Player Matchup

Athena
Athena
Itzme_antoniooo
Athena
Level 46
God Stats
9W - 4L
1,747 SR
Queue Stats
81W - 72L
1,532 Elo+
Party 1
Lancelot
Lancelot
gambolAP
Lancelot
Level 141
God Stats
6W - 9L
1,427 SR
Queue Stats
76W - 58L
1,574 Elo+
Party 1
Chronos
Chronos
liltwin30
Chronos
Level 45
God Stats
4W - 2L
1,080 SR
Queue Stats
63W - 52L
1,584 Elo+
Party 1
Amaterasu
Amaterasu
mtz1980
Amaterasu
Level 47
God Stats
8W - 5L
1,878 SR
Queue Stats
36W - 50L
1,622 Elo+
Solo
Neith
Neith
tkthesebackshots
Neith
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 7L
1,522 Elo+
Party 1
Team Averages
Level 58
1,526 SR
1,567 Elo+

VS

Team Averages
Level 56
1,613 SR
1,425 Elo+
Bellona
Bellona
Atu_servicio43
Bellona
Level 17
God Stats
10W - 11L
1,791 SR
Queue Stats
258W - 291L
1,415 Elo+
Party 2
Arachne
Arachne
BandoTheBandMan
Arachne
Level 66
God Stats
3W - 8L
1,390 SR
Queue Stats
123W - 148L
1,467 Elo+
Party 3
Skadi
Skadi
DiscipleSalty
Skadi
Level 68
God Stats
15W - 10L
1,621 SR
Queue Stats
170W - 203L
1,455 Elo+
Party 3
Zeus
Zeus
aristi_roa
Zeus
Level 100
God Stats
3W - 5L
1,681 SR
Queue Stats
96W - 108L
1,417 Elo+
Party 2
Ymir
Ymir
i_A_BoT213
Ymir
Level 29
God Stats
20W - 18L
1,584 SR
Queue Stats
145W - 155L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 8
5,978
543
2,792
7,939
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
gambolAP
Lancelot
11
8 / 3 / 3
6,835
621
6,514
8,035
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
liltwin30
Chronos
10
0 / 0 / 5
5,812
528
3,093
4,797
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amaterasu
mtz1980
Amaterasu
11
0 / 0 / 0
5,393
490
2,724
9,144
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 0 / 4
6,634
603
8,685
5,839
1,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,336
576
5,853
7,048
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 2
6,014
547
2,602
9,378
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 5 / 1
5,014
456
3,729
7,577
1,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 3 / 0
5,849
532
2,384
4,781
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 0
5,457
496
1,118
7,843
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
2
3
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
2
2
0.5
L
0
5
1
0.1
W
0
0
8
4
L
1
3
0
0.33
W
Lancelot
gambolAP
Lancelot
8
3
3
3.17
L
1
3
0
0.33
W
Chronos
liltwin30
Chronos
0
0
5
2.5
W
Amaterasu
mtz1980
Amaterasu
0
0
0
0
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,808
Damage
15,686
35,754
Taken
36,627
17,748
Mitigated
17,130
14,074
Healing
7,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,853
3,120
0
3,597
7,048
5,738
0
791
6,257
0
46,949
L
2,602
2,081
0
1,431
9,378
3,394
0
565
8,773
0
45,876
L
3,729
1,495
0
600
7,577
1,831
53
783
6,762
0
27,468
W
2,792
1,051
0
2,152
7,939
6,231
456
565
7,374
23,058
0
L
2,384
233
0
691
4,781
1,804
1,061
1,617
3,056
33,060
0
W
Lancelot
gambolAP
Lancelot
6,514
1,205
0
2,968
8,035
3,211
0
353
7,624
0
35,033
L
1,118
238
124
977
7,843
4,363
260
1,869
5,894
12,274
0
W
Chronos
liltwin30
Chronos
3,093
532
0
1,129
4,797
1,796
1,457
1,924
2,621
33,084
0
W
Amaterasu
mtz1980
Amaterasu
2,724
1,390
0
5,584
9,144
4,788
0
0
9,144
0
34,563
W
8,685
4,567
0
2,241
5,839
1,722
1,008
350
5,489
0
51,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,652
Gold Earned
28,670
319
Minions Killed
300
0
Camps Cleared
0
1,048,023
Distance Traveled
1,017,558
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,336
576
90
8
0
202,168
5
L
Arachne
6,014
547
72
7
0
256,186
5
L
Skadi
5,014
456
46
4
0
186,149
1
W
Athena
5,978
543
29
3
0
212,406
0
L
Zeus
5,849
532
64
6
0
166,765
3
W
Lancelot
6,835
621
56
5
0
234,438
0
L
Ymir
5,457
496
28
3
0
206,290
1
W
Chronos
5,812
528
83
8
0
195,432
0
W
Amaterasu
5,393
490
70
6
0
218,526
1
W
Neith
6,634
603
81
7
0
187,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role