Player Matchup

Hou Yi
Hou Yi
BusinessTime524
Hou Yi
Level 107
God Stats
0W - 4L
1,733 SR
Queue Stats
327W - 349L
1,315 Elo+
Solo
Fenrir
Fenrir
Guih_00
Fenrir
Level 85
God Stats
8W - 9L
1,439 SR
Queue Stats
327W - 376L
1,346 Elo+
Solo
Scylla
Scylla
HatsuneWitch_
Scylla
Level 56
God Stats
46W - 82L
1,367 SR
Queue Stats
69W - 105L
1,279 Elo+
Solo
Atlas
Atlas
XxXTentation311
Atlas
Level 107
God Stats
4W - 4L
1,427 SR
Queue Stats
352W - 397L
1,275 Elo+
Solo
Guan Yu
Guan Yu
wolfhead23
Guan Yu
Level 95
God Stats
8W - 2L
1,264 SR
Queue Stats
53W - 53L
1,344 Elo+
Solo
Team Averages
Level 90
1,446 SR
1,312 Elo+

VS

Team Averages
Level 56
1,481 SR
1,303 Elo+
Danzaburou
Danzaburou
DaSpriteGod
Danzaburou
Level 45
God Stats
2W - 4L
1,388 SR
Queue Stats
32W - 41L
1,255 Elo+
Party 1
Ra
Ra
HOLLOWofCHAOS
Ra
Level 69
God Stats
8W - 9L
1,405 SR
Queue Stats
90W - 129L
1,211 Elo+
Solo
Hachiman
Hachiman
READYPLAYER O
Hachiman
Level 68
God Stats
57W - 31L
1,560 SR
Queue Stats
118W - 103L
1,421 Elo+
Solo
Ymir
Ymir
TrustyPlays
Ymir
Level 28
God Stats
2W - 3L
1,521 SR
Queue Stats
3W - 6L
1,346 Elo+
Party 1
Sol
Sol
iiMadara-89ii
Sol
Level 69
God Stats
7W - 7L
1,529 SR
Queue Stats
252W - 280L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,810
437
3,698
5,136
1,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Guih_00
Fenrir
9
2 / 2 / 0
5,363
488
4,762
9,234
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
5,076
461
1,338
4,470
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
4,728
430
3,446
6,616
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
wolfhead23
Guan Yu
11
4 / 2 / 0
6,499
591
4,983
6,572
4,346
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaSpriteGod
Danzaburou
9
0 / 0 / 2
5,241
476
4,091
4,963
1,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 5 / 0
6,208
564
3,838
9,205
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
READYPLAYER O
Hachiman
10
3 / 1 / 2
5,983
544
3,420
7,186
2,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 1
6,236
567
2,367
5,592
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 2
6,559
596
7,399
8,286
2,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
6
Kills
9
9
Deaths
6
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Danzaburou
DaSpriteGod
Danzaburou
0
0
2
1
L
Fenrir
Guih_00
Fenrir
2
2
0
1
W
2
5
0
0.4
L
0
2
0
0
W
Hachiman
READYPLAYER O
Hachiman
3
1
2
4
W
2
0
1
2.5
L
0
2
1
0.25
W
2
0
2
3
L
Guan Yu
wolfhead23
Guan Yu
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,227
Damage
21,115
32,028
Taken
35,232
14,523
Mitigated
13,563
6,524
Healing
14,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,698
1,345
0
500
5,136
1,588
0
1,217
3,919
0
27,209
W
Danzaburou
DaSpriteGod
Danzaburou
4,091
1,291
0
1,751
4,963
1,492
1,842
1,098
3,495
0
30,317
L
Fenrir
Guih_00
Fenrir
4,762
694
0
3,492
9,234
3,690
0
3,664
5,548
0
25,722
W
3,838
829
0
2,791
9,205
2,964
0
16
9,189
30,978
0
L
1,338
372
0
480
4,470
1,742
1,195
2,844
1,626
28,870
0
W
Hachiman
READYPLAYER O
Hachiman
3,420
1,947
0
2,371
7,186
2,177
1,719
607
6,511
0
30,150
W
2,367
368
397
2,630
5,592
4,290
450
979
4,243
19,684
0
L
3,446
1,090
115
625
6,616
3,157
0
2,161
4,455
15,712
0
W
7,399
2,795
0
4,521
8,286
2,640
2,253
1,286
6,994
44,456
0
L
Guan Yu
wolfhead23
Guan Yu
4,983
681
0
1,312
6,572
4,346
573
3,364
2,876
16
35,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,476
Gold Earned
30,227
236
Minions Killed
278
0
Camps Cleared
0
984,712
Distance Traveled
1,012,479
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,810
437
49
4
0
174,470
0
W
Danzaburou
5,241
476
50
5
0
186,417
2
L
Fenrir
5,363
488
40
4
0
228,414
1
W
Ra
6,208
564
73
7
0
216,337
1
L
Scylla
5,076
461
43
4
0
189,734
0
W
Hachiman
5,983
544
59
5
0
207,019
0
W
Ymir
6,236
567
29
3
0
212,364
1
L
Atlas
4,728
430
37
3
0
181,753
2
W
Sol
6,559
596
67
6
0
190,342
0
L
Guan Yu
6,499
591
67
6
0
210,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role