 1 / 3
10,479
582
14,858
13,096
5,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Tsukuyomi
zombievictim181
Tsukuyomi
16
2 / 3 / 5
10,069
559
7,201
13,985
12,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
11
Kills
22
22
Deaths
12
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
7
3
0.36
L
5
4
3
1.63
L
3
5
1
0.7
L
Heimdallr
Drayvin09
Heimdallr
2
4
1
0.63
W
3
1
9
7.5
W
Lancelot
gambolAP
Lancelot
9
5
8
2.6
L
0
2
6
1.5
W
Chronos
liltwin30
Chronos
1
2
9
2.75
W
7
1
3
8.5
W
Tsukuyomi
zombievictim181
Tsukuyomi
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,086
Damage
50,978
69,349
Taken
73,631
39,922
Mitigated
52,670
12,313
Healing
20,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,278
1,900
0
3,440
16,722
7,250
134
3,990
12,489
0
43,499
L
12,267
874
0
500
11,423
4,824
0
2,724
8,559
66,917
0
L
8,366
3,945
0
1,445
13,182
5,102
0
690
12,492
0
66,784
L
Heimdallr
Drayvin09
Heimdallr
13,880
6,364
0
3,865
14,676
7,093
1,227
1,771
12,853
0
75,171
W
4,645
734
0
3,201
17,160
20,689
123
4,197
12,963
37,183
0
W
Lancelot
gambolAP
Lancelot
12,726
3,809
0
5,560
16,674
7,751
533
5,980
10,694
0
65,240
L
2,295
204
593
2,470
13,346
15,653
0
6,199
6,763
18,608
0
W
Chronos
liltwin30
Chronos
11,548
1,475
383
3,320
12,716
5,864
1,052
2,932
9,781
69,275
0
W
14,858
5,244
0
3,829
13,096
5,886
2,647
1,960
11,136
0
97,120
W
Tsukuyomi
zombievictim181
Tsukuyomi
7,201
1,383
0
4,430
13,985
12,480
1,388
0
13,985
0
65,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,530
Gold Earned
51,060
432
Minions Killed
554
0
Camps Cleared
0
1,563,501
Distance Traveled
1,894,193
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,641
425
64
4
0
352,240
1
L
Agni
9,088
505
117
7
0
318,368
7
L
Skadi
8,744
486
107
6
0
287,389
3
L
Heimdallr
9,027
502
113
6
0
265,094
9
W
Athena
10,026
557
67
4
0
397,640
3
W
Lancelot
10,577
588
92
5
0
414,225
2
L
Ymir
8,030
446
31
2
0
340,410
1
W
Chronos
9,909
551
125
7
0
325,167
0
W
Neith
10,479
582
151
8
0
322,264
0
W
Tsukuyomi
10,069
559
119
7
0
434,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role