Player Matchup

Cliodhna
Cliodhna
ErickLennart
Cliodhna
Level 58
God Stats
29W - 29L
1,488 SR
Queue Stats
93W - 98L
1,453 Elo+
Solo
Cthulhu
Cthulhu
KεяяιgαN
Cthulhu
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 101L
1,434 Elo+
Solo
Anubis
Anubis
Lostoise13
Anubis
Level 31
God Stats
3W - 7L
1,500 SR
Queue Stats
26W - 28L
1,624 Elo+
Solo
Cerberus
Cerberus
PETER2K30
Cerberus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 90L
1,522 Elo+
Solo
Sol
Sol
sandrogenoTTV
Sol
Level 76
God Stats
30W - 36L
1,463 SR
Queue Stats
261W - 280L
1,427 Elo+
Solo
Team Averages
Level 58
1,490 SR
1,492 Elo+

VS

Team Averages
Level 80
1,519 SR
1,449 Elo+
Baron Samedi
Baron Samedi
Bushi-Sam16
Baron Samedi
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
192W - 218L
1,363 Elo+
Solo
Da Ji
Da Ji
MolinaMS95
Da Ji
Level 154
God Stats
3W - 5L
1,500 SR
Queue Stats
657W - 721L
1,498 Elo+
Solo
Jing Wei
Jing Wei
XxsankzxX
Jing Wei
Level 65
God Stats
2W - 2L
1,635 SR
Queue Stats
36W - 32L
1,474 Elo+
Solo
Heimdallr
Heimdallr
latazo_robusto
Heimdallr
Level 64
God Stats
12W - 9L
1,517 SR
Queue Stats
136W - 140L
1,431 Elo+
Solo
Ares
Ares
vitaraga_
Ares
Level 50
God Stats
4W - 3L
1,442 SR
Queue Stats
179W - 162L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ErickLennart
Cliodhna
6
0 / 3 / 0
4,143
414
1,660
6,571
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
8
0 / 3 / 0
4,424
442
1,780
6,376
3,085
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Lostoise13
Anubis
9
1 / 2 / 0
5,105
511
2,862
6,260
2,582
Cerberus
PETER2K30
Cerberus
6
0 / 3 / 1
4,517
452
2,565
8,709
4,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 1 / 0
4,560
456
4,098
4,975
1,511
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bushi-Sam16
Baron Samedi
10
7 / 0 / 2
6,734
673
8,023
5,150
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
10
3 / 0 / 0
6,051
605
1,624
8,563
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
XxsankzxX
Jing Wei
9
1 / 0 / 2
5,463
546
2,400
5,719
1,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
latazo_robusto
Heimdallr
10
1 / 1 / 2
5,885
589
5,000
6,442
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
8
0 / 1 / 1
5,267
527
2,624
6,295
2,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
12
12
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bushi-Sam16
Baron Samedi
7
0
2
8
L
Cliodhna
ErickLennart
Cliodhna
0
3
0
0
L
Cthulhu
0
3
0
0
L
Anubis
Lostoise13
Anubis
1
2
0
0.5
W
Da Ji
3
0
0
3
L
Cerberus
PETER2K30
Cerberus
0
3
1
0.17
W
Jing Wei
XxsankzxX
Jing Wei
1
0
2
2
W
Heimdallr
latazo_robusto
Heimdallr
1
1
2
2
L
1
1
0
1
W
Ares
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,965
Damage
19,671
32,891
Taken
32,169
13,887
Mitigated
12,208
8,182
Healing
14,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bushi-Sam16
Baron Samedi
8,023
1,490
214
2,090
5,150
2,132
672
2,187
2,963
40,173
0
L
Cliodhna
ErickLennart
Cliodhna
1,660
131
0
1,523
6,571
2,221
0
1,112
5,459
0
20,305
L
Cthulhu
1,780
269
0
310
6,376
3,085
0
2,675
3,701
25,066
0
L
Anubis
Lostoise13
Anubis
2,862
315
0
2,355
6,260
2,582
117
0
6,260
30,653
0
W
Da Ji
1,624
233
0
5,106
8,563
3,074
0
134
8,429
0
40,440
L
Cerberus
PETER2K30
Cerberus
2,565
245
0
2,514
8,709
4,488
0
4,913
3,796
11,047
0
W
Jing Wei
XxsankzxX
Jing Wei
2,400
2,095
0
1,707
5,719
1,891
662
1,916
3,803
0
29,360
W
Heimdallr
latazo_robusto
Heimdallr
5,000
2,094
0
3,168
6,442
2,148
1,326
2,862
3,580
0
33,671
L
4,098
1,905
87
1,393
4,975
1,511
0
1,947
3,028
32,565
0
W
Ares
2,624
364
0
2,014
6,295
2,963
351
4,206
2,089
16,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,749
Gold Earned
29,400
190
Minions Killed
284
0
Camps Cleared
0
913,848
Distance Traveled
887,061
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,734
673
56
6
0
171,773
2
L
Cliodhna
4,143
414
37
4
0
214,197
0
L
Cthulhu
4,424
442
35
4
0
182,604
1
L
Anubis
5,105
511
50
5
0
165,192
2
W
Da Ji
6,051
605
86
9
0
192,924
1
L
Cerberus
4,517
452
18
2
0
192,828
4
W
Jing Wei
5,463
546
63
6
0
190,190
4
W
Heimdallr
5,885
589
60
6
0
156,443
2
L
Sol
4,560
456
50
5
0
159,027
2
W
Ares
5,267
527
19
2
0
175,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role