Player Matchup

Danzaburou
Danzaburou
IIILKA
Danzaburou
Level 77
God Stats
9W - 13L
1,408 SR
Queue Stats
191W - 196L
1,483 Elo+
Party 1
Thor
Thor
LightGHZ
Thor
Level 47
God Stats
3W - 5L
1,276 SR
Queue Stats
103W - 107L
1,443 Elo+
Party 1
Set
Set
VelikiMaximus
Set
Level 67
God Stats
17W - 20L
1,286 SR
Queue Stats
165W - 176L
1,488 Elo+
Party 1
Tyr
Tyr
jideo
Tyr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,310 Elo+
Party 2
Anubis
Anubis
jotioestono
Anubis
Level 98
God Stats
4W - 0L
1,727 SR
Queue Stats
73W - 61L
1,436 Elo+
Party 2
Team Averages
Level 60
1,439 SR
1,432 Elo+

VS

Team Averages
Level 81
1,392 SR
1,452 Elo+
Ravana
Ravana
CHAPPiE022
Ravana
Level 78
God Stats
3W - 6L
1,417 SR
Queue Stats
285W - 298L
1,490 Elo+
Party 3
Heimdallr
Heimdallr
GohaNat10
Heimdallr
Level 113
God Stats
0W - 4L
1,500 SR
Queue Stats
272W - 285L
1,475 Elo+
Party 3
Ares
Ares
ILCENSORE
Ares
Level 94
God Stats
0W - 7L
1,106 SR
Queue Stats
133W - 171L
1,472 Elo+
Party 4
Thanatos
Thanatos
ScytheHunter12
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,371 Elo+
Party 4
Poseidon
Poseidon
lruki
Poseidon
Level 119
God Stats
5W - 6L
1,436 SR
Queue Stats
97W - 135L
1,450 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IIILKA
Danzaburou
20
2 / 2 / 2
13,102
570
6,787
13,768
6,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thor
14
2 / 4 / 6
9,883
430
2,933
12,676
10,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 2 / 5
13,000
565
11,572
16,351
8,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
jideo
Tyr
20
2 / 1 / 3
13,394
582
4,912
20,704
18,518
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
20
7 / 1 / 8
13,324
579
18,816
18,309
10,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CHAPPiE022
Ravana
18
2 / 2 / 0
11,971
520
12,074
8,373
10,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
GohaNat10
Heimdallr
18
3 / 3 / 3
11,614
505
11,782
13,455
6,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
12
3 / 4 / 5
9,708
422
6,286
12,958
13,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
13
1 / 3 / 3
9,145
398
5,246
14,752
6,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
lruki
Poseidon
12
1 / 8 / 2
8,845
385
4,315
11,713
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
20
Kills
10
10
Deaths
20
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ravana
CHAPPiE022
Ravana
2
2
0
1
L
Heimdallr
GohaNat10
Heimdallr
3
3
3
1.5
W
Danzaburou
IIILKA
Danzaburou
2
2
2
1.5
L
Ares
3
4
5
1.38
W
Thor
2
4
6
1.25
L
Thanatos
1
3
3
0.83
W
7
2
5
4.75
W
Tyr
jideo
Tyr
2
1
3
3.5
W
Anubis
7
1
8
11
L
Poseidon
lruki
Poseidon
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,020
Damage
39,703
81,808
Taken
61,251
54,085
Mitigated
40,409
28,370
Healing
19,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
CHAPPiE022
Ravana
12,074
3,473
0
1,759
8,373
10,003
0
1,030
7,343
0
87,541
L
Heimdallr
GohaNat10
Heimdallr
11,782
2,760
0
3,141
13,455
6,704
786
1,854
11,601
0
100,732
W
Danzaburou
IIILKA
Danzaburou
6,787
3,835
0
6,892
13,768
6,482
5,404
821
12,947
0
138,547
L
Ares
6,286
488
208
2,063
12,958
13,019
0
4,973
7,985
32,748
0
W
Thor
2,933
910
0
916
12,676
10,252
280
2,866
9,810
0
31,724
L
Thanatos
5,246
698
0
11,134
14,752
6,925
0
5,992
8,760
0
57,989
W
11,572
4,586
0
1,275
16,351
8,147
4,579
3,239
13,112
0
125,159
W
Tyr
jideo
Tyr
4,912
1,176
0
6,660
20,704
18,518
2,783
525
20,179
0
103,809
W
Anubis
18,816
875
0
12,627
18,309
10,686
1,402
3,150
15,159
132,507
0
L
Poseidon
lruki
Poseidon
4,315
462
0
1,682
11,713
3,758
0
4,967
6,746
47,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,703
Gold Earned
51,283
790
Minions Killed
595
0
Camps Cleared
0
2,238,314
Distance Traveled
1,845,620
11
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,971
520
171
7
0
475,777
6
L
Heimdallr
11,614
505
172
7
0
409,415
1
W
Danzaburou
13,102
570
200
9
0
437,068
1
L
Ares
9,708
422
50
2
0
270,627
3
W
Thor
9,883
430
45
2
0
451,033
2
L
Thanatos
9,145
398
91
4
0
394,013
22
W
Set
13,000
565
165
7
0
441,775
3
W
Tyr
13,394
582
198
9
0
449,276
1
W
Anubis
13,324
579
182
8
0
459,162
4
L
Poseidon
8,845
385
111
5
0
295,788
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role