Player Matchup

Atlas
Atlas
DiamondPinecone
Atlas
Level 104
God Stats
31W - 29L
1,572 SR
Queue Stats
356W - 281L
1,595 Elo+
Party 1
Zeus
Zeus
Loudmouthzombie7
Zeus
Level 58
God Stats
2W - 0L
1,275 SR
Queue Stats
8W - 16L
1,225 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OoooBarracuda
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,724 SR
Queue Stats
77W - 39L
1,707 Elo+
Party 1
Team Averages
Level 77
1,523 SR
1,509 Elo+

VS

Team Averages
Level 121
1,604 SR
1,420 Elo+
Merlin
Merlin
LEJ28
Merlin
Level 152
God Stats
1W - 1L
1,522 SR
Queue Stats
23W - 22L
1,485 Elo+
Solo
Fenrir
Fenrir
Pizza Evoli
Fenrir
Level 107
God Stats
1W - 1L
1,656 SR
Queue Stats
33W - 44L
1,401 Elo+
Solo
Hercules
Hercules
WirZeGoLdZz
Hercules
Level 103
God Stats
3W - 12L
1,635 SR
Queue Stats
100W - 145L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 10
11,960
748
16,473
17,590
14,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 4 / 7
10,251
641
5,439
8,620
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
OoooBarracuda
Ah Muzen Cab
19
8 / 0 / 8
12,271
767
28,630
10,549
4,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LEJ28
Merlin
16
1 / 5 / 4
10,306
644
16,253
14,199
6,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
14
3 / 7 / 2
10,193
637
8,900
19,529
17,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
WirZeGoLdZz
Hercules
15
1 / 5 / 3
9,828
614
6,067
21,883
21,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
17
Kills
5
5
Deaths
17
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
L
Merlin
LEJ28
Merlin
1
5
4
0.6
W
2
4
7
1.38
W
Ah Muzen Cab
OoooBarracuda
Ah Muzen Cab
8
0
8
12
L
Fenrir
3
7
2
0.57
L
Hercules
WirZeGoLdZz
Hercules
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,542
Damage
31,220
36,759
Taken
55,611
23,268
Mitigated
44,746
9,569
Healing
16,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,473
5,323
0
4,373
17,590
14,294
0
9,047
8,254
40,413
0
L
Merlin
LEJ28
Merlin
16,253
362
0
3,899
14,199
6,154
0
6,081
7,821
70,504
0
W
5,439
876
0
396
8,620
4,139
0
3,644
4,839
19,311
0
W
Ah Muzen Cab
OoooBarracuda
Ah Muzen Cab
28,630
14,676
0
4,800
10,549
4,835
691
4,202
6,278
0
72,045
L
Fenrir
8,900
790
435
4,425
19,529
17,590
0
6,283
12,933
0
15,874
L
Hercules
WirZeGoLdZz
Hercules
6,067
941
893
7,230
21,883
21,002
0
8,744
12,459
157
15,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,482
Gold Earned
30,327
193
Minions Killed
193
8
Camps Cleared
6
934,655
Distance Traveled
825,777
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,960
748
60
4
4
321,683
2
L
Merlin
10,306
644
131
8
5
258,992
5
W
Zeus
10,251
641
30
2
0
269,990
1
W
Ah Muzen Cab
12,271
767
103
6
4
342,982
1
L
Fenrir
10,193
637
31
2
0
291,256
5
L
Hercules
9,828
614
31
2
1
275,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role