Player Matchup

Gilgamesh
Gilgamesh
BirdFeetGaming
Gilgamesh
Level 67
God Stats
2W - 1L
1,871 SR
Queue Stats
12W - 13L
1,518 Elo+
Party 2
Hel
Hel
DockC
Hel
Level 89
God Stats
5W - 3L
1,496 SR
Queue Stats
48W - 38L
1,504 Elo+
Party 2
Hun Batz
Hun Batz
ItchyBolls
Hun Batz
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,274 Elo+
Party 2
Artemis
Artemis
Shakalom
Artemis
Level 143
God Stats
5W - 6L
1,720 SR
Queue Stats
413W - 453L
1,421 Elo+
Solo
Ares
Ares
VelociraptorPeen
Ares
Level 11
God Stats
7W - 10L
1,580 SR
Queue Stats
28W - 33L
1,546 Elo+
Party 2
Team Averages
Level 72
1,634 SR
1,453 Elo+

VS

Team Averages
Level 109
1,447 SR
1,519 Elo+
Fafnir
Fafnir
MrSandman9197
Fafnir
Level 129
God Stats
7W - 8L
1,340 SR
Queue Stats
92W - 87L
1,547 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NotoriousGIR
Ah Muzen Cab
Level 99
God Stats
9W - 10L
1,572 SR
Queue Stats
89W - 97L
1,500 Elo+
Party 1
Hades
Hades
Snipers J3w
Hades
Level 129
God Stats
1W - 0L
1,735 SR
Queue Stats
52W - 66L
1,514 Elo+
Party 3
Lancelot
Lancelot
Snipers Remorse
Lancelot
Level 128
God Stats
1W - 1L
1,204 SR
Queue Stats
94W - 110L
1,498 Elo+
Party 3
Tiamat
Tiamat
hectichaos223
Tiamat
Level 58
God Stats
3W - 3L
1,384 SR
Queue Stats
38W - 48L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BirdFeetGaming
Gilgamesh
17
2 / 7 / 6
10,959
645
12,052
24,533
23,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
DockC
Hel
17
3 / 7 / 3
11,146
656
10,710
18,864
9,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
ItchyBolls
Hun Batz
17
2 / 6 / 4
10,879
640
9,632
21,423
10,275
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Shakalom
Artemis
18
2 / 4 / 5
11,090
652
16,597
13,479
6,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 5 / 9
10,140
596
9,121
20,969
17,774
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 18
14,194
835
9,711
18,728
25,678
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
NotoriousGIR
Ah Muzen Cab
19
5 / 1 / 18
12,714
748
16,131
11,639
6,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 6 / 24
12,920
760
26,653
22,318
13,973
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
20
11 / 2 / 12
14,026
825
20,335
19,099
10,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 1 / 16
12,445
732
13,433
11,468
12,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
117
9
Kills
29
29
Deaths
10
27
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BirdFeetGaming
Gilgamesh
2
7
6
0.71
L
Hel
DockC
Hel
3
7
3
0.64
L
Hun Batz
ItchyBolls
Hun Batz
2
6
4
0.67
W
6
0
18
15
W
Ah Muzen Cab
NotoriousGIR
Ah Muzen Cab
5
1
18
14
L
Artemis
Shakalom
Artemis
2
4
5
1.13
W
3
6
24
2.5
W
Lancelot
11
2
12
8.5
L
0
5
9
0.9
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,112
Damage
86,263
99,268
Taken
83,252
66,578
Mitigated
68,402
23,180
Healing
35,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BirdFeetGaming
Gilgamesh
12,052
2,142
0
1,222
24,533
23,190
0
10,483
13,436
0
39,484
L
Hel
DockC
Hel
10,710
353
7,359
6,288
18,864
9,145
0
10,239
8,385
46,734
0
L
Hun Batz
ItchyBolls
Hun Batz
9,632
2,363
0
2,829
21,423
10,275
0
10,546
10,508
0
33,860
W
9,711
1,791
906
6,916
18,728
25,678
924
3,803
14,845
36,058
0
W
Ah Muzen Cab
NotoriousGIR
Ah Muzen Cab
16,131
3,382
0
5,108
11,639
6,020
4,788
1,872
9,680
0
61,506
L
Artemis
Shakalom
Artemis
16,597
6,210
0
2,282
13,479
6,194
0
7,579
5,750
0
49,307
W
26,653
3,178
1,716
9,829
22,318
13,973
850
6,115
15,971
52,910
0
W
Lancelot
20,335
6,007
0
7,717
19,099
10,285
4,303
4,243
14,623
0
68,522
L
9,121
240
301
2,899
20,969
17,774
0
9,339
10,863
20,583
0
W
13,433
1,334
0
2,899
11,468
12,446
905
3,798
7,551
40,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,214
Gold Earned
66,299
293
Minions Killed
300
0
Camps Cleared
0
1,518,210
Distance Traveled
1,831,995
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,959
645
60
4
0
321,264
0
L
Hel
11,146
656
89
5
0
305,842
3
L
Hun Batz
10,879
640
62
4
0
297,525
0
W
Fafnir
14,194
835
27
2
0
350,921
3
W
Ah Muzen Cab
12,714
748
84
5
0
386,856
1
L
Artemis
11,090
652
72
4
0
305,663
1
W
Hades
12,920
760
67
4
0
327,841
0
W
Lancelot
14,026
825
76
4
0
404,144
2
L
Ares
10,140
596
10
1
0
287,916
0
W
Tiamat
12,445
732
46
3
0
362,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role