Player Matchup

Shiva
Shiva
LeftBall2Small
Shiva
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,302 Elo+
Party 1
Danzaburou
Danzaburou
MajesticSlug97
Danzaburou
Level 128
God Stats
20W - 22L
1,378 SR
Queue Stats
666W - 697L
1,441 Elo+
Solo
Bacchus
Bacchus
PeppNudel
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,314 Elo+
Party 1
Zeus
Zeus
SGLeonidas
Zeus
Level 147
God Stats
4W - 4L
1,861 SR
Queue Stats
179W - 164L
1,455 Elo+
Solo
Hachiman
Hachiman
huppi71
Hachiman
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
245W - 254L
1,357 Elo+
Solo
Team Averages
Level 67
1,548 SR
1,374 Elo+

VS

Team Averages
Level 92
1,475 SR
1,528 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Kaidox68
Hades
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
Mr Voicenotes
Gilgamesh
Level 136
God Stats
1W - 0L
1,478 SR
Queue Stats
39W - 38L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
SophHarvey96
Baron Samedi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,789 Elo+
Party 2
Thor
Thor
oli21plus
Thor
Level 126
God Stats
4W - 5L
1,398 SR
Queue Stats
132W - 111L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 25
13,632
682
22,378
35,322
41,447
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
MajesticSlug97
Danzaburou
20
7 / 6 / 19
14,591
730
21,451
27,208
14,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
PeppNudel
Bacchus
20
5 / 9 / 27
14,000
700
13,261
36,409
69,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 7 / 15
14,747
737
46,674
18,010
9,115
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
huppi71
Hachiman
20
10 / 4 / 23
14,563
728
23,002
22,281
11,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
5 / 6 / 16
13,418
671
13,129
29,851
26,229
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
Kaidox68
Hades
20
3 / 9 / 18
13,577
679
22,157
30,583
20,344
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Mr Voicenotes
Gilgamesh
20
5 / 12 / 19
14,221
711
20,708
33,513
39,081
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
SophHarvey96
Baron Samedi
20
18 / 6 / 12
17,691
885
39,112
30,179
20,872
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
18
4 / 9 / 14
12,302
615
18,110
24,917
12,741
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
114
41
Kills
35
35
Deaths
42
109
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
6
16
2.17
W
Hades
Kaidox68
Hades
3
9
18
1.33
L
6
9
25
2.06
L
Danzaburou
MajesticSlug97
Danzaburou
7
6
19
2.75
W
Gilgamesh
Mr Voicenotes
Gilgamesh
5
12
19
1.21
L
Bacchus
PeppNudel
Bacchus
5
9
27
2.06
L
13
7
15
2.93
W
Baron Samedi
SophHarvey96
Baron Samedi
18
6
12
4
L
Hachiman
huppi71
Hachiman
10
4
23
5.38
W
Thor
4
9
14
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,766
Damage
113,216
139,230
Taken
149,043
146,006
Mitigated
119,267
33,096
Healing
53,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
13,129
5,431
1,475
5,588
29,851
26,229
3,237
13,707
16,144
2,395
24,104
W
Hades
Kaidox68
Hades
22,157
1,804
3,077
7,539
30,583
20,344
1,419
13,663
16,920
37,827
0
L
22,378
4,024
2,080
2,784
35,322
41,447
927
16,726
18,596
0
30,523
L
Danzaburou
MajesticSlug97
Danzaburou
21,451
4,018
2,936
7,319
27,208
14,398
5,113
13,283
13,925
0
49,763
W
Gilgamesh
Mr Voicenotes
Gilgamesh
20,708
4,823
1,422
3,506
33,513
39,081
1,025
14,309
19,204
4,178
34,317
L
Bacchus
PeppNudel
Bacchus
13,261
2,405
1,967
3,124
36,409
69,576
372
12,829
23,580
22,159
0
L
46,674
3,773
3,073
1,901
18,010
9,115
903
8,758
9,252
70,164
0
W
Baron Samedi
SophHarvey96
Baron Samedi
39,112
1,786
9,923
14,103
30,179
20,872
1,753
8,426
21,753
88,724
0
L
Hachiman
huppi71
Hachiman
23,002
14,480
2,128
5,784
22,281
11,470
2,657
11,476
10,805
0
54,371
W
Thor
18,110
2,515
3,945
3,070
24,917
12,741
1,194
9,830
15,087
0
31,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,533
Gold Earned
71,209
199
Minions Killed
213
0
Camps Cleared
0
1,616,757
Distance Traveled
1,649,548
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,418
671
15
1
0
361,472
0
W
Hades
13,577
679
37
2
0
327,533
0
L
Shiva
13,632
682
25
1
0
338,398
0
L
Danzaburou
14,591
730
55
3
0
332,916
2
W
Gilgamesh
14,221
711
28
1
0
309,848
0
L
Bacchus
14,000
700
16
1
0
331,884
1
L
Zeus
14,747
737
48
2
0
283,154
0
W
Baron Samedi
17,691
885
111
6
0
328,371
4
L
Hachiman
14,563
728
55
3
0
330,405
0
W
Thor
12,302
615
22
1
0
322,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role