Player Matchup

Pele
Pele
Alllbaba
Pele
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 27L
1,416 Elo+
Solo
Chang'e
Chang'e
JagerBomb4Days
Chang'e
Level 106
God Stats
5W - 10L
1,461 SR
Queue Stats
280W - 297L
1,360 Elo+
Solo
Loki
Loki
Tragik Royalty
Loki
Level 156
God Stats
2W - 6L
1,341 SR
Queue Stats
495W - 515L
1,512 Elo+
Solo
Tyr
Tyr
sangcanton96
Tyr
Level 97
God Stats
4W - 3L
1,844 SR
Queue Stats
122W - 118L
1,485 Elo+
Solo
Danzaburou
Danzaburou
shaneporsch
Danzaburou
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,270 Elo+
Solo
Team Averages
Level 97
1,529 SR
1,409 Elo+

VS

Team Averages
Level 102
1,474 SR
1,428 Elo+
Scylla
Scylla
Cman326
Scylla
Level 127
God Stats
1W - 1L
1,322 SR
Queue Stats
184W - 179L
1,511 Elo+
Solo
King Arthur
King Arthur
Maurix97
King Arthur
Level 131
God Stats
105W - 99L
1,525 SR
Queue Stats
762W - 753L
1,529 Elo+
Solo
Achilles
Achilles
Tisuki8452
Achilles
Level 55
God Stats
1W - 0L
1,538 SR
Queue Stats
20W - 31L
1,303 Elo+
Solo
Jormungandr
Jormungandr
thatboykj954
Jormungandr
Level 72
God Stats
18W - 25L
1,487 SR
Queue Stats
335W - 333L
1,415 Elo+
Solo
Danzaburou
Danzaburou
tkdluke
Danzaburou
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
438W - 469L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
0 / 5 / 2
10,804
432
13,804
24,079
17,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 4 / 3
10,617
425
16,790
21,063
14,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 2 / 3
10,719
429
8,229
20,417
9,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 7 / 6
10,403
416
9,482
27,660
30,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
shaneporsch
Danzaburou
16
7 / 6 / 0
12,055
482
24,507
18,514
9,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cman326
Scylla
20
7 / 1 / 8
13,634
545
15,294
14,230
6,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Maurix97
King Arthur
19
3 / 0 / 13
13,355
534
23,221
26,375
29,592
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Tisuki8452
Achilles
17
4 / 5 / 11
12,107
484
13,306
22,657
30,128
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
thatboykj954
Jormungandr
18
6 / 1 / 11
13,065
523
13,298
27,046
24,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
tkdluke
Danzaburou
19
3 / 4 / 9
12,831
513
14,719
24,013
11,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
11
Kills
23
24
Deaths
11
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Pele
0
5
2
0.2
W
Scylla
Cman326
Scylla
7
1
8
11
L
3
4
3
1.13
W
King Arthur
Maurix97
King Arthur
3
0
13
9.5
W
Achilles
Tisuki8452
Achilles
4
5
11
1.9
L
1
2
3
1.25
L
0
7
6
0.43
L
Danzaburou
shaneporsch
Danzaburou
7
6
0
1.17
W
Jormungandr
thatboykj954
Jormungandr
6
1
11
11.5
W
Danzaburou
tkdluke
Danzaburou
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,812
Damage
79,838
111,733
Taken
114,321
80,263
Mitigated
102,260
31,739
Healing
34,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
13,804
2,689
0
6,345
24,079
17,288
1,146
6,321
17,625
0
94,133
W
Scylla
Cman326
Scylla
15,294
876
0
5,174
14,230
6,273
679
3,432
10,798
110,833
0
L
16,790
1,741
2,004
8,655
21,063
14,333
0
6,476
14,239
89,851
0
W
King Arthur
Maurix97
King Arthur
23,221
1,074
0
11,297
26,375
29,592
66
6,088
20,287
0
118,289
W
Achilles
Tisuki8452
Achilles
13,306
3,847
0
2,892
22,657
30,128
372
3,451
19,206
0
64,405
L
8,229
1,217
0
6,612
20,417
9,011
0
4,985
15,295
0
92,846
L
9,482
1,252
0
3,440
27,660
30,298
0
7,254
20,152
0
76,240
L
Danzaburou
shaneporsch
Danzaburou
24,507
13,577
0
4,683
18,514
9,333
1,571
4,636
13,834
0
89,492
W
Jormungandr
thatboykj954
Jormungandr
13,298
3,234
417
7,447
27,046
24,971
758
5,238
21,808
65,847
0
W
Danzaburou
tkdluke
Danzaburou
14,719
5,065
0
6,808
24,013
11,296
831
5,759
18,254
0
121,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,598
Gold Earned
64,992
641
Minions Killed
624
0
Camps Cleared
0
2,347,430
Distance Traveled
2,406,585
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,804
432
146
6
0
463,995
0
W
Scylla
13,634
545
165
7
0
479,665
0
L
Chang'e
10,617
425
122
5
0
437,560
7
W
King Arthur
13,355
534
171
7
0
474,919
9
W
Achilles
12,107
484
78
3
0
501,792
0
L
Loki
10,719
429
142
6
0
521,507
7
L
Tyr
10,403
416
98
4
0
502,282
0
L
Danzaburou
12,055
482
133
5
0
422,086
4
W
Jormungandr
13,065
523
87
3
0
493,701
0
W
Danzaburou
12,831
513
123
5
0
456,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role