Player Matchup

Danzaburou
Danzaburou
AngelLaMaquinaPR
Danzaburou
Level 100
God Stats
344W - 405L
1,516 SR
Queue Stats
524W - 648L
1,369 Elo+
Party 1
Thanatos
Thanatos
ELFuErTeORTIZ26
Thanatos
Level 49
God Stats
3W - 3L
1,479 SR
Queue Stats
15W - 26L
1,399 Elo+
Solo
Khepri
Khepri
El_Don_Dadaa
Khepri
Level 69
God Stats
1W - 1L
1,247 SR
Queue Stats
100W - 118L
1,359 Elo+
Party 1
Sol
Sol
FlakeyGorilla
Sol
Level 40
God Stats
17W - 26L
1,794 SR
Queue Stats
212W - 277L
1,409 Elo+
Party 1
Horus
Horus
YulAngel2020
Horus
Level 87
God Stats
53W - 49L
1,553 SR
Queue Stats
363W - 457L
1,420 Elo+
Party 1
Team Averages
Level 69
1,518 SR
1,391 Elo+

VS

Team Averages
Level 58
1,448 SR
1,364 Elo+
Tyr
Tyr
Ban Speedrun316
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,394 Elo+
Party 2
Freya
Freya
Fresh Milt
Freya
Level 42
God Stats
1W - 5L
1,458 SR
Queue Stats
28W - 41L
1,295 Elo+
Solo
Chaac
Chaac
MADERAXIV
Chaac
Level 153
God Stats
33W - 26L
1,623 SR
Queue Stats
230W - 239L
1,469 Elo+
Party 2
Fenrir
Fenrir
Raife01
Fenrir
Level 41
God Stats
2W - 2L
1,556 SR
Queue Stats
161W - 171L
1,405 Elo+
Solo
Kukulkan
Kukulkan
Santy_2203
Kukulkan
Level 34
God Stats
0W - 2L
1,102 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngelLaMaquinaPR
Danzaburou
9
2 / 1 / 1
5,427
543
5,127
6,125
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
7
0 / 3 / 1
4,694
469
1,298
7,308
2,328
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
8
1 / 2 / 1
4,879
488
1,592
8,797
4,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 1 / 0
5,871
587
1,618
5,531
1,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 1 / 0
6,417
642
7,060
8,298
3,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,955
596
4,745
6,317
5,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Freya
8
1 / 3 / 1
5,021
502
6,127
6,303
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
MADERAXIV
Chaac
11
1 / 2 / 0
6,035
604
5,686
9,862
6,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Raife01
Fenrir
9
0 / 0 / 0
5,058
506
1,042
7,135
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Santy_2203
Kukulkan
8
3 / 0 / 0
5,377
538
2,886
2,645
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
5
Kills
7
8
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AngelLaMaquinaPR
Danzaburou
2
1
1
2.5
L
2
0
1
2.5
W
Thanatos
0
3
1
0.17
W
Khepri
1
2
1
0.75
W
0
1
0
0
L
Freya
1
3
1
0.5
L
Chaac
MADERAXIV
Chaac
1
2
0
0.5
L
Fenrir
Raife01
Fenrir
0
0
0
0
L
Kukulkan
Santy_2203
Kukulkan
3
0
0
3
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,695
Damage
20,486
36,059
Taken
32,262
15,058
Mitigated
17,064
13,059
Healing
16,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AngelLaMaquinaPR
Danzaburou
5,127
2,093
304
2,718
6,125
2,021
406
1,326
4,534
0
33,846
L
4,745
1,479
0
4,497
6,317
5,366
0
1,575
4,742
0
25,675
W
Thanatos
1,298
342
0
3,162
7,308
2,328
0
1,029
6,173
0
21,419
W
Khepri
1,592
294
184
1,943
8,797
4,845
187
4,215
4,261
13,628
0
W
1,618
946
0
2,661
5,531
1,922
911
1,595
3,780
47,760
0
L
Freya
6,127
2,100
0
2,332
6,303
2,066
0
667
5,636
26,056
0
L
Chaac
MADERAXIV
Chaac
5,686
1,029
0
4,114
9,862
6,044
0
0
9,862
0
40,574
L
Fenrir
Raife01
Fenrir
1,042
166
0
4,715
7,135
2,688
0
130
7,005
0
30,201
L
Kukulkan
Santy_2203
Kukulkan
2,886
865
0
500
2,645
900
0
838
1,807
25,373
0
W
7,060
3,400
0
2,087
8,298
3,942
0
0
8,298
0
45,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,288
Gold Earned
27,446
284
Minions Killed
287
0
Camps Cleared
0
933,373
Distance Traveled
897,620
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,427
543
63
6
0
169,860
3
L
Tyr
5,955
596
37
4
0
222,176
1
W
Thanatos
4,694
469
39
4
0
206,096
1
W
Khepri
4,879
488
16
2
0
181,366
1
W
Sol
5,871
587
88
9
0
180,062
0
L
Freya
5,021
502
51
5
0
190,801
0
L
Chaac
6,035
604
83
8
0
194,697
1
L
Fenrir
5,058
506
63
6
0
182,212
1
L
Kukulkan
5,377
538
53
5
0
107,734
2
W
Horus
6,417
642
78
8
0
195,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role