Player Matchup

Gilgamesh
Gilgamesh
Its Statics
Gilgamesh
Level 43
God Stats
52W - 28L
1,659 SR
Queue Stats
57W - 38L
1,568 Elo+
Party 2
Yemoja
Yemoja
John Mungus7151
Yemoja
Level 81
God Stats
3W - 8L
1,500 SR
Queue Stats
97W - 71L
1,603 Elo+
Party 2
Poseidon
Poseidon
The12Docter
Poseidon
Level 127
God Stats
2W - 3L
1,238 SR
Queue Stats
391W - 237L
1,591 Elo+
Party 2
Team Averages
Level 84
1,466 SR
1,587 Elo+

VS

Team Averages
Level 38
1,532 SR
1,442 Elo+
Khepri
Khepri
ColbyHockey7
Khepri
Level 29
God Stats
16W - 9L
1,578 SR
Queue Stats
117W - 121L
1,446 Elo+
Party 1
Olorun
Olorun
Getgoodp
Olorun
Level 15
God Stats
15W - 5L
1,621 SR
Queue Stats
21W - 16L
1,448 Elo+
Party 1
Mulan
Mulan
x dat sword x
Mulan
Level 69
God Stats
10W - 8L
1,397 SR
Queue Stats
176W - 175L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Its Statics
Gilgamesh
19
6 / 4 / 12
14,653
666
27,563
31,718
30,140
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
6 / 2 / 11
15,213
692
10,248
25,542
40,046
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
The12Docter
Poseidon
20
7 / 4 / 10
15,274
694
29,879
16,949
8,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
0 / 5 / 10
12,492
568
7,272
26,018
39,613
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Getgoodp
Olorun
20
9 / 5 / 1
15,744
716
24,054
25,034
14,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 9 / 8
12,463
567
22,104
27,134
34,192
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
19
Kills
10
10
Deaths
19
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
5
10
1
L
Olorun
Getgoodp
Olorun
9
5
1
1.9
W
Gilgamesh
Its Statics
Gilgamesh
6
4
12
3
W
6
2
11
5.75
W
Poseidon
The12Docter
Poseidon
7
4
10
3
L
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,690
Damage
53,430
74,209
Taken
78,186
78,218
Mitigated
87,815
22,934
Healing
11,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
7,272
957
143
423
26,018
39,613
126
14,879
11,139
13,662
0
L
Olorun
Getgoodp
Olorun
24,054
12,707
2,107
7,106
25,034
14,010
1,326
13,025
12,009
80,646
0
W
Gilgamesh
Its Statics
Gilgamesh
27,563
6,374
1,057
2,809
31,718
30,140
478
13,697
18,021
0
58,395
W
10,248
3,498
7,987
6,657
25,542
40,046
344
11,927
13,615
22,044
0
W
Poseidon
The12Docter
Poseidon
29,879
3,686
404
4,020
16,949
8,032
1,310
6,108
9,965
103,473
0
L
22,104
4,000
0
1,429
27,134
34,192
310
12,824
14,310
0
46,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,140
Gold Earned
40,699
207
Minions Killed
180
12
Camps Cleared
3
1,172,571
Distance Traveled
1,098,038
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,492
568
13
1
0
379,233
0
L
Olorun
15,744
716
114
5
3
347,929
0
W
Gilgamesh
14,653
666
42
2
4
397,095
0
W
Yemoja
15,213
692
28
1
2
367,171
0
W
Poseidon
15,274
694
137
6
6
408,305
2
L
Mulan
12,463
567
53
2
0
370,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role