Player Matchup

Apollo
Apollo
Charismatica96
Apollo
Level 69
God Stats
8W - 4L
1,827 SR
Queue Stats
285W - 328L
1,385 Elo+
Party 2
Sylvanus
Sylvanus
GanoN the BeasT
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,353 Elo+
Party 1
Bacchus
Bacchus
Greeeeny
Bacchus
Level 56
God Stats
9W - 8L
1,507 SR
Queue Stats
140W - 135L
1,414 Elo+
Party 2
He Bo
He Bo
Xx0Leonie0xX
He Bo
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 54L
1,435 Elo+
Party 1
Thanatos
Thanatos
vic-competi_1991
Thanatos
Level 88
God Stats
6W - 3L
1,866 SR
Queue Stats
307W - 340L
1,303 Elo+
Solo
Team Averages
Level 66
1,640 SR
1,378 Elo+

VS

Team Averages
Level 95
1,392 SR
1,419 Elo+
Ymir
Ymir
 
Ymir
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BARIL LEONIDAS
Chang'e
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 81L
1,440 Elo+
Solo
Thor
Thor
CERTYONOK
Thor
Level 91
God Stats
2W - 3L
1,302 SR
Queue Stats
143W - 158L
1,390 Elo+
Solo
He Bo
He Bo
Melo004
He Bo
Level 84
God Stats
3W - 4L
1,157 SR
Queue Stats
166W - 176L
1,453 Elo+
Solo
Ne Zha
Ne Zha
guzzleram
Ne Zha
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
334W - 339L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 6
13,976
699
23,235
22,260
15,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
20
1 / 5 / 12
11,955
598
10,830
26,480
38,951
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Greeeeny
Bacchus
20
2 / 6 / 14
12,089
604
21,019
25,876
54,301
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
6 / 9 / 5
13,532
677
22,727
21,455
12,261
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
1 / 6 / 5
10,665
533
9,641
15,895
10,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
1 / 3 / 21
12,024
601
9,612
37,598
41,465
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
1 / 2 / 19
12,723
636
15,684
18,442
10,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
20
12 / 5 / 10
13,852
693
20,695
19,894
12,195
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

He Bo
Melo004
He Bo
20
4 / 3 / 22
12,987
649
23,592
15,860
8,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
guzzleram
Ne Zha
20
16 / 5 / 10
14,897
745
24,418
25,355
37,071
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
116
18
Kills
34
34
Deaths
18
42
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
21
3.83
W
1
2
19
5.25
W
Thor
12
5
10
3.4
L
8
8
6
1.38
L
Sylvanus
1
5
12
1.4
L
Bacchus
Greeeeny
Bacchus
2
6
14
1.5
W
He Bo
Melo004
He Bo
4
3
22
5
L
6
9
5
0.94
W
Ne Zha
guzzleram
Ne Zha
16
5
10
4.2
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,452
Damage
94,001
111,966
Taken
117,149
130,813
Mitigated
110,011
37,683
Healing
47,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,612
1,588
2,046
7,638
37,598
41,465
772
17,992
19,606
22,575
0
W
15,684
2,263
16,479
6,401
18,442
10,598
1,745
10,271
8,171
43,753
0
W
Thor
20,695
9,343
1,840
1,651
19,894
12,195
1,832
9,589
10,305
0
32,917
L
23,235
12,798
1,264
1,877
22,260
15,039
4,025
7,680
14,580
0
51,496
L
Sylvanus
10,830
3,126
7,168
8,847
26,480
38,951
1,164
13,902
12,578
20,571
0
L
Bacchus
Greeeeny
Bacchus
21,019
1,301
2,603
2,763
25,876
54,301
68
13,746
12,130
36,015
0
W
He Bo
Melo004
He Bo
23,592
3,962
3,503
1,428
15,860
8,682
1,003
6,610
9,250
45,063
0
L
22,727
1,578
2,514
4,025
21,455
12,261
2,499
8,881
12,574
45,686
0
W
Ne Zha
guzzleram
Ne Zha
24,418
6,971
2,839
3,694
25,355
37,071
1,687
10,114
15,241
41
49,667
L
9,641
1,450
505
6,117
15,895
10,261
436
4,720
11,175
0
13,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,217
Gold Earned
66,483
161
Minions Killed
214
0
Camps Cleared
0
1,542,959
Distance Traveled
1,772,601
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,024
601
21
1
0
338,908
1
W
Chang'e
12,723
636
90
5
0
352,610
1
W
Thor
13,852
693
18
1
0
358,590
1
L
Apollo
13,976
699
74
4
0
298,768
4
L
Sylvanus
11,955
598
23
1
0
286,930
0
L
Bacchus
12,089
604
24
1
0
331,109
0
W
He Bo
12,987
649
55
3
0
367,544
1
L
He Bo
13,532
677
35
2
0
302,562
2
W
Ne Zha
14,897
745
30
2
0
354,949
0
L
Thanatos
10,665
533
5
0
0
323,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role