Player Matchup

Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
BabuBomp64
Kumbhakarna
Silver I
Level 94
God Stats
0W - 1L
1,594 SR
Queue Stats
17W - 18L
1,534 MMR
Solo
Chang'e
Chang'e
Gold III
Wos ds37191
Chang'e
Gold III
Level 80
God Stats
2W - 2L
1,843 SR
Queue Stats
254W - 266L
1,568 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
arduvi27
Erlang Shen
Silver I
Level 117
God Stats
3W - 2L
1,677 SR
Queue Stats
13W - 14L
1,536 MMR
Solo
King Arthur
King Arthur
Bronze III
bTLorick
King Arthur
Bronze III
Level 149
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,667 SR
1,528 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,518 SR
1,525 MMR
Olorun
Olorun
Gold IV
 
Olorun
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold II
FoggyGem80
Thoth
Gold II
Level 107
God Stats
23W - 16L
1,355 SR
Queue Stats
208W - 209L
1,545 MMR
Solo
Loki
Loki
Gold III
PrinzKelevra
Loki
Gold III
Level 158
God Stats
39W - 26L
1,482 SR
Queue Stats
197W - 203L
1,546 MMR
Solo
Ymir
Ymir
Bronze III
Tanner ODST
Ymir
Bronze III
Level 67
God Stats
1W - 2L
1,448 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
YogixBear1011
Amaterasu
Platinum IV
Level 159
God Stats
10W - 4L
1,804 SR
Queue Stats
303W - 288L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 0 / 0
3,764
538
3,384
3,672
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
BabuBomp64
Kumbhakarna
5
0 / 2 / 0
3,836
548
982
6,403
3,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Wos ds37191
Chang'e
8
1 / 0 / 0
4,595
656
785
3,788
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
arduvi27
Erlang Shen
6
0 / 3 / 1
3,835
548
3,121
6,178
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
bTLorick
King Arthur
3
0 / 4 / 0
3,223
460
1,121
5,336
3,720
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
KaliArachneFreyaAchilles

VS

Bans
MercuryHadesAthenaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
3 / 0 / 0
4,721
674
5,060
3,599
1,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thoth
9
0 / 0 / 0
4,888
698
2,395
2,527
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 1 / 3
4,921
703
2,517
4,751
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 2
4,153
593
2,196
4,359
2,225
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
YogixBear1011
Amaterasu
8
4 / 0 / 2
5,441
777
4,485
5,739
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
9
9
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
W
Olorun
 
Olorun
3
0
0
3
L
Kumbhakarna
BabuBomp64
Kumbhakarna
0
2
0
0
W
Thoth
0
0
0
0
W
2
1
3
3.5
W
0
0
2
1
L
Chang'e
Wos ds37191
Chang'e
1
0
0
1
W
Amaterasu
YogixBear1011
Amaterasu
4
0
2
5
L
Erlang Shen
arduvi27
Erlang Shen
0
3
1
0.17
L
King Arthur
bTLorick
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,393
Damage
16,653
25,377
Taken
20,975
11,367
Mitigated
8,203
7,435
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,384
1,690
0
2,611
3,672
1,137
0
1,746
1,926
0
22,288
W
Olorun
 
Olorun
5,060
3,753
473
2,046
3,599
1,038
60
235
3,364
34,471
0
L
Kumbhakarna
BabuBomp64
Kumbhakarna
982
79
0
1,222
6,403
3,010
0
4,944
1,459
10,350
0
W
Thoth
2,395
225
0
921
2,527
696
0
251
2,276
34,672
0
W
2,517
724
0
2,271
4,751
1,494
0
534
4,217
0
21,269
W
2,196
1,058
415
751
4,359
2,225
50
747
3,612
8,125
0
L
Chang'e
Wos ds37191
Chang'e
785
41
199
1,590
3,788
1,192
0
2,263
1,525
28,562
0
W
Amaterasu
YogixBear1011
Amaterasu
4,485
2,300
0
2,757
5,739
2,750
94
0
5,739
0
30,229
L
Erlang Shen
arduvi27
Erlang Shen
3,121
1,657
0
1,813
6,178
2,308
0
698
5,480
0
14,820
L
King Arthur
bTLorick
King Arthur
1,121
488
0
0
5,336
3,720
0
0
5,336
0
5,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,253
Gold Earned
24,124
143
Minions Killed
246
0
Camps Cleared
0
686,151
Distance Traveled
728,337
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,764
538
35
5
0
116,029
2
W
Olorun
4,721
674
55
8
0
118,246
2
L
Kumbhakarna
3,836
548
11
2
0
144,522
1
W
Thoth
4,888
698
65
9
0
139,248
3
W
Loki
4,921
703
56
8
0
167,819
3
W
Ymir
4,153
593
15
2
0
143,267
1
L
Chang'e
4,595
656
59
8
0
142,487
5
W
Amaterasu
5,441
777
55
8
0
159,757
1
L
Erlang Shen
3,835
548
32
5
0
164,448
1
L
King Arthur
3,223
460
6
1
0
118,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role