Player Matchup

Ullr
Ullr
BaseGodEric
Ullr
Level 125
God Stats
69W - 55L
1,667 SR
Queue Stats
429W - 381L
1,561 Elo+
Party 2
Gilgamesh
Gilgamesh
DarshanP
Gilgamesh
Level 64
God Stats
1W - 1L
1,316 SR
Queue Stats
5W - 10L
1,282 Elo+
Party 1
Vamana
Vamana
SatinyPilot5732
Vamana
Level 60
God Stats
1W - 4L
1,148 SR
Queue Stats
2W - 7L
1,120 Elo+
Party 1
Baron Samedi
Baron Samedi
SaturnKT
Baron Samedi
Level 57
God Stats
4W - 5L
1,347 SR
Queue Stats
4W - 9L
1,261 Elo+
Party 1
Fafnir
Fafnir
UnfeedGorilla
Fafnir
Level 101
God Stats
4W - 8L
1,567 SR
Queue Stats
349W - 333L
1,593 Elo+
Party 2
Team Averages
Level 81
1,409 SR
1,363 Elo+

VS

Team Averages
Level 73
1,494 SR
1,542 Elo+
Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Gorkk10
Merlin
Level 45
God Stats
2W - 2L
1,743 SR
Queue Stats
80W - 54L
1,648 Elo+
Solo
Ullr
Ullr
HaloZ Hype
Ullr
Level 144
God Stats
2W - 4L
1,534 SR
Queue Stats
32W - 26L
1,625 Elo+
Solo
Rama
Rama
LadriChan
Rama
Level 54
God Stats
0W - 2L
1,192 SR
Queue Stats
18W - 25L
1,438 Elo+
Solo
Thanatos
Thanatos
Thegoodmantwo
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 5
8,821
882
16,068
14,708
8,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
DarshanP
Gilgamesh
13
1 / 3 / 7
8,038
804
6,243
12,117
9,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 2 / 9
7,538
754
5,090
11,526
10,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
SaturnKT
Baron Samedi
16
4 / 0 / 4
8,746
875
7,040
4,699
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 2 / 9
9,391
939
8,318
13,685
17,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 4 / 1
7,142
714
6,333
10,201
4,495
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Gorkk10
Merlin
15
4 / 2 / 3
8,067
807
15,161
7,345
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 5
8,833
883
11,415
12,368
6,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
13
0 / 3 / 5
7,136
714
6,674
11,882
4,875
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Thegoodmantwo
Thanatos
12
0 / 6 / 4
6,753
675
2,532
7,885
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
18
Kills
9
9
Deaths
18
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
1
0.38
W
7
2
5
4.75
W
Gilgamesh
DarshanP
Gilgamesh
1
3
7
1.5
L
Merlin
Gorkk10
Merlin
4
2
3
2.75
L
4
3
5
2.17
L
Rama
0
3
5
0.83
W
0
2
9
2.25
W
Baron Samedi
SaturnKT
Baron Samedi
4
0
4
6
L
Thanatos
Thegoodmantwo
Thanatos
0
6
4
0.33
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,759
Damage
42,115
56,735
Taken
49,681
48,313
Mitigated
22,943
14,048
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,333
2,490
14
1,644
10,201
4,495
1,018
3,471
6,554
0
20,800
W
16,068
5,683
0
2,720
14,708
8,229
376
4,114
10,312
0
38,382
W
Gilgamesh
DarshanP
Gilgamesh
6,243
1,296
1,327
1,460
12,117
9,313
1,480
2,978
8,732
0
12,967
L
Merlin
Gorkk10
Merlin
15,161
985
0
1,214
7,345
3,310
0
1,741
5,507
28,227
0
L
11,415
4,263
0
918
12,368
6,384
0
2,548
9,725
0
39,169
L
Rama
6,674
4,956
0
1,512
11,882
4,875
157
5,029
6,693
0
20,640
W
5,090
1,714
0
2,149
11,526
10,541
693
2,979
8,183
0
16,249
W
Baron Samedi
SaturnKT
Baron Samedi
7,040
761
1,658
1,781
4,699
2,633
260
903
3,682
31,469
0
L
Thanatos
Thegoodmantwo
Thanatos
2,532
0
0
1,145
7,885
3,879
0
2,569
5,247
0
4,473
W
8,318
2,809
0
2,953
13,685
17,597
111
2,762
10,665
13,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,534
Gold Earned
37,931
175
Minions Killed
186
0
Camps Cleared
0
1,175,892
Distance Traveled
977,011
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,142
714
42
4
0
170,713
0
W
Ullr
8,821
882
52
5
0
233,647
3
W
Gilgamesh
8,038
804
16
2
0
241,028
4
L
Merlin
8,067
807
35
4
0
193,014
0
L
Ullr
8,833
883
69
7
0
218,306
3
L
Rama
7,136
714
38
4
0
180,539
2
W
Vamana
7,538
754
28
3
0
243,765
0
W
Baron Samedi
8,746
875
66
7
0
215,749
3
L
Thanatos
6,753
675
2
0
0
214,439
0
W
Fafnir
9,391
939
13
1
0
241,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role